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Character Sheet Thread(Depreciated)

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SINIB:
Name: Tsumiko

Race: Lesser Grail

Age: Nine years old, although her body looks to be that of a young teenager's.

Height: 1.67 meters

Weight: normal

Appearance:





Her left arm is darker and longer than the rest of her body, and is also brown, as if it were grafted onto her form from another person. She usually keeps it wrapped up in an attempt to minimize the strangeness of its presence.

Physical Attributes

Strength: Exceptional(Incredible)

Agility: Exceptional(Incredible)

Durabilty: Exceptional(Incredible)

Magic: Extremely High

As the lesser holy grail, Tsumiko has seemingly limitless magical reserves. Although it is by no means anywhere close to the levels she possessed during the grail war, it remains quite formidable nonetheless. She possesses two sets of top tier magic circuits, allowing her to craft spells of a highly destructive nature. Furthermore, due to her fusion with Shirou and Rin, Tsumiko has access to all spells in the tohsaka crest as well as Unlimited Blade Works. She can also do many various other bounded fields using both Rin's and Sakura's knowledge, as well as many other miscellaneous spells.
Sakura’s Magic
Shadow Magic
Sakura’s innate magical talent is an incredibly rare one, possessing the affinity to manipulate the Imaginary Abyss. This allows her to access a parallel world known as the imaginary numbers space and manipulate it at a whim, only limited by the output of her magical energy.

Using this, she can consume all mana in an area by creating a fetid mist, or nearly instantly drain a powerful mage with a touch of the shadow. Furthermore, Tsumiko can travel between two shadows, using them as portals, and even plan ambushes from inside of it in order to plan her next move. She can allow other people inside of it, and controls the point of entry, location, essentially everything while inside of it. Furthermore, she can use this affinity to fight more effectively against spiritual entities. Her shadows can act as portals, absorbing physical objects and only being destroyable by supernatural means. Most objects and attacks simply pass through the portal and/or are instantly decomposed by the voracious nature of her absorption magecraft, or pass through it and come one from a different direction.

Tsumiko can generate shadows anywhere within her line of sight, or the line of sight of her shadow, which she can retract and expand freely, limited only by the nearly infinite font of mana she is connected to. She can manipulate the shadows freely, some examples of manipulation being creating shadowy, otherworldly shadow giants whom share the properties of her magic, filling her shadow with mana until it explodes with extreme force capable of breaking through even an nearly impenetrable defense(although charging it up to that degree would require too much focus and time on creating it for it to be a viable attack in combat), creating small beads within her line of sight which can explode into a hail of spikes capable of driving through human flesh, among many other manipulations.

Her shadow moves at otherworldly speeds(fantastic), and she can generate it anywhere in her line of sight, making it an extraordinarily powerful tool. Its main limitation is mana usage. While her source of magic is infinite, her control is not, and she can only manipulate a certain amount of mana at one time.


Matou Magic
When Zouken infested her with the crest worms, it not only gave him a way to control her, but also burned the Matou crest into her, giving her access to the full repertoire of the Matou bloodline’s spells. Because of this, she has a great deal of knowledge about the art of binding,absorption, and familarcraft. She can also send out a bolt of magic that will, assuming it connects, drain the target of a decent amount of their mana. Furthermore, Sakura possesses a myriad of other spells as well that have various effects.

Another big feature of their brand of magecraft is the usage of familiars, specifically bugs in particular. She has a legion of small bugs, ants, bees, hornets, spiders, and many others, at her command, which she can replace by growing them using nothing but her own prana.

Rin’s Magic
Rin’s family, the Tohsakas, specialized in the transfer of energy and gem magecraft. She can transfer her own mana from herself and store it in a suitable outside vessel for later use, usually an expensive gem. The spells stored in these gems can be extremely powerful and can be any spell she can cast, making this a very powerful ability. Because of her myriad of spells she has access to from both crests, alongside her tremendous amount of mana, she possesses several very high strength gems at all times and can create them without much effort. Using Rin’s magic, she can also heal herself and others, even being capable of recreating organs from scratch provided she uses enough mana. Furthermore, she can reinforce herself and strengthen herself to straight incredibly through rin and shirou’s natural talent at reinforcement.

Rin possessed a fair few attack spells as someone with the average one affinity, which means she can use spells from all  five of the great elements. However, her favored attack spell in her previous life was the gandr, a finnish curse which makes people sick usually. At the levels of mana concentration, it possesses power akin to a machine gun and she can fire them as fast as one as well. Tsumiko still seems to favor this spell above her other options, perhaps unconsciously.

Shirou’s Magic

Projection: Also known as "Gradation Air", projection is the ability to materialize objects using prana, according to the user's imagination. However, Tsumiko can use a version unique to Shirou that he calls "Tracing". Tracing differs from Gradation Air in that it is used to create copies of items that already exist, however the items also have their entire history reproduced, including the skills of those who wielded them, along with the shape and substance. All items that are reproduced using Tracing are not perfect copies of the original and suffer a rank down. The items that Tsumiko can trace the most efficiently are swords; while capable of tracing other items, the cost in prana makes it considerably less efficient. Of course, that’s not always her greatest concern, and her definition of sword is loose enough to include many different bladed weapons. When Sakura is wielding a sword, she gains the skills and techniques the hero in life possessed, and is able to fight as if she’s a master of the blade. This also means that her strength and speed can match that of a hero whom she’s copying, allowing her to briefly demonstrate a strength and speed that she would not normally be able to dream of. Finally, she is capable of overcharging her noble phantasms with mana. This process takes a while, but it doubles their destructive power by turning the magical artifact into a magical bomb. This is one use for each overcharge.

