Cross Effects > Cross Effects 3.0-It was good while it lasted

Cross Effects 3.0 - Character Graveyard/Departure Zone

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Elf:
GM NOTE: This is Forest's Old Sheet. For her new one, check the character sheet thread.


Name: Forest, Law Unto Herself

Race: Vampire

Age: Around 1,350. Physically 19.

Height: 5’10

Weight: 127

Appearance:

Forest is tall and slim with the body of a gymnast or dancer. Toned muscle but without much bulk. Forest is more about speed and agility than power, even though she does have more than enough of that to spare. Most of her height comes from her legs, and they are lovely and perhaps her favorite feature about her body, other than her slightly longer than waist length golden blond hair. She has a classically pretty face with high cheek bones, an Aristocratic nose, fairly large violet-blue eyes (she likes to relate that they're the color of iolites), a mouth with a lower lip considerably plumper than the top, giving her a bit of a pouting look. As a vampire she has very pale skin, which is even more emphasized by the fact that she likes to wear dark red lipstick and black clothing.

Forest knows all about cutting a silhouette and is rarely seen without her fitted black leather duster. It hits her at about mid calf and has Celtic knots stamped on the back shoulders, on the back of the sleeves and tapering down to her waist. She is very fond of this coat and hurting it in anyway is a sure way to piss her off. She generally wears black jeans, Doc Martian's steel toed biker boots, a black camisole (even though she has a red one or a purple one) or black turtleneck. She also wears her .44 Super Magnum at her hip in a sort of modified quick draw holster.

She barely has any bosom to speak of (She's either on the large size of A or the small end of B depending on the brand), but has a nicely curved bottom due to her dancing and tumbling. She has long, clean limbs but feels awkward and gangly because being turned at such an early age where she didn't get to fully develop.(For those wanting to know, she does have Dem Legs and Dat Ass.) She's one of those sporty pretty girls that has no idea how gorgeous she actually is and dresses more for practicality and to be recognized than to look good.

Physical Attributes

Strength: Incredible

Agility: Incredible

Constitution: Incredible

Other Abilities: Forest is highly skilled in Martial Arts, a master of a variety of styles and schools.  Her current favorite is Jeet-Kun-Do which she learned from Bruce Lee himself. 
She’s also a master linguist too, speaking fluently over 20 languages.  She has some trouble with Spanish.

Combat Medic- Due to all the conflict that Forest has been involved in over the centuries she is a highly efficient combat medic and can even perform some meatball surgery.  She’s also been a midwife as well.

Telepathy: Not only can she read minds, she can communicate over great distances this way and also hypnotize and control most people with ease. 

She can read minds.  Erase/manipulate memories.  Hypnosis.  She can also cause hallucinations.   Communicate mentally.

Also under causing hallucinations she can make people think they see-heard-smell-touched- something that wasn't there or make them think something wasn't there that they did experience. 

Theoretically she can even make people do things they don't want to do, but that's generally a no-go.  She can also put someone to sleep this way as well.

You know, telepathy/mind control stuff.

Things like the hypnosis, mental manipulation she works best if she makes eye contact with the subject.  However, Mind Reading can be done from miles away if she concentrates. She can also communicate or "send" messages over great distances.  She can generate mental "bonds" with people, like she has with Gabriel, that allows her to converse with them over great distances.  She can also invite them into her "mindscape" (IE Inner World) and have it feel as "real" as if was happening in reality.  However, this is a very rare occurrence.

She can influence several targets at once, but the more she attempts to influence, the less effective it will be.  On the flip side, she can also shield someone from mental attacks as well, and is highly resistant to the point of almost immunity to mental influence as well.

Regeneration: Superhuman – unless it is a fatal wound such as a stake through the heart, beheading, or immolation through fire or sunlight, Forest will survive it.  She can even regenerate limbs and take gunshot wounds to the head.  She just needs blood to recover it.

Orgasmic Bite: When Forest feeds she causes orgasms.  Generally not intentionally.

Heightened Senses:  All of Forest’s senses, due to her vampirism, are heightened: touch, taste, smell, sight, hearing, and mental.

