Author Topic: Cross Effects: Rebirth (2.0) Discussion Page (OOC).  (Read 171919 times)

Ivan The Mouse

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Re: Cross Effects: Rebirth (2.0) Discussion Page (OOC).
« Reply #1950 on: August 31, 2014, 07:55:06 AM »
And there it goes again, I get no reply.




Puck-Chan

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Re: Cross Effects: Rebirth (2.0) Discussion Page (OOC).
« Reply #1951 on: September 01, 2014, 08:14:58 AM »
Short post, but eh. There we go.


On 3/22/15, at 10:09 AM, Donkey Punch Fucker! wrote:
> On 3/22/15, at 10:07 AM, ReverseLogic wrote:
> > seriously, again, I ran one of the weakest characters. you keep obsessing over abilities and powers
> Power, it's something so... so intangible. Yet, has such a strong grip upon me. I... I want it. I desire it, in my hands, in my life, in my soul. And once I have, I will simply want more, while jealously guarding what I have.

Lycodrake

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Re: Cross Effects: Rebirth (2.0) Discussion Page (OOC).
« Reply #1952 on: September 02, 2014, 12:23:41 AM »
Argh, why is it so challenging to write this? I mean, I considered a "temporarily able to fly via ryu/long orb" thing for Lyco Aptera, but still.
About the only reaction I can really consider for Lyco Aptera is kind of like a beginner swimmer stepping in and/or out of water that feels too hot/cold.

(Also I have officially joined the MtG fandom: bought my first deck, my first deck holder, and a few misc. cards of various rarities.)
« Last Edit: September 02, 2014, 12:24:43 AM by Lycodrake »
Spoiler for Best -monogatari:

Knick

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Re: Cross Effects: Rebirth (2.0) Discussion Page (OOC).
« Reply #1953 on: September 02, 2014, 01:39:22 AM »
Well, if Lyco Aptera is to hesitant Phoenix might just command the wings itself to play with its new dragon friend.

Also, Latin is a bitch.

Lycodrake

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Re: Cross Effects: Rebirth (2.0) Discussion Page (OOC).
« Reply #1954 on: September 02, 2014, 01:47:46 PM »
Well, if Lyco Aptera is to hesitant Phoenix might just command the wings itself to play with its new dragon friend.
Hadn't considered that. With that in mind, I'll likely post within the next 2-3 days. Apologies for the wait.
Quote
Also, Latin is a bitch.
It can be. I had/have more fun with Greek than with Latin.
Spoiler for Best -monogatari:

Cherry Lover

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Re: Cross Effects: Rebirth (2.0) Discussion Page (OOC).
« Reply #1955 on: September 02, 2014, 11:44:25 PM »
Ok, Arch (and Kuro, for that matter), I'm really going to have to move on now. I'm not sure when I'll actually get around to making a post, but when I do I'm just going to have to assume the Hunter is gone and, most likely, also leave the complex to find someone who is not blocked from RPing....

Kurogami

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Re: Cross Effects: Rebirth (2.0) Discussion Page (OOC).
« Reply #1956 on: September 03, 2014, 01:18:12 AM »
I am working on the expanded background now, I plan to just summarize so I should be completely done today or tomorrow.

This has been far more difficult than I anticipated.

Alice

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Re: Cross Effects: Rebirth (2.0) Discussion Page (OOC).
« Reply #1957 on: September 03, 2014, 01:47:22 AM »
Okay, finally posted. I was more tired than usual when I wrote this, so if I missed anyone that's not Tom or the Hakuno/Archer team, let me know.

Besides running the forum, I can provide avatars for people as well~
This is my mod voice. ...Most of the time anyway.

Knick

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Re: Cross Effects: Rebirth (2.0) Discussion Page (OOC).
« Reply #1958 on: September 05, 2014, 02:39:01 AM »
Been really busy and will be unable to post this weekend, will try from monday or tuesday though.

Kurogami

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Re: Cross Effects: Rebirth (2.0) Discussion Page (OOC).
« Reply #1959 on: September 05, 2014, 11:57:19 AM »
IT IS DONE.

No really I am Fucking finished!

My Gods that was horrific, I hope I never have to go through this again.