Reinforcement: Magecraft designed to push something’s basis for existence to the utmost. It is the same as adding something to an object that is already complete, therefore failure will cause the target to receive it as a poison and be destroyed. Success requires a good grasp of the inner structure to fill openings with Prana. Reinforcing the purpose of existence would be increasing the sharpness of a knife, the nourishment of food, or the physical strength and durability of muscles. It is impossible to reinforce something vague.

Unlimited Blade Works: Shirou’s reality marble, a world containing infinite swords. Copies of every weapon she has seen are stored there. Due to the influence of Archer’s arm, this includes copies of every weapon Archer has seen as well. Invoking Unlimited Blade Works is a lengthy process that requires several lines of chanting, making it difficult to activate the reality marble in a melee. While she remains tethered to the whims of Rin and Sakura, she will remain unable to harness the full power of her reality marble.

Regeneration
With access to this much mana, regeneration is child’s play to her. She can recreate limbs, internal organs, anything except her brain. Larger or more complex objects require prohibitive amounts of mana, however, requiring her to completely drain her reserves dry.

Other Abilities:

Unholy Abomination: Tsumiko is an impossible existence made possible. A statistical anomaly made certain. A wish gone wrong made horrifyingly real by an omnipotent wish granting device.

Tsumiko is a mistake. She firmly believes in this undeniable truth. The circumstances in which she was born serve as undeniable proof of such. An abomination of nature that should not be. In her home world, she has been attacked many times for "Sakura's" actions, and she has managed to kill everyone who came for her.

Her body looks fairly normal, except for her left arm being far more masculine and muscular(fan/fan/fan) than her right as well as being slightly longer and, well, darker. She usually keeps her left arm wrapped in bandages to hide it. She’s unaging and eternally youthful, destined to simply continue existing forever more, living out her sinful existence. Still connected to the eternal font of mana known as the other side, her mana reserves are constantly refilled almost immediately, like a tap that never turns off and never seems to run dry.

Furthermore, Tsumiko’s soul is a mess. It’s the result of three spirits being forcibly glued together and merged, smelted together by an overwhelming amount of mana. To anyone sensitive to this, she would look like a frankenstein’s monster, revolting and wrong, utterly impossible. It would seem like a chaotic mix held just barely in equilibrium by a nearly omnipotent force of the universe, but would also seem equally immutable and solid if somebody tried to interfere from the outside with said equilibrium. Her mind is a self contained world, immutable from the outside, and to interfere with her soul, one would need the divine power of an omnipotent wish granting device.

Ghosts of the Past:
Inside Tsumiko’s head dwell two people other than herself, Sakura Matou and Rin Tohsaka. These two girls sometimes work together, sometimes fight, and often pull strings to manipulate Tsumiko in ways Tsumiko herself might not approve of.

Because of her nature as a lurid combination of several people, reading her mind is difficult if not impossible for all but the most skilled. While Sakura and Rin often fight, they agree on one thing:

They do not like intruders. The two exist solely within Tsumiko’s unconscious mind, and have nearly unlimited power within it to manipulate as they wish. They can erect mental walls, block off mental intrusions with a wall of cacaphonic mental noise, and attack back against more determined intrusions, damaging their mind in return dearly as punishment for misbehavior within their domain. One would need exceptionally potent mental powers capable of breaking through their blockade, or to turn the sisters against each other in order to gain unrestricted entry. A weaker telepath may be able to force their way in to a point while the sisters are in conflict, but only exists within her mind at their lesure, seeing what they wish for them to see.

Sword Regeneration
Shirou's soul was made of swords, and his body stitched itself back together with swords multiple times. Tsumiko is much the same and given an injury being relatively minor, she'll automatically stitch herself back up passively. However, swords stitching a body back together can lead to unfortunate mishaps. If she suffers a severe enough injury, she's liable to literally explode into a mass of swords, instantly killing her. It would need to be a truely catastrophic strike, however.

Archery
Tsumiko is an absolutely perfect shot. She has a hawkeye that can see over a kilometer away when reinforced. With her near perfect accuracy, she can hit the bullseye of a target 1000/1000 times. Of course, it’s possible to dodge her shots but one can never let their guard down in a range battle with her.

Assets:
Nothing

Intimacies
Rin Tohsaka
Lesser Tie: Alcohol(Addiction)
Lesser Tie: Archer(Infatuation)
Greater Tie: Sakura(Regret)
Lesser Tie: Sakura(Anger)
Lesser Tie: Tsumiko(???)

Lesser Cause: To right the wrongs which we created
Lesser Cause: I must find my own body so I may live my own life

Sakura
Greater Tie: Shirou(Love)
Greater Tie: Rin(Love and Pity)
Lesser Tie: Rin(Unrestrained Fury)

Lesser Principle: I am a monster who tried to destroy the world.
Lesser Principle: I am no longer human, and that is fine. I am still me, which is all that matters.

Tsumiko
Lesser Tie: Thea (Love)
Lesser Tie: Archer (Parental Affection)
Lesser Tie: Swords (Abject infatuation)
Lesser Tie: Cute things (Adoration)

Greater Cause: To fix the wrongs which I created



Weakness:
The weakness of Tsumiko's body is her main weakness, as in the end, the girl’s body is ultimately that of a human. She would have difficulty keeping up with truly powerful superhumans such as servants, and the overwhelming strength of many high tier pcs.

Crippling Agony: Usually, her souls are in harmony and everything is great. However,  occasionally, the three constituent parts of her soul come into conflict for some reason, and, for the lack of a better word, fight it out. Sakura’s soul will generally regain dominance after a period of time due to the fact of it being the least damaged out of the three, and Shirou’s nearly never wins control due to his soul’s extreme degradation. However, while they’re fighting, Sakura is utterly immobilized from the spiritual agony grating at her existence as the very core of her being goes to war with itself. If this were to happen in a fight she’d be reduced to a straight exceptional girl screaming in utter agony upon the ground until it either passed or she blacked out from the pain.