My soul is solely mine. An interesting quirk of vampires from Forest’s home world is that their souls cannot be taken from them nor can they willingly sell their soul either.  It is theirs until death and cannot be taken away willingly or by force.

Magical Ability: Low.  Forest can cast very small fire spells- like lighting a candle.
 
Equipment: 67’ Camaro.  44. Magnum. An axe older than her that was her father’s.  The Compound.  A lot of weapons, money, and cars.

Origin: Back in the days before the Dark Ages back when the Celts were still Celts and the Vikings were still kicking around there was a Viking man who was captured when his ship picked the wrong Celtic Village to attack. The rest of his people left and he was left alone, seeing that the guy really couldn't do anything to hurt them now, he was let go and sort of adopted into the clan. There he fell in love with the sister of the Chieftain's wife, who came from a powerful family of magic users and telepaths. They were wed and the Viking's wife and the Chieftain's wife had daughters on the same night. However, the Viking's wife died in childbirth. The Viking tried his best to raise his new baby daughter, but not too longer he was struck down in battle as well.

So the little girl, Bronach, was taken in with her aunt and uncle while her cousin was being groomed as the next High Priestess of the Brigid for their tribe. The two were as close as sisters and the clan thought their shared birthdays was a blessed thing. Except as the redhead grew as a powerful healer and Druid, the blond Bronach was apparently born for battle. So Gormlaith represented the healing and light of the trinity Goddess the Brigid, Bronach represented the Brigid's Dark Side, the Trinity Goddess the Morrigan. Yet Gormlaith and Bronach were unseperatable despite being so different.

Bronach grew into a warrior that could best most of the men of her Clan and her name was feared in battle. She always seemed to know who to strike and at what time, tapping into a telepathic talent she wasn't quite sure of at the time. This was all well and good until a little after she turned 19 when she drew the attention of a Roman vampire that had his ass handed to him by Bodicida and still had issues with Celtic warrior women who could kick ass. So he nabbed Bronach one night while she was paying tribute to the Morrigan .  He threatened to go after Gormlaith and the rest of her clan if she did not come with him and submit.

He proceeded to pretty much rape the young warrior as he turned her into a vampire with the thought of making her his eternal toy.  Then he proceeded to make her life a living hell trying to break her will.

Except he didn't count on Bronach being a natural telepath and having enough will of her own to break free of his control long enough to club his head in with a rock and getting the hell away from him, no matter what. So for a while she was half starved and half mad until she got a hold of the whole vampire thing. Then she encountered an incubus trying to rape a defenseless girl one night. Despite all of his power, the incubus really didn't know how to use all of his strength, while Bronach did. He fell, the girl was safe and Bronach had an epiphany.

And then Forest was born while Bronach died.

Forest became the most sought after assassin for the supernatural until she built up enough wealth and reputation to strike out on her own, where she eventually earned the title Law Unto Herself given to her by a vampire bard with a serious crush. Of course, she made plenty of friends and enemies on her rise of power. Had her heart broken by an unusual Faerie that she loved but he didn't love her as much in return. Found her sister reborn several times, befriended one Lady Wynn Noreen Umbra of the Unseelie court and became godmother to her "abomination" son.

Flash forward to modern times where Forest is, as she was titled, Law Unto Herself with more money than most current day corporations due to good investing and a shrewd mind for business. These things gave Forest the luxury to do things that most vampires would never due to fear of the Vampiric Council and the Circle.

One night she found herself, and luckily all of her assets, pulled into the Nexus.  With no contact with Gabriel, Wynn, or anyone else she was close to, she’s been growing more distant and into herself with each passing night.  She patrols the streets of Nexus helping the helpless, but she may be trying to seek her own end as well.

You can read more about Forest here.

Weakness: Since stakes Forest is a vampire she's not fond of holy objects with true faith behind them, holy ground pisses her off, especially Christian churches. Fire, Sunlight, wooden stake to the heart, and beheading are the four ways to kill her. The only way to bind her is with magic or silver.
She’s also emotionally vulnerable as well, she keeps her past tight to her chest, and without her Poppet she’s finding it harder and harder to continue.