Elf

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Re: Cross Effects: Rebirth (2.0) Discussion Page (OOC).
« Reply #1960 on: September 05, 2014, 01:26:04 PM »
Nachos, my partner in arms, you know what to do.

Also, I should be able to post tonight!

Kat

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Re: Cross Effects: Rebirth (2.0) Discussion Page (OOC).
« Reply #1961 on: September 05, 2014, 04:59:18 PM »
Well, my character is stalking vehicle where there is one of characters you run, Elf, I don't mind if you notice him.

Kaze

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Re: Cross Effects: Rebirth (2.0) Discussion Page (OOC).
« Reply #1962 on: September 05, 2014, 10:30:22 PM »
Posted. It's a bit short, but I'll be too busy to post during the weekend and I've already procrastinated too much.
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YOLF: Even if God forgives you, you shall not forgive yourself for being here [in CE].

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Re: Cross Effects: Rebirth (2.0) Discussion Page (OOC).
« Reply #1963 on: September 07, 2014, 10:23:48 AM »
Daniel convinced me to make Gawain. Will post the sheet sooner or later.

The Man With All The Cute Boats

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Re: Cross Effects: Rebirth (2.0) Discussion Page (OOC).
« Reply #1964 on: September 07, 2014, 07:22:21 PM »
IT IS DONE.

No really I am Fucking finished!

My Gods that was horrific, I hope I never have to go through this again.
Done with the sheet? Good! Minato's unapproved.

The sheet in question:
Spoiler for Hiden:
Name: Arisato Minato

Race: Ascended Human

Age: 17 (Physically - Aging has Ceased)

Height: 170 cm
Eyes: Grey
Hair: Blue



Alignment: Variable Neutral

Base Stats

On the Servant Scale
 
Strength: X
Agility: X
Speed: X
Endurance: X
Mana: X
Luck: X

Magic Resistance:
The equipment grants strong resistances to everything, further enhanced by the persona though the effect Varies according to the one currently equipped.

Magic Ability:
Fire, Ice, Wind, Electric, Light, Dark, Almighty, Powerful fusion Spells, and other spells of various types are made available through persona.

General Magic Ranking
Spoiler for Hiden:
Agi- C
Maragi- D
Agilao- A
Maragilao- B
Agidyne- A++
Maragidyne- A+
Ragnarok- EX

Special Ability:

PERSONA
A Persona is a manifestation of a person's personality, referred to as a "mask" for an individual to use to face hardship. A Persona is similar to a Shadow. Shadows are malevolent manifestations of ones inner thoughts, while a Persona is a manifestation of the same feelings but tamed and trained. A Persona grants numerous benefits to it's user, a few of which are actually useful outside of battle.

As a side note, as a persona is a manifestation of the user's psyche, a change in the persona is effectively a change in the user's personality, to a greater or lesser extent.

The user's base stats are equal to the equipped Persona's listed stats. The evoked Persona has double the listed stats. The effects of skills take precedence over innate resistances.

The Inherent attributes are unique traits particular to a single Persona granted to it's user while equipped.

Messiah
Spoiler for Hiden:
Arcana: Judgement

Str: 63
Mgi: 62
End: 60
Agi: 62
Lck: 63

Innate

Resist:Fire/Ice/Electric/Wind
Block:None
Absorb:None
Reflect:Light
Weak:Dark

Inherent Attribute:

Living Messiah
The attribute possessed by a messiah that allows for the performance of miracles. Though this is seen as an amazing thing it is considered very troublesome by it's owner due to it's limitations; It allows the user to normally perform only one miracle once per day, and he is only able to perform "Miracles attributed to the messiah". The more well known the miracle is the more easily and effectively it can be performed. As such "Walking on water" and "Making water into wine" can be performed freely after being used once but "Forcibly ending magic based flight" and "Healing any ailment" is limited to a single use.

Messianic Presence
The presence held by all those who can be called Messiah. Those of strong evil alignment will feel irrational fear, and those of good alignment feel comfort or safety. Those seeking redemption and those who wish for salvation are drawn to him. Those of Judeo-Christian faith or origin will recognize the holder of this skill as a messiah immediately. As a side effect however, the user may find that the amplified authoritativeness that comes along with this causes one to dominate social situations without noticing. This skill also affects the user.