Origin:
Alone. Forgotten. Abandoned. Betrayed. Hatred. Jealousy. Lust. Fear. Loneliness.

These emotions led to the events that created Sakura as she exists today. Betrayed by everyone, her love stolen by her sister and her body sullied by her adoptive family, Sakura snapped. She embraced the powers of the grail, and although her sister and lover attempted to stop her, they ultimately failed. And, upon her victory, Sakura spared them. She decided to reconcile with them, and wished upon the grail to be together forever in harmony.

The events before her rebirth are fuzzy and confusing. She possesses three sets of memories and has trouble differentiating between whose they originally were. She's logically aware of the fact that she's a fusion of three different people, but emotionally can't really comprehend being anything except she was now. Thinking back and remembering the past is like reading a book that fell into the river and was fished out. The words are smudged, some are damaged beyond repair, and they're most certainly not her memories. As far as she's concerned, her new life began that fateful day when hell poured forth from the sky and swallowed japan whole.









Bern:
Name: Lily, Blazing Demon Girl Of The West: The Heavenly Ascendant Of Embers

Race: Nature Spirit/ Succubus

 Age: 423

Height 144 cm

Weight: 42  kg

Appearance:

Spoiler for Hiden:
Physical Attributes

Strength: Heroic (Incredible when weakened)

Agility: Fantastic  (Amazing when weakened)

Durability: Legendary  (Fantastic when weakened)

Willpower: Shounen Determinator

Magic: High

She’s aligned with the element of fire and therefore boasts the ability to create as well as shape it out of nothing. However she’s never been particularly skilled in comparison with most of her kind, meaning her fire isn’t very potent in comparison with the other non magical things she can do. Cool things she can do include wrapping herself in a cloak of fire that doesn't damage her own clothes and setting her blade on fire as well as make wings of fire. Her fire has fantastic potency at maximum output.

After making a contract with Elizabeth, her magical capabilities have risen significantly. Her flames are more potent than ever as well as mildly radioactive and have changed in color to a pale blue. However this sudden growth has caused her to lose the once fine tuned control she had and can therefore not used any of her more advanced techniques anymore. There's also unholy nature to her magic now.


Other Abilities:

Unnatural Body:

Lily has no actual weak spots. This is due to her body merely mimicking that of a human, therefore none of her “internal organs” need to be completely whole to keep functioning, not even the brain or the heart. Cutting off her limbs doesn't pose much of a problem for her as they still function independently from her body and she may still control their motor functions even when severed, so long as most of the limb is intact. Furthermore her body heals much faster compared to ordinary humans, minor wounds will close in the span of seconds, broken ones heal in minutes and even entire limbs can regrow over the course of hours. To actually kill her you would have to cut her body into several pieces. Her nature as a Fire Elemental also grants her a fairly high resistance to fire based attacks.

Since being adopted by Elizabeth, she's turned into an Elemental/Succubus hybrid. and she's gained resistance to both Lightning and Cold as result.

Succubus

Devilish Delights: Even without the explicit use of supernatural powers, all succubi are incredibly attractive. They can elicit responses of arousal from others regardless of their orientation. Only the most extreme of circumstances can undermine their basic beauty - being covered in blood splatter after a fight or getting covered in mud will not hinder them, but only enhance their appeal. On the other hand, getting covered in excrement would be a meaningful hindrance.

Fiendish Charms: Succubi are in many ways selfish desire incarnate, and their dark powers allow them to share this desire with others whether they want it or not. An ordinary, average person stands little chance against the seductive wiles of such a devil, and so with a simple intimate touch they find themselves doing anything short of blatant suicide for the sake of hopefully receiving more of that attention. Stronger wills can resist this terrible allure, but even they are not entirely safe from it. Allowing a succubus to engage in intimate or prolonged contact will over time erode the subject’s resistance to the effects of that specific fiend’s powers. In time only the strongest of wills can resist becoming completely enamored with their wicked paramour.

Lily's charm, as the daughter of a demonic overlord, is fairly powerful. If she truly desires someone, and focuses her charm on them, then someone with Gritty willpower would be hard pressed to be able to resist her compulsions. For those with weaker wills, a few honeyed words can be enough to break down any mental defenses and enslave them to her will, giving them a lesser or greater intimacy for her, depending on their personal character and strength of will.


Shapeshifting: Succubi are capable of taking on the shape of any humanoid creature up to or down to the more extreme ends of the humanoid size scale. This takes several moments to do if they have a specific appearance in mind, and if they are killed they are forced to assume their natural appearance in their final moments. It is much simpler to assume partial features such as taking on different sexual characteristics, for obvious reasons.

Soul Eater: The natural desire of succubi is to consume their victims to their blackened hearts’ content. Through kissing and other explicitly intimate actions a succubus can begin to drain the life force of others, reducing their stamina and provoking them to increasingly debilitating levels of fatigue. While this is awkward and difficult to leverage in a fight against some opponents, such as armored ones, it means that succubi are dangerous to take on in a bare handed grapple and that if they don’t like you they make for lethal bed partners.

Telepathy: All succubi have an inherent ability with telepathic communication. They can freely project their thoughts to any intelligent creature within 60 feet, and be understood despite any language barriers that might exist between them. If a succubus places a creature under their fiendish charms the range restriction disappears as their besotted victim experiences the joy of being at their beck and call no matter where they are.