Unconscious Lure- As an Elder vampire with blood ties to Lilith, Forest emits a low-level Lure that she’s not aware of.  This makes her appear attractive to people who Forest wouldn't generally register on their radar.

Likes: Bruce Campbell.  Bad horror movies.  Sports cars. Gemstones.  Paranormal romance novels.  Anything written by Joss Whedon that’s not “Alien Resurection”.  Comics.  Cu Culihian (the myth).  The Morrigan.  Gabriel.  Large, manly men (redheads are a plus).  Heavy metal.   Lavender. The color violet. Leather dusters. Pop Culture. Steel toed boots. Oranges and most other fruit.  Warmth. A good fight. Burn Notice and Brisco County Jr..  Of course the “Evil Dead” movies get a ton of love because Bruce Campbell.

Dislikes: When people try to rape her.  Being cold.  When people are assholes for no reason. The fact that she’s an “eternal virgin”.  Evil wankers.

SINIB:
Name: (Caster)Faust
Race: Servant
Age: Physically early 20s, actual age is about 180 years old
Height: 6’
Weight: 147lb
Appearance:


Physical Attributes
Strength: Incredible
Agility: Incredible
Constitution: Incredible

Magical Power: Extremely High
Magecraft
Magecraft is knowledge about modern Thaumaturgy.
Capable of using High-Thaumaturgy, a skill thought to be completely outside the realm of modern-day Magi. Faust is particularly skilled in the art of summoning and binding, and with the contract with Mephistopheles, is capable of summoning a host of demons and fae with great ease, and skill unattainable with modern magecraft. One of the most powerful being he can summon is the Aufhocker, at a greatly reduced prana cost. Without the contract, he still is able to, but it costs quite a deal of prana. The Aufhocker is large horse-sized black demonic dog, and is extremely durable. It leaps upon it's victim's back and drains them of their blood. However, it is afraid of sunlight and crosses, and can be harmed by the more powerful holy scriptures and divine weapons.

Through his contract, Faust is able to directly summon Mephistopheles to do battle for him by saying the words "Stay, thou art so fair." Mephistopheles is extremely powerful, and is an extremely difficult opponent to beat. He has access to many various demons from the deepest pits of hell, in addition to his extremely powerful magic and high physical strength.
Spoiler for Mephistopheles stuff:
Strength: Fantastic

Agility: Fantastic

Constitution: Fantastic

Magical Ability: Extremely High

Elemental Control: In ages past, Mephistopheles often attempted to destroy the world by controlling the elementals and using them against the world itself. His abilities have degraded from absolute elemental control since

Illusions: Mephistopheles is a master of trickery, and has extensive knowledge in the art of crafting illusions. He can turn invisible, make people see things that are not there, see duplicates of the same object. He generally uses it in a more subtle manner, however. His preferred usage is to make people hear things that are not there and to make things more or less noticeable through the manipulation of color and lighting around them in order to try to lead them on a path of his own devising.

Curse Magic: Mephistopheles has nearly unparalleled mastery in the discipline of curses. Even the weakest of his curses can instantly kill a man if he puts enough power into it. For example, a curse that would normally reduce the virility of a man can, when used by Mephistopheles, cause his member to shrivel up and die. Likewise, a curse that’s purely destructive in nature has its power multiplied several times over. He can use nearly any curse known to man.

Transformation: Mephistopheles is well known for his ability to disguise himself as various creatures. He uses this ability to disguise himself from the untrained eye. Most mages would be able to tell something was off with the creature, and powerful ones sensitive to magic will notice immediately. He is capable of molding his flesh to artificially close wounds, however he rarely bothers doing so, preferring to allow his regenerative abilities to do their work. Additionally, his physical abilities will change to match the new form he has taken, and the form he takes is only limited by the extent of his twisted imagination. Some of his favored forms include a large dragon, a tall man, and a large mangy dog.