Passive Skills:

Regenerate 3
Heals a bit of HP every turn.

Invigorate 3
Restores a bit of SP every turn

Absorb Pierce
Absorb Pierce Attacks

Enduring Soul
Restores all HP upon death once per battle

Active Skills:

Megidolaon
Inflicts Severe Almighty Damage upon a wide area.

God's Hand
Inflict Severe Strike Damage upon one enemy.

Salvation
Removes Status ailments and fully restores party HP.


Thanatos
Spoiler for Hiden:
Arcana: Death

Str: 48
Mgi: 51
End: 44
Agi: 44
Lck: 39

Innate

Resist: Slash/Strike
Block: None
Absorb: None
Reflect: Dark
Weak: Light

Inherent Attribute:

Soul Appraise
Simply put the ability to see souls. It only allows for perception of the shape and structure; Things like seeing memories or a person's deepest nature is eternally beyond him, but damage from spiritual attacks and concepts can be visualized. It need not be said that spiritual existences that are normally invisible will also be revealed.

Last Peace
The attribute of Thanatos as the bringer of death without suffering; Blows struck will cause the targets sense of pain to degrade, a mortal wound cutting the sense off entirely. This can be seen as the single mercy granted by the god of death, an end without pain.

Passive Skills:

1hd Sword Master
Increases Damage inflicted with one handed swords

Active Skills:

Megidola
Inflicts heavy Almighty Damage over a wide area.

Tempest Slash
Inflicts heavy multiple slash damage upon one enemy.

Ghastly Wail
Instantly destroys all enemies with Fear mental ailment

Mahamaon
Banishes all enemies with the power of light (Med)

Brave Blade
Inflict heavy slash damage upon one enemy.


Orpheus Telos
Spoiler for Hiden:
Arcana: Fool

Str: 75
Mgi: 72
End: 72
Agi: 72
Lck: 72

Innate

Resist: All
Block: None
Absorb: None
Reflect: None
Weak: None

Inherent Attribute:

Master of Strings
A fitting ability for the persona Orpheus, this skill increases one's aptitude with stringed instruments. It's effectiveness is based on the degree of skill one already possesses with an instrument; One will become barely passable with an instrument one has little experience or talent with, but with an instrument that one has natural talent and many of practice with one could even compare to the greatness of the original, though they would never quite equal him.

True Zero
The ultimate ability of something that stands at the pinnacle of the fool arcana. As it possesses no original ability of it's own, it can acquire any skill it's owner wishes to. There are three limitations that exist on this originally almighty ability due to the interference of the nexus.

1. Only one skill may be recreated using this skill at any time; If a new skill is acquired, the currently held skill is lost.
2. In order to learn a skill, either Orpheus Telos or Minato equipped with Orpheus Telos must experience the skill and endure it; Ex. To learn a fire spell he has to be hit by it and remain conscious while Orpheus Telos is equipped.
3. A skill can only be recreated to the degree that it was experienced; Ex. Minato learns a fire spell by being hit with a fireball, and sees the same spell used later by the same person to create a torrent of flame that fills a room, Minato will still only be able to create a fireball.

Due to the limitations introduced by the nexus this is close to being the least used ability available to Minato, but it is possible that it may become useful in some nebulous future.


Passive Skills:

Victory Cry
Fully restores HP and SP after battle.

Active Skills:



Wild Card- The Universe
The power to wield many Persona, even changing between them mid battle. Unlike the three Persona Orpheus Telos, Thanatos, and Messiah, which are fixed, wild card Persona can be gained, lost, combined, and replaced depending on the circumstances. Normally The Universe would allow the user to use any Persona they wished, but the unusual nature of the nexus has limited his available Persona to twelve in total.