Unfathomable Skill:

What truly makes her stand out among her kind is none other than her skill with a bladed weapon. To say she loves sword would be an understatement. The greatest of the great are but pale imitations next to her sublime form. Calling it a form would be nothing but a misnomer however, as there is no form to speak of. Attack, defense, such terms are meaningless before her, everything she does is both yet neither. Her movements are as fluid as water, often shattering physics itself as she makes impossible twists and turns that defy her own momentum.

Her most frightening ability is to appear to be made of nothing but openings. Even to a master she would appear as nothing but an amateur who has never even held a sword before. Thus adapting to her style is nigh impossible and even people who specialize in such things will find themselves thinking they’re doing right only for 'something' to be wrong about it. Yet that 'something' will appear illusive even upon reflection on it. That's because the mere act of observing her motions is unsettling on something much deeper than a mere physical level, there's something strange and perverted about it, and trying to imitate it causes a degree of internal damage as the body revolts from the experience. Your internal rhythm will be completely upended and even a master will find themselves performing mistakes not even an amateur would.   

It is equally unwise to read her mind for the sake of ascertaining what she'll do in the next moment, as you'll find her surface will not match up to what she will be doing next. Even divining the future itself would prove fruitless as all one would see are infinite possibilities in place of her, each detailing an outcome, all of them invariably wrong.

Absolute Freedom: 

Lily has even broken the shackles of fate, meaning that outside interventions into her actions are no longer possible, whether this is through manipulation of likelihood or tugs at the strings of fate. She has already surpassed such trivial things long ago in her endless pursuit of the ultimate blade.

Supreme Will:

Call it sword autism or whatever you may, but her single minded pursuit of the perfection of her art has rendered her mind an absolute fortress that can stand any siege, a fortress guarded by a fierce dragon ready for its next meal, you. All kinds of metal persuasions are doomed to fail, and even a God would find it hard to breach into her mind.

When focusing her will on a single objective, the dragon roars out, devouring your existence whole. Only Determinators can completely resist this effect. Those with Zen willpower can resist this, although it might take Zen a moment longer than Determinator to snap out of it. At Gritty levels however you're stricken with massive fear akin to a Lesser Phobia, and your combat abilities take a hit unless you flee. People with Average or less willpower will fade away before her unless they leave as fast as they can, their lives will be extinguished by the overwhelming pressure that drains their will to live or outright makes their body give up.

Heavenly Administrator

As one of the Four Heavenly Kings, Lily was in charge of one of the four provinces of the Empire, more specifically the western part. It was a very large temperate area with over a billion citizens and several sprawling metropolises. Even though she was the youngest of the Four Heavenly Kings, she's still ruled this place for several decades and as such has become an excellent administrator. While never having liked the political game she's more than competent enough to carry herself in such a setting.


Assets:

Contract With Liz

Lily has accepted Elizabeth as her her lord, and agreed to serve her loyally as a vassal. She has been given temporary discretion over foreign affairs as a test by Elizabeth, and can draw upon the large reserves of Elizabeth. In exchange, she must serve as Elizabeth's bodyguard, teach Coconut, and protect her from immediate harm. It's not pretty redundant since Elizabeth has adopted her.

Nanotech Katana

She carries with her a nameless katana wherever she goes. It cannot be seen usually as the sword is bound to her soul and only appears when she wishes to wield. At first glance it looks like a regular sword, but appearances can be deceiving. It’s actually made from an extremely rare material known for being nigh unbreakable, and it’s said only a god could ever hope to break it. Unlike most materials though it conducts electricity very poorly and it’s not magnetic.

The sword actually has a bit of a will of it’s own and refuses to be drawn unless it’s with the intent to kill but on the other hand it won’t ever leave her side. Even if someone were to take it, it would mysteriously find it’s way back to her if it’s needed. 

But when wielded with intent to kill, a faint red glow covers the blade, and when swung, all that killing intent is released as a transparent wave of destruction that’s fueled by her strength. This wave goes outwards from the edge and grows in size without loosing any potency until it reaches its maximum range of 10 meters.


Weakness:

Long range combat: Her long range capabilities are bad in comparison to her close range, someone who’s quick on their feet might take advantage of this.

Holy: Lily has gained a slight weakness to holy stuff as a result of her contract to Liz.

Tail: The tail she's grown recently is very sensitive to touch and if it's tugged or pulled by someone else, she'll find herself losing up to two ranks in all stats. This feature can however be trained away over time but Lily is not aware of it yet. If it were to be cut of, it would regrow and the sensitivity would remain. The longer the tail is pulled, the longer the weakening feeling will persist.


Intimacies

Greater Tie: Elizabeth (loyalty to her lord)
Lesser Tie: Her sword (Property)
Lesser Tie: Coconut (contract, sister)
Lesser Tie: Vanilla (Mother)

Lesser Cause: Find a worthy opponent
Lesser Cause: Restoring the glory of the empire

Origin:

A lonesome spirit who traversed every corner of the world in search of treasures. She found many but there always seemed to be something lacking, something she could never find. While working on her technique could stave off this feeling it could not remove it completely, only after she joined the empire and rose in the ranks did this feeling abate.

Eventually through her contributions she ascended to the to the rank of Heavenly King, the third highest rank in the Empire, only beneath the Great Guardian General of Heaven's Providence, and His Holiness: The Supreme Emperor Of All That Is On Heaven And Earth.

Cherry Lover:
Name: Sakura Emiya

Race: Human (Magus)

Age: 22

Height: 158 cm

Weight: 55 kg

Appearance:

Eyes: Purple
Hair: Purple




Physical Attributes:

Strength: Incredible
Agility: Incredible
Durability: Incredible

Willpower: Gritty

Magic: Very High

Since obtaining freedom from the Matou family, Sakura has trained herself in the use of her magic. However, despite this, her ability is still somewhat limited. Additionally, whilst most of the worms inside her are gone, a few still remain, draining her prana slightly and causing her minor discomfort.

