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Role Playing / Re: role playing ideas thread
« on: October 07, 2014, 08:19:55 PM »
@Mike: Two corrections there.
First, humans are the only ones in the Void World able to create and maintain Reasons. The Hitoshura (Nocturne's titular "Demi-Fiend") is half-demon, but that is enough to rule him out as truly human anymore. He can't create a Reason; his incredible abilities, though, mean that the side he backs will likely win.
Second, the Hitoshura did not need to consume others; that was the schtick of the demon shifters created via Atma. Atma shows up in Digital Devil Saga: Avatar Tuner, not Nocturne. :V
And looking back, shit, demi-fiends can't make Reasons. FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF---
Well, that's a dampner to the devil summoner/devil shifter suggestion. Xt
I'd just really rather see an SMT game adapted as one of those "civ game" kind of affairs where you're a leader and can actually direct forces larger than typical party size. The correct term escapes me for the game type...
First, humans are the only ones in the Void World able to create and maintain Reasons. The Hitoshura (Nocturne's titular "Demi-Fiend") is half-demon, but that is enough to rule him out as truly human anymore. He can't create a Reason; his incredible abilities, though, mean that the side he backs will likely win.
Second, the Hitoshura did not need to consume others; that was the schtick of the demon shifters created via Atma. Atma shows up in Digital Devil Saga: Avatar Tuner, not Nocturne. :V
And looking back, shit, demi-fiends can't make Reasons. FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF---
Well, that's a dampner to the devil summoner/devil shifter suggestion. Xt
I'd just really rather see an SMT game adapted as one of those "civ game" kind of affairs where you're a leader and can actually direct forces larger than typical party size. The correct term escapes me for the game type...