Summoning/Necromancy: Mephistopheles can call upon nearly any Christian demon to aid him in battle. He can summon even the greatest demons of hell, sans the devil himself. He can summon great heroes of the past to fight for him, as he did when Faust required him to defeat a large army and he summoned the three greatest men of King David of Israel, who defeated them as a matter of course, not questioning for a second the idea of serving a minion of the Devil.

Other Abilities:

Demonic Nature: Mephistopheles has access to many abilities as a result of being a powerful demon.

Hellfire: Mephistopheles has control of the dark fires of the underworld and can summon them at will. It is extremely difficult to put out and inflicts highly excruciating pain upon anyone unlucky enough to draw his ire. It is more akin to the scorching breath of a dragon than magecraft, and it is at its strongest when he takes the form of a dragon.

Demonic Knowledge: Mephistopheles has a vast vault of knowledge he can freely draw upon. He has a solid grasp of economics, the locations of various witches and wizards and the places they frequent at most times, the art of war, among many other topics.

Vaults of Hell: The underworld has been long associated with wealth and jewels. The Christian traditions are no exception, and Mephistopheles can freely draw as many valuables from the bottomless vault at any time.

High-Speed Regeneration: Mephistopheles possesses an extremely high level of regenerative capabilities. He can and will regenerate from extremely grievous wounds given a short period of time; it is possible for him to regenerate from even obviously fatal attacks such as decapitation although that requires a large expenditure of energy. Regeneration of a severed head would cost much more than a destroyed heart or a deep gash. In order to truly threaten him, one must attack him at a conceptual level, which requires significantly more energy to recover from, and the most deadly of attacks cannot be regenerated at all. Additionally, Holy weaponry blessed by the sacraments of the church hamper his regeneration and more powerful ones can negate it entirely, requiring the wound to heal at a natural pace.
Upon completion of the battle, the devil takes Faust to the deepest pit of hell, and Faust's body is immediately consumed by hellfire.

Teufel Vertrag: Contract with Mephistopheles
In life, Faust did not have the powers to directly control the creatures of hell, but was granted the power to do so from Mephistopheles. This Noble Phantasm symbolizes this, granting Faust the ability to utilize his spells and other phantasms at a cheap prana cost, and drastically increases the strength, destructive power, and casting speed of any spells he uses.
As a result of Faust's contract with the devil, the devil will not allow him to die until the terms of his contract are fulfilled. Faust is completely immune to evil curses, only the most exceptional humans will be able to damage him. However, Faust is weak against divine sacraments, and takes extra damage from them.

Die Swartzkonig: Wild Army of the Prince of Hell - Faust's contracts with the demonic extend to the borders of the fae. Calling on his vast array of deals with the denizens of hell, he is capable of letting loose a legion of powerful demons. Only able to control them to an extent, he can direct them towards a specific target, but after destroying his foe, the vast tide will rampage and pillage until they either run out of targets or grow bored. Faust does not like causing wanton destruction, and as a result is extremely wary of utilizing this Noble Phantasm to its full extent.


Other Abilities:
Faust is a master of many different professions, philosophy, medicine, science, theology, to name a few. In addition, he has the ability to procure near unlimited amounts of wealth as a result of his deal with the devil.

Equipment:
Nothing special right now.
Origin:
Heinrich Faust, a highly respected scholar, felt that none of his many achievements had provided him with a sense of satisfaction or fulfillment. He craved the knowledge of absolute truth and the true meaning of existence. He turned to magic in the hope of finding a solution, and became a powerful mage in his own right.

However, he was unable to find this solution through magic alone, and finally made a deal with the devil. He agreed to sell his soul to eternal damnation if the devil can give him one experience which is so rewarding that his sense of alienation with the world disappears and he calls upon that moment to stay forever. He spent a great deal of time and went on many adventures with the devil, but in the end, the devil was unable to provide him with this sense of fulfilment, and died bitter and disillusioned, wishing for more.

He was summoned into a Holy Grail War under the Caster class, but ended up killing his master due to extreme incompatibility. He now resides within the Nexus contracted with Sakura Matou. He spends his time working with Sakura on magecraft and his continuing search for the eternal truths he craves.