She possesses an affinity with her birth attribute, Imaginary Numbers, as well as a limited affinity for the Matou element, water. She also possesses the Matou family trait, binding, along with her natural Tohsaka affinity, transfer of energy, although she has limited training in the use of the latter.

Jewel Magic
Due to her Tohsaka family heritage, Sakura possesses the ability to use jewel magic. Prior to arriving in the Nexus, her ability to utilise this was limited to the point of uselessness, due to her limited training and Rin’s deficiencies as a teacher. However, since she has arrived, she has begun to receive training from an expert in mineralogy who lives locally. Whilst her ability is still fairly limited, she does now possess a few jewels and can fill new ones with prana, albeit inefficiently.

Due to her inexperience, they are mostly saved for emergency situations, where she can use them somewhat like a grenade to get out of a tight situation by casting a spell at Very High rank. She is also able to extract energy from them in a non-destructive manner, albeit inefficiently, and she can in principle store lower-ranked spells in them for immediate use.

Insect Magic
Due to her training as a Matou, Sakura has some capability with the production and use of bugs. However, due to the nature of her training, she has a strong dislike of many types of bugs, especially worms and, as such, she tends to avoid using this ability.

Even so, there are some situations in which they are clearly the best option, so she has learned to put aside her distaste and make use of them. She has developed an extremely poisonous spider familiar that can kill a person inside a few minutes, which she uses for assassination missions on dangerous targets. She also has developed a swarm of hornets which will attack and sting opponents. These stings can be fatal or, if she chooses, instead they can simply knock the target unconscious, allowing them to be captured if necessary, or simply disabled if they are not a target but are potentially compromising the mission. Each individual hornet moves with incredible speed, and possesses amazing strength and exceptional durability.

Imaginary Numbers
A magical affinity unique to Sakura, Imaginary Numbers gives her access to a conceptual space known as the Imaginary Abyss. The Imaginary Abyss is a dangerous place for anyone, but is particularly dangerous for spiritual entities. Normally, Sakura's use of this magic is at High Rank. However, beings of a spirutual nature will suffer effects equivalent to an increase of one rank when attacked with a spell using power drawn from the Imaginary Abyss.

Shadow dimension: Sakura's shadow magic allows her to absorb people and items into a shadow dimension. Whilst inside, the person or item is completely subject to Sakura's whims. She can control the environment they are in, project an avatar of herself into their mind and convert anything inside into mana. Sakura can absorb a willing participant into her dimension almost instantaneously, with minimal prana expenditure, using any of her shadow entities as portals. However, it takes considerably more time and prana to absorb an unwilling victim.

Shadow control: Using her body as a base, Sakura can extend her shadow in any direction, propagating at fantastic speeds. She can also create various shadow-based entities from the base, which can then move and act independently. Each of these entities possesses a base durability of incredible, although direct attacks by spiritual entities will increase this to fantastic and, if mobile, they will move with incredible speed and, generally, strike with incredible strength.

Shadow portals: For self-defence, Sakura is able to use her shadow as a barrier, generating shadow portals which will completely absorb any physical attack, regardless of strength. Magical attacks up to Very High Rank will also be completely absorbed, whilst attacks of Extremely High rank will be severely weakened. However, these portals are essentially two-dimensional and, if struck from the edge rather than front-on, will suffer damage consistent with their durability.

Shadow tentacles: Using her natural affinity, Sakura is able to produce rudimentary magical tentacles, which she can use to attack and bind enemies. Additionally, her Matou magecraft allows her to use the tentacles to drain prana from anything they touch, rapidly depleting a person of the energy necessary to use magic – or live, for that matter. They are also capable of restraining beings up to incredible strength (fantastic for spiritual entities), resisting any efforts by said beings to break their bonds.

Shadow familiars: Using her shadow magic, Sakura can create semi-autonomous shadow familiars from anywhere on her body, or from her shadow or other familiars. These familiars will follow her basic intentions, but are capable of acting on their own to achieve those intentions, and have a rudimentary level of independent thought in this respect. To create them requires an initial prana input, followed by a small constant prana input to maintain them.

The shadows are of variable size, from very small shadows used for spying to far larger combat familiars. Their size depends on how much prana Sakura puts into them, and they can grow or shrink depending on this. However, producing a shadow giant of the size of the ones seen in HF requires her entire prana supply and, since she lacks her HF counterpart’s mana regeneration, doing so would be extremely painful and also exhausting. Tstrength can vary from amazing to fantastic depending on their size, although it is rare for Sakura to be able to spare the magical energy necessary to create one large enough to reach fantastic strength.

These shadows are also all connected to her main shadow dimension, and can absorb things into it. As such, they can be used as walls, to direct or entrap enemies, or as defensive objects that function in much the same way as the portals, with the same strengths and weaknesses.

Shadow transportation: Using her shadow dimension, Sakura is able to travel between any two shadows, including familiars. She is also able to use this ability to transport other people or items to her location or from her location to any other familiar.

Shadow blobs: Sakura can generate small blobs of shadow anywhere within her line of sight. These can be triggered at will by Sakura to fire out spikes of shadow, travelling at incredible speeds, which are capable of piercing the skin of normal humans and inflicting serious damage on them. These spikes can also be made to detach from the blob, firing out like bullets to hit anyone hiding behind a barrier. Additionally, by pumping magical energy into them beyond their limit, Sakura is able to make the blobs explode, much like a grenade.

