Alright, Master Sheet Time.
Name:
Gender:
Age:
Origin:
Affinity:
Magical Tradition:
Now the next stats go from A to E. You start at D for each one (Except for Crest Generation, which goes down to F and starts at C, and Master Potential which starts at E), and get 5 points to distribute. Each rank up costs one point. You can take away from starting stats for extra points. It costs one point to increase each attribute.
Circuit Quantity:
Circuit Quality:
Master Potential:
Crest (Generation):
Circuit Quality and Quantity dictate your potential as a magus - along with Crest . The higher your Crest, the more prestige your character has in the magical world, and the more family specific spells you have access to. For a price (one point) you can also choose a Sorcery Trait for your master. For another point, you can choose a nonstandard element (One that isn't one of the following: Fire, Earth, Wind, Water, Spirit, Metal) or a second of the standard.
Every point of Master Potential gives you a chance of increasing a Servant attribute.
So for example, you could have the following stat spread -
Circuit Quantity: C
Circuit Quantity: C
Crest: C
Master Potential: C