Weakness: Holy artefacts of the church, divine sacraments, and attacks backed by the abrahamic god all bypass his damage resistance. If one can bypass his damage resistance through brute force, he is extremely vulnerable in close combat.

Likes: True knowledge, Effort, striving to reach the truth
Dislikes: Ignorance, apathy

YOLF:
Name: Butler

Race: Abhuman

Age: Unknown

Height: 190 centimeters

Eyes: Hollow, but the center of his one visible eyesocket shines with a yellowish light

Appearance:


A tall, lean man dressed in a formal suit vest set completed by gloves and immaculate black shoes. His face appears like that of a fleshless skull, with an eye patch covering his right eye socket.

Attributes

Strength: Fantastic

Agility: Fantastic

Constitution: Incredible

Magic Ability: None

Other Abilities:

Teleportation: Butler is able to disappear from one place and reappear at another in an instant, up to a distance of tens of miles. He can also stretch this power to bring other people and large objects with him.

Total Life Support: Butler can ignore every kind of physical need such as sleeping, eating and breathing, is unaffected by environmental conditions of every kind, and is immune to the negative effects of toxins, disease, radiation, pressure and vacuum. His body is also unaffected by the passage of time.

Fighting Skills: Butler is an extremely skilled combatant, experienced in wrestling, martial arts, and firearms.

Myriad Proficiencies and Intellect: Besides having a talented logical mind, Butler is skilled with languages and sleight of hand, acquainted with military protocols, an experienced driver and pilot, and knowledgeable in the occult. His awareness and attention to detail also border on superhuman. He possesses other basic proficiences of a butler, of course. And he makes great tea.

Mental Resistance: Butler has been trained in mental resistance.

Gear

Serpent Cane: A black cane tipped by a serpent head of silvery metal, completed with the aid of magic. It has no special properties other than being extremely resilient - no force easily found in the modern world can bend or crack it. Even against supernatural powers or magic its structure proves indeed very difficult to alter.

Origin: Who Butler was before he became the being he is today is largely a mystery. The most certain fact about his past is that he has always served a master to the best of his abilities, no matter who that may be, and only left them once they were permanently struck down from their position. His first and most important employer was a magician who dabbled in the taboo, who he once served as a human. This long-dead magician was the one who gave him his current body by reaching past boundaries that mortals should not touch, and shaped the person who he is today.

Weakness: A complete lack of innate defense against magic despite his origins. When he teleports, there is an opening that can be exploited, like the action of opening and stepping through a door. This delay makes it at best dangerous to use the ability in combat or similarly risky situations.

Likes: Serving others, tidiness, entertaining masters, showing off his skills, dedicated people
Dislikes: Unprofessionalism, boorish people who fail despite ample chances to tip the scales in their favor

Mooncake:
Name: “Lucas Klein”

Race: Unknown, though it resembles a human body.

Age: Physically in the range of 23-25. Actually [REDACTED] years old (a fossil)

Height: 5’7”, 170cm

Weight: 150lbs, 68kg

Eyes: Gold

Hair: Reddish-Brown   

Appearance: He has unkempt hair, with pale skin and golden eyes. Lucas looks like someone who doesn’t go outside much, but his slitted pupils betray that he isn’t human. He wears a newly acquired black coat, shirt, pants and shoes (he stole them from some random thrift shop). 


Attributes

Strength: Superhuman~Legendary (It fluctuates. Possesses monstrous strength when angered)

Agility: Superhuman

Constitution: Legendary/Exceptional (Conditional immortality/Physical level of defense)


Abilities

Magic Resistance: Supernatural (Any spells three-count or lower will slide off of Lucas. Also, illusion-based magic doesn't work on him very well. Plant-based spells, and to some extent, earth-based spells, have a very hard time affecting him.)

Magic Ability: Extremely High ~ Mundane (Possesses incredibly large reserves to the point of being a beacon of magical energy, but is incapable of casting spells.)

Special Ability: “Beast of the World” – Something that grants the passive conceptual ability of “This person cannot be killed while they are touching the Earth”. Grants Lucas high-speed regeneration and full immortality while touching any part of the Earth. As long as biological matter from his body exists, and is touching the earth, Lucas will regenerate. 