Shadow traps: Sakura can generate almost-invisible shadow traps on the floor or walls. These function like a combination of her shadow familiars and shadow blobs, remaining in existence indefinitely, provided she is able to supply the small mana cost to sustain them, and they can be programmed to ignore certain people or to activate only under certain circumstances or in certain ways.

There are two different types of trap Sakura can create. One is an explosive trap, which acts like a remote version of her shadow blobs. Depending on the settings, these can be set to simply fire out spikes, they can be set to explode, or they can be set to do both, first creating spikes and then exploding, sending the spikes flying in all directions. The other is an immobilisation trap, which will suck in the foot or anyone who stands on it, trapping them in place. Shadow tendrils can also be created to aid in this process.

Other Abilities:

Cooking: Sakura is an outstanding chef.

Archery: Sakura is a talented archer.

Gun training: Sakura is trained in the usage of many different types of gun. Unlike Shirou, who excels at long-distance sniping, Sakura prefers to use more powerful, shorter-range weaponry, although she is still a good marksman thanks to her archery training. She also often acts as a spotter and short-range protector for Shirou when he is attempting to snipe an enemy.

Knife training: For short-range fighting, Sakura is trained in the use of knives for combat. She also carries several combat knives on her person whenever possible, in order to defend against any unexpected attack.

Equipment:

Body Armour: Sakura wears reinforced state-of-the-art body armour into battle, designed to protect against being shot, as well as other damage. With the application of reinforcement, it is essentially impossible for a person of normal strength to pierce it, and even armour-piercing bullets are not sufficient to do so. However, a shot to the head is still capable of killing her, although self-reinforcement or dodging may protect her to a limited extent if she is aware of the attack.

Gems: Whilst Sakura is not as prolific a gem user as her sister, she does carry several prana-filled gems on her person for use in emergencies.

Weaponry: Sakura owns several different guns, which she switches between as necessary for the mission. This includes a longer-range rifle, a shorter-ranged sub-machine gun for protection against large groups of enemies and pistols for circumstances where she cannot openly carry weapons. In addition, she carries several concealed combat knives on her person, which are easily-accessible in the case of an unexpected close-range attack.

Weakness: Shirou. She loves him with all her heart, and would be utterly devastated if anything ever happened to him.

Intimacies:
Greater Tie: Shirou (Love/Devotion)
Lesser Cause: To support Shirou
Lesser Tie: Illya (Regret/Grateful)
Lesser Tie: Rin (Love)
Lesser Tie: Rin (Resentment)
Lesser Tie: Zouken (Fear)

Origin: Born Tohsaka Sakura, Sakura was adopted into the Matou family at age 4. She was in the care of the family head, Zouken, who tortured her mentally and physically on a daily basis in an attempt to turn her into a second Grail. Despite his inability to use her as he intended, the Grail War continued as normal, with the Rider-class servant Sakura had summoned being given to her brother and, then, defeated by Shirou's own servant.

After the War, Sakura's life continued much as it had before. The one exception was the arrival of Shirou's new sister, Illyasviel, who Sakura quickly befriended. However, not long after, things began to change. Sakura noticed the worms inside her beginning to weaken and die and, soon enough, she was free of Zouken's control, although some residual worms still remained. After having everything explained to her by her saviour and the boy she loved, they offered to allow her to live with them, and she gladly accepted. Soon enough, she found the confidence to confess her feelings to Shirou, and the two began to date.

Unfortunately, not long after, Shirou's beloved sister's body began to fail, and she was taken ill and died. Grieving, and with his time in school nearly over, Shirou decided he wanted to become a true hero, travelling around the world and saving people. Not wanting to put Sakura in danger, he reluctantly decided to break off their relationship. Sakura, however, was utterly distraught at the idea and, remembering an old wish to become his sidekick, she offered to do exactly that, following him around the world saving people as his sidekick, lover and, eventually, wife.

During this time, Sakura made some effort, at Shirou's insistence, to get in contact with her estranged sister. She was able to patch things up to an extent, and even gain a few tips on how to use her jewel magic, but Rin's stubbornness and their busy schedules ensured that they remained somewhat distant. Nevertheless, Sakura still does love her sister, and wishes they could be closer, although she is also often infuriated by her overly magus-like behaviour.

Finally, after six years of travelling, Sakura and Shirou found theirselves in the Nexus, with no idea where they were or how they got there. Seemingly unable to return home, they now have to make a life for theirselves in this new world and, maybe, save some people here too.

Since arriving in the Nexus, Sakura and Shirou have found theirselves outmatched by some of the stronger beings, and unable to protect people as they would have liked. For a while, they were limited to bounty hunting, taking out lower-difficulty criminals, until they stumbled upon a means to improve their strength. By training in Swole City, Sakura has increased all of her parameters from Exceptional up to Incredible, making him much more able to keep up with potential opponents at close range. Additionally, she has been taking magic training, allowing her to improve the strength of her primary ability, Imaginary Numbers.

Cherry Lover:
Name: Emiya Shirou

Race: Human (Magus)

Age: 24

Height: 188 cm

Weight: 80 kg

Appearance:

Eyes: Brown
Hair: Red, beginning to fade slightly.


Spoiler for Hiden:

Physical attributes:

Strength: Incredible
Agility: Incredible
Durability: Incredible

Willpower Average

Magic Ability: Extremely High

Spells:

Projection: Also known as "Gradation Air", projection is the ability to materialize objects using mana, according to the user's imagination. However, Shirou can use a version unique to himself that he calls "Tracing". Tracing differs from Gradation Air in that it is used to create copies of items that already exist, however the items also have their entire history reproduced, including the skills of those who wielded them, along with the shape and substance. Exceptionally powerful items reproduced using Tracing are not perfect copies of the original and suffer a rank down, however perfect copies of more mundane items can be made. The items that Shirou can trace the most efficiently are swords; while capable of tracing other items, the cost in mana makes it considerably less efficient.

