F/SN – Summoned by Tohsaka Rin as ‘Archer’, he crashes into the floor hard, breaking an arm. Rin rushes up to see wtf is going on. ‘Archer’ has a small panic attack. Rin has to use Hypnosis to calm him down and get the full story from him, what little there is.
Rin gives him a bit as she mulls over the information, as rambling as it is, that he can give her. She decides to lock him up in a Bounded Field for a bit while she confirms some things as best she can. Particularly, she figures out that Shirou is essentially exactly as described.
?? Rin uses ‘Archer’ as an info-well, the poor sod starting to relax and snark some at her but genuinely concerned and out of his depth. He has relatively complete knowledge of Fate and UBW, but only general knowledge of Heavens Feel. He warns her about this.
?? Wtf does Rin do with this info???
First Concept – Rin ropes Shirou and a properly summoned Saber into an alliance because ‘Archer’, no matter how you look at it, is an absolute shit Servant at best.
Rin tests ‘Archer’ repeatedly to be sure that A). He’s not screwing with her and B). He really doesn’t have anything else useful other than information. But at the same time, she’s not harsh, she’s too good natured and he’s too damn vulnerable and pathetic.
Rin convinces Lancer to help her and Saber take on Caster (letting him operate under the assumption that Rin is Saber’s master?)
This works and Saber brings down Caster (avoiding Rule Breaker as Rin had been warned and thus, warned Saber).
Berserker attacks them and Rin / Saber are forced to retreat.
Blood Fort Andromeda becomes a problem. Rin tries to have Saber kill Shinji but Shirou will have none of it. They resolve the problem as per Fate.
Not much later, Lancer breaks into the Tohsaka residence using his runes to try and track down the seventh Servant, and finds ‘Archer’. “… well shit.”
Lancer used Stab! It’s Super Effective!
Result: ‘Archer’ dies horribly, the curse of Gae Bolg imprints itself on his soul and he always has a scar on his chest on both sides of him, on top of an already existent scar.
Baldur's Gate (D&D)Archer is summoned by a wizard main character of the series into the middle of the battle. He is wounded, but helps, barely, against pathetic enemies.
The series is a classic Dungeons and Dragons fantasy universe, with gods and dragons and monsters, with adventurers and kings. The protagonist of this story is (unknowingly) a demigod of the dead god of murder, who’s foster father was just killed. She is now on a quest to figure out wtf happened with her companions. Archer has been summoned into nearly the very beginning of the series, with the protagonist and most of the party being Level 1 – 3.
He doesn’t speak the language, but with some effort, they get him magic to do so. He explains his situation to them, and while some members of the party are unsympathetic, most are. The protagonist vows to help Archer as best she can. They help him get equipped with leather, a spear, a shield, and start teaching him magic.
Archer doesn’t remember his own name, which horrifies him. For the most part he’s able to deal with it, but he has a breakdown and needs to calm down occasionally. It’s all just too overwhelming and terrifying.
Much of the time is spent either training (glossed over in the story as it’s not interesting to read about, just snippets to show his difficulties) as well as having to deal with a medieval level of technology and adventuring on top of that.
He’s wounded several times while sticking close to them. A wolf bite to the leg, arrows to the shoulders and body, and countless bruises. But he survives several quests and learns the basics of magic.
After ~two months his summoning runs out at an inconvenient point(?)
Result: A bit more character development, some time to breathe, trials, tribulations, and showing that hey, he doesn’t have to die to go on.
Star Wars: Knights of the Old Republic[/b]His soul replaces the artificial personality of Revan. Surprised, he rolls with it as best he can, having adjusted at least a bit in the previous world.
He barely gets any distance in the game before taking a blaster bolt to the face through sheer, dumb lack of luck.
Result: Death. Quick thankfully, but Death. Loses = Memories of his Grandparents ; Reset to what he was like at the end of Baldur’s Gate. Demonstrates a complete lack of plot-armor.