When activated, the surrounding area will begin to become infested with greenery – any plants in the area will grow quickly to monstrous proportions. During this time, Lucas is almost unstoppable, able of going far beyond the limits of his body in order to crush the opposing area and his opponents… something that comes at a price. Drawing upon so much energy is taxing in the City, even with his immortality.


Other Magical/Special Abilities: In heavily forested areas, Lucas gains boosts to his abilities, depending on the level of greenery present. Correspondingly, he isn’t at his strongest in areas with less greenery. In areas with lots of greenery, Lucas also gains something comparable to the “Presence Concealment” skill of Servant Assassin, due to his normally gigantic magical signature dispersing throughout the are, concealing his presence amidst the trees.

Lucas is also capable of channeling energy from the Earth through his body, increasing his abilities to around 5 times beyond his normal output in forested areas. In areas with little greenery, though, this ability is not as effective, and at the very most 2 times Lucas’s normal output can be achieved, depending on how little greenery there is. He can utilize some plants as his eyes and ears, in a fashion that no one but him can seem to understand.

Lucas’s fighting style doesn’t have any real rhyme or reason, or at least it seems so at first glance. It is an incredibly brutal style of fighting that takes full advantage of Lucas's strength and reaction speed, crushing bones and ripping muscles. It keeps Lucas on the ground as much as possible, while inflicting terrifying punishment on his enemies.

Lucas has near-encyclopaedic knowledge of supernatural beings, due to the sheer amount of foes he has encountered. He is capable of utilizing the weaknesses of almost anyone he fights against them - this also means he would be a great resource to consult about various entities, if he actually bothered to give advice out freely.


Origin/Personality: “Lucas Klein” woke up one day, in the middle of a clearing, with nothing more than the clothes on his back and the name “Lucas Klein”. He got up, slowly, and started walking, unaware of anything else except the desire to move forward. After walking for a full year, knowing nothing but his name, he came upon the ruins of a great city.

Lucas had already found out he couldn't die at that point – after falling off a cliff and getting back up to continue walking, death didn’t really worry him anymore. After coming upon the ruins, a place of metal and glass infested by the surrounding forest, Lucas found a convenience store. Shortly thereafter, he proceeded to eat everything he could find – he had been hungry the whole time he was walking, but had learned to ignore it after the first month and a half of stomach pains and weakness.

Lucas had come across the ruins of New York City, after many, many years of desertion and neglect. Little did he know that –

[Long and short of it: Lucas isn’t his real name, lives on a version of Earth that was basically overtaken by Gaia, is basically some kind of super-Elemental-thingy, and fights zombies. That’s right. Zombies. The remnants of humanity and different animals/mythological creatures constantly plague him as he wanders through the world. Basically, he’s been walking and fighting for a long, long time – so he feels he deserves a break when he finds himself in the City. Of course, after seeing the way things are, Lucas can’t really relax, after millennia without human contact. He has almost no social skills, and prefers being a shut-in. He holes up in abandoned bookstores, if he can find them, where the plants quickly overrun the space due to his presence. Someone who doesn't like the world but is (very) slowly becoming accustomed to it. Severely weakened in the City due to the lack of greenery. In his overrun world, he would be capable of going toe-to-toe with any of the most powerful characters that exist in the Nexus. He stays mostly within the stacks of books that he accumulates within the plant-infested bookshop that he marks as his, appearing as a disembodied voice, or occasionally a flash of pale skin or golden eye. Very much embodies the idea of a "cranky old man". Amasses books at an alarming rate.]

Weakness: As long as he is not touching the ground, Lucas is not immortal. The key to defeating him lies in getting him into the air and keeping him there. After using his full power, he is rendered temporarily helpless until he regenerates. Lucas also isn't as strong as he normally is in areas with little greenery… so basically most places in the City. He bears no Faerie weaknesses, though he dislikes most kinds of metal due to their relation to humanity.