Reinforcement: Magecraft designed to push something’s basis for existence to the utmost. It is the same as adding something to an object that is already complete, therefore failure will cause the target to receive it as a poison and be destroyed. Success requires a good grasp of the inner structure to fill openings with mana. Reinforcing the purpose of existence would be increasing the sharpness of a knife, the nourishment of food, or the physical strength and durability of muscles. It is impossible to reinforce something vague. This is the one area of magic in which Shirou is competent, even able to reinforce his own body.

Unlimited Blade Works: Shirou’s reality marble, a world containing infinite swords. Copies of every weapon he has seen are stored there. Shirou is not yet aware of its existence and, as such, cannot call upon it. Nevertheless, it still exists and, given knowledge and enough time, he could learn to use it.

The contents of Shirou's UBW are limited, containing only the few weapons Gilgamesh chose to use in his sight, plus anything he has otherwise seen since. He does, however, go out of his way to find new swords whenever possible, to increase his ability to protect people.

Other Abilities:

Lack of Preservation Instinct: Shirou is unusually willing to put himself at great risk of bodily injury in order to protect others, especially his loved ones. He is easily willing to sacrifice an arm, take a lethal blow to the gut, or even throw away his own life to protect others.

Archery: Shirou is an exceptional Archer, and can also trace a bow and arrow with little difficulty. He uses this in conjunction with his magic to trace and fire swords as arrows, using their properties against the enemy.

Sword fighting: Shirou has mastered the art of fighting with the twin blades Kanshou and Bakuya. Whilst he’s not on the same level as Archer, he has significant experience in their use, although rarely against extremely powerful enemies. He also possesses the ability to create and fight with other kinds of swords and knives.

Geas
Shirou has agreed to a geas with Rin Tohsaka, agreeing to never reveal her name and reasonably attempt to prevent his wife from harming her charge in exchange for a non-aggression pact between them and Tsumiko.

Assets:

Rifle: Shirou possesses a high quality, accurate hunting rifle with a high bullet velocity and an attached scope, enhanced using magecraft to make it even more accurate. With that combined with his ability to reinforce his sight, he is capable of shooting things from a very long distance.

Body armour: Shirou wears reinforced state-of-the-art body armour into battle, designed to protect against being shot, as well as other damage. With the application of reinforcement, it is essentially impossible for a person of normal strength to pierce it, and even armour-piercing bullets are not sufficient to do so. However, a shot to the head is still capable of killing him, although self-reinforcement or dodging may protect him to a limited extent if he is aware of the attack.

Explosives: Shirou has a significant stock of explosives, useful for situations which need more precision than a broken phantasm to the side of the building.

Shadow Familiar: Shirou has one of Sakura’s shadow familiars on him at all times, in various forms depending on the circumstances (for instance, a scarf). This allows Sakura to use her magic to protect him, such as forming the familiar into a portal to block incoming attacks. It also allows her to teleport him away in an emergency, and to teleport herself to his location.

Weakness: Limited sense of self-preservation, meaning that he's likely to put himself in danger to protect others, particularly Sakura. Finds it difficult to ignore those in need of help.

Intimacies:
Greater Cause: To be a hero of justice.
Greater Cause: Protect his loved ones.
Greater Tie: Sakura (Love)
Lesser Tie: Saber (Love)
Lesser Tie: Illya (Regret)

Origin:

Shirou doesn't remember his original life before the fire. To him, his father has always been Kiritsugu Emiya, and he has always been Shirou Emiya. For years, he wanted to grow up to become a superhero, for nearly as long as he can remember. Then, his life changed forever when he was chosen to be a master by the Holy Grail.

After the events of the Fate route, Shirou was living with his sister Illyasviel, who realized something was wrong with their friend, Sakura Matou. Realising that she was being tortured by Zouken, she informed Shirou of her plight and, then, using her wishcraft, she gradually removed the worms from Sakura's body and killed Zouken. No longer desiring to live in the house where she had been tormented for so long, Sakura moved in with Shirou and, with her oppressor gone, she soon confessed her feelings to him, and the two started to date.

Unfortunately, not long after, his beloved sister's body began to fail, and she was taken ill and died. Grieving, and with his time in school nearly over, Shirou decided he wanted to become a true hero, travelling around the world and saving people. Not wanting to put Sakura in danger, he reluctantly decided to break off their relationship. However, the distraught girl pressed him until he told her the truth and, then, persuaded him to allow her to come with him, as his sidekick and lover. That was 6 years ago. Since that time, they have travelled the world saving people, as well as finding time to get married. Now, they've found themselves mysteriously in the Nexus.

Since arriving in the Nexus, Sakura and Shirou have found theirselves outmatched by some of the stronger beings, and unable to protect people as they would have liked. For a while, they were limited to bounty hunting, taking out lower-difficulty criminals, until they stumbled upon a means to improve their strength. By training in Swole City, Shirou has increased all of his parameters from Exceptional up to Incredible, making him much more able to keep up with potential opponents at close range.

Bern:
Name: Seraph Lulu

Race: 1st Rank Angel

Age: Pre Genesis, older than Creation itself (Not really, but it's fun to brag)

Height: 156 cm

Weight: Surprisingly light

Appearance:



Spoiler for Hiden:

Stats:

Strength: Fantastic

Agility: Fantastic

Durability: Fantastic

Willpower: Shounen Determinator

Magical Ability: None. Magic is a but a pale imitation desperately trying to reach the light that was granted her and her brethren at the dawn of time. The light that interacts with reality on a fundamental level, one which the humans in all their squalor can never hope to reach.

While she intimately familiar with a wide variety of crafts due to her abnormally long life she’d never lower herself to actually take use of such filth personally.

Magic Resistance: Extremely High. Due to her the amount of divine essence she possess as an Archangel, any supernatural power that isn't of the highest order will falter before her.

Other Abilities:

Divine Grace: Being Seraph and an Archangel at that, she was blessed by the Divine Light of Creation brought forth by the big guy himself.

This Divine nature is where all of her abilities stem from and it’s impossible to truly hide from entities with high spiritual awareness, they will recognize her for what she is. The immense soul she possess is truly without equal, even if you were to take all the souls of humanity and stack them together hers would still dwarf it, and the same can be said for the vastness of her mind. When fully released her presence can be felt by every spiritually aware being in the Nexus and everyone in her immediate vicinity will feel as if an ocean was crashing down on them. Furthermore, all attempts at interfering with either her mind or her soul is an exercise in futility and the one attempting it will see their abilities turn on themselves.

Her divine essence also has a slight healing effect on others, the greater the quantity she bathes someone in, the more pronounced the effects are. She can in theory cure almost any disease as well as heal most wounds. However, it only affects others. Over time even limbs can regrow, although this requires her to focus it on a single person over the course of several minutes. When not directly trying to heal someone people will merely feel refreshed in her presence and tire more slowly, on the other hand directed focus prevents her from doing anything else.

 
Angel Wings: Not actually wings, It’s the ability to travel between worlds that was granted to all the Angels by The Immaculate One. It’s restricted within the trap box of the Nexus and until she figures out a way around this she can't move with as much ease as she's used to, this however doesn't mean it's lost any of its potency. Pocket dimensions and magical lock boxes are nothing more than speed bumps to her. She can bring along anyone she's touching, the movement itself is instantaneous, however it has a cool down period of a few seconds. She can also float in mid air as well as fly.

Due to the expectations of mortals that Angels are supposed to be winged beings, they long ago developed the ability to shape their essence into ethereal wings. The wings are just for show however and not really connected to their ability to fly or traverse between worlds.

Telepathy: Angels can’t just appear anywhere and everywhere, that would would just leave a bad taste. This is the true source of heavenly voices as described in the most holy scripture. She can talk directly to someone’s mind as long as she’s aware of them and can picture them in her mind regardless of distance. Any deeper thought reading or even mind altering suggestions require eye contact although she’s incapable of doing anything more than planting subtle ideas, her father was really big on the free will of Humanity

Blades of Reckoning: These are blades of divine light made from her own Divine Essence, numbering 7 in total. Since they’re infused with her essence they’ll cleave through spiritual beings and magic alike. Due to the fact that they're made of pure divine essence, the first spark, they’re naturally capable of breaking immortality as well as sundering magical forces equal to the force she's swinging with. 

These blades may be either be wielded as regular weapons but she is also capable of controlling them with a mere thought and can move them in any pattern she so desires, but only when controlling a single blade. The more blades she tries to command with her mind at the same time the harder it gets, and with all seven only simple movements are achievable. The blades strike with Fantastic force and move at Fantastic speed. They can also be employed in a defensive manner if she so chooses as the blades can easily be remade if one were to break, a single blade can be remade nigh instantly but the more she has to do at the same time the longer it takes.

These blades can’t move further than 10 meters away from her at any time or they will disappear as she will be unable to manifest their form, this does  mean that forcibly moving her away from them will result in them disappearing, neither do they follow her when she teleports to any location. Remaking new ones is a fairly fast process however a really fast opponent may be able to take advantage of that.

She can also combine the seven blades into a single one much larger than herself, this raises the strength and durability of that single blade by a full rank compared to the smaller ones.

Resurrection: Her body is a mere shell, an avatar of a greater whole that can't fully manifest in this place and destroying it will not amount to more than a temporary inconvenience. After a while she can construct a new one and return to deliver judgement. This takes some time however, usually up to a full day, so it can't be used to recover in a fight per say. The form you perceive is nothing more than a mere vessel for her divine grace and she can alter her appearance freely with just a bit of concentration.


Angel Creation: Much like her Father could produce Angels, Lulu can produce lower rank Angels. She does this by imbuing beings with her own modified version of the original Angel blueprint. This raises them above the shackles of creation and imparts true freedom. The various powers gained from this vary based on how much time and effort she spends on it, but truly phenomenal results would take exorbitant amount of time and resources.

It would take her several hours to make an Angel with Fantastic stats and any abilities on top of that further increases the time proportional to how advanced it is.  These angels however will gain all the weaknesses associated with the status of being one, meaning her own weaknesses. She can also turn any Human or other creature into an angel if they are willing to enter into a contract with her, they would gain a highly diminished version of her Divine Grace along with all the abilities related to it with the exception of Resurrection and her immense telepathic resistance.

Assets: Nothing notable at the moment.


Weaknesses:

She is weak towards anything that with anti-divinity properties, the effects does scale with the degree of mystery behind said power in question, for example some low level Buddhist monk would hardly amount to much.

Aruna: After infusing her vessel with his essence through the Haze spell, her own Grace have become in tune with the metaphysical frequency of his magic rendering her supernatural resistance null against anything performed by him.

Intimacies
Lesser Cause: Enlightening Humans
Greater Cause: Protecting the freedom that He bestowed upon them.

Greater Tie: God (Father)
Lesser tier: Aruna ("Master")

Origin: Nothing to see here folks, just a traveling lowly Angel spreading the word and love of her creator, one believer at a time. The supreme Deity is a real slave driver which is why she decided to take a nice long vacation to this place.

That's totally why she came here.

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