Likes: Forests, Plants, Dogs, Ruins, Really Big Trees, Writing With Capital Letters At The Beginning Of Every Word For No Reason, Abandoned Bookstores

Dislikes: Metal, Pollution, Cities, Humans (More Or Less), Almost All Supernatural Beings, People In General, Destruction Of Forests, Cars


Mooncake:


Name: Vlad Drăculea (Vlad Țepeș, Vlad the III)

Race: Incarnated Heroic Spirit

Age: 45 years

Height: 191cm (6'3")

Weight: 86kg (189 lbs)

Eyes: Gold

Hair: White with pale blue locks

Background: The greatest leader and warlord Romania has ever known, and the only man to push back the tide of the Ottoman Empire. Vlad Drăculea was the inspiration for Bram Stoker's classic novel, Dracula, and could be considered the inspiration for the modern vampire (though he hates the idea of his name being equated with that of a bloodthirsty monster). Summoned in the prime of his life, incarnated from his form as a Heroic Spirit, he rests in the territory of the Vampires, in a castle that become abandoned very shortly after he arrived. As the head of the Ordo Dracul, he also seems to be interested in building a new realm of the Order within the City - his new Butler being the first who would serve under his flag.

(For a more in-depth historical backstory, here is a good place to start.)


Attributes

Strength: Superhuman (Legendary)

Agility: Superhuman, medium (Legendary!?)

Magic Ability: Medium~High (Extremely High!?)

Constitution: Supernatural, high (Legendary)


Other Abilities:

Magic Resistance: Supernatural (Cancel spells with a chant below four verses. Even if targeted by High-Thaumaturgy and Greater Rituals, it's difficult for him to be affected.)

Authority of the Impaler Prince: Superhuman, medium
An ability that reflects itself as a presence that can be felt merely by being within Vlad’s gaze. Cultivated during his rule, it is the feeling that, before his icy stare, one would find themselves a hopelessly weak and powerless existence. Where he stands, one feels overwhelming pressure, and wherever he looks, there is ceaseless trembling.

Demonic Defender of the State: Legendary
Anti-Army
The ability to mark a region as one’s personal dominion by securing the surrounding leylines prior to an engagement. Within the marked area, Vlad receives a power boost equal to the skill Mad Enhancement rank A minus the loss of sanity. Use of Kazıklı Bei is only permitted within this area.

Kazıklı Bei: The Lord of Execution: Superhuman, high
Anti-Army
A Noble Phantasm deployable only within Vlad’s territory. Within a range of one kilometer, up to 20,000 stakes at a time can be manifested at will by Vlad, bursting from the ground to impale opponents or to be used as personal weaponry. Manifested pikes remain as a physical barrier that eliminates free ground, and evasion thus becomes less likely with passing of time. The sight of the pikes impose a curse-like psychological effect, destabilizing an opponent's mental condition with oppressive anxiety and fear.
 
The Legend of Dracula: The Succession of Blood: Legendary
Anti-Unit (Self Enhancement)
An ability Vlad gained through the distortion of his heroic legend, allowing him to alter his aspect to become the vampire modeled after him. In exchange for the sealing of his normal skills and Noble Phantasm, all attributes are boosted to the ones listed in parentheses, and he obtains the capacity to shape shift into a prana-draining mist and assorted animals. Being similar in nature to a Dead Apostle, he possesses the Curse of Restoration and the Mystic Eyes of Enchantment, as well as weaknesses towards daylight and holy symbols. As Vlad has a fervent hate for the vampiric myth surrounding him, he will never, ever resort to this willingly.

[As a side note (SPOILER for Apocrypha) this rendered him capable of going toe-to-toe with six Servants at once and holding his ground against them.]


Equipment:

Demonic Spear
A demonically-enhanced spear that deals increased damage against those who do not follow the laws of the Impaler Prince. All damage is raised by 1 rank towards opponents whose alignment is not “Lawful”.

Weakness: In his Vampiric form he’s vulnerable to holy objects, and such like. Other than that, the normal human (though he is, of course, enhanced) weaknesses apply.

Likes: Loyalty, Competence

Dislikes: His legend as a Vampire, Traitors, The Ottomans, Vampires in general

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