Surt
Spoiler for Hiden:
Arcana: Magician

Str: 40
Mgi: 49
End: 35
Agi: 26
Lck: 32

Innate

Resist: None
Block: None
Absorb: Fire
Reflect: None
Weak: Ice

Inherent Attribute:

Border of Muspell
A high level boundary skill only usable with Surt equipped. An effect based on the simple idea of "Keep out what does not belong". It creates a ring of fire around a set area, and only what is defined as belonging there by the owner of the space can exist there. Anything within the field that does not belong is immolated mercilessly by the flames of Muspell. The user of the skill is not excluded from this effect. Only eldjottuns and high ranking fire elementals are entirely immune to the effect of the boundary; But beings with similar levels of fire resistance can pass through with minor discomfort, and in theory a being with the concept of "Owning Everything" could ignore the boundary and pass through due to superior quality of ownership.

There are a number of limits that make it unwise to use this skill without heavy deliberation before hand. There is no limit to the time that the boundary can be maintained other than the user's endurance, however once the boundary is released it cannot be activated again for three days. The size of the boundary also affects the energy consumption. The user must remain within the boundary at all times to maintain it. The user cannot evoke or take any combat actions while the boundary is active due to the drain of keeping the boundary up. If the user dies or loses consciousness, the boundary will drop.

Passive Skills:

Fire Boost
Strengthens Fire attacks by 25%

Fire Amp
Strengthens Fire attacks by 50%

Active Skills:

Agidyne
Inflicts heavy Fire damage to one foe

Deathbound
Deals heavy Slash damage to enemies in a wide area

Maragidyne
Deals heavy Fire damage over a wide area

Ragnarok
Deals severe Fire damage to one foe

Skadi
Spoiler for Hiden:
Arcana: Empress

Str: 48
Mgi: 57
End: 47
Agi: 45
Lck: 50

Innate

Resist: None
Block: None
Absorb: Ice
Reflect: None
Weak: Fire

Inherent Attribute:

Ruler of the Mountain Snows
A skill that allows one to control and reshape existing ice and snow to a limited extent. As a consequence sheets of ice will never break no mater how thin and snow will never give way no matter how deep; As the user controls the ice subconsciously to prevent it. Due to the nature of the Persona, this skill grows stronger based on ones altitude; And will weaken as one grows closer to the sea, being rendered useless in the sea itself. The skill is entirely ineffective against salt water ice as a consequence. In the Nexus this skill is very useful against werewolves during the winter when it snows, but fails to do much against most things with any level of skill or endurance greater than the average werewolf.

Passive Skills:

Ice Amp
Greatly Strengthens Ice attacks.

Absorb Fire
Absorbs Fire damage

Active Skills:

Mabufudyne
Deals heavy Ice Damage/Freezes a wide area

Tetrakarn
Physical Damage Reflection Barrier

Akasha Arts
Deals Heavy Strike damage to all foes in range

Niflheim
Deals severe Ice damage to one foe


Odin
Spoiler for Hiden:
Arcana: Emperor

Str: 39
Mgi: 52
End: 33
Agi: 36
Lck: 39

Innate

Resist: None
Block: None
Absorb: Elec
Reflect: None
Weak: Wind

Inherent Attribute:

Sleipnir
The right given by Odin to call forth the God Beast Sleipnir. In legend it took the form of an eight legged horse, but it's true nature is to be "The greatest of all steeds"; As such it will always take a form that allows it to fulfill that role. Here in the Nexus, or perhaps simply in the modern age, Sleipnir takes the form of an enormous motorcycle; The entire body seemingly made from a single chunk of steel rendered in the image of the beast of legend, the engine that roars like a raging beast and spews out violet lightning, and the wheels that shatter concrete that ride upon the sea and the air.

Although Minato is able to ride the Sleipnir at abnormally high speeds, he is unable to keep up in the air for very long and cannot perform combat actions in the air at all.

Passive Skills:

Elec Amp
Greatly increases damage output of Elec spells

Spell Master
Halves SP consumption for magic skills

Active Skills:

Ziodyne
Inflicts a large amount of Electricity damage/stuns one enemy

Vile Assault
Inflicts a large amount of Pierce damage with even greater power if the target is knocked down

Maziodyne
Inflicts a large amount of Electricity damage/shocks a wide area

Thunder Reign
Inflicts severe Elec damage on one enemy always inflicts stun


Norn
Spoiler for Hiden:
Arcana: Fortune

Str: 40
Mgi: 54
End: 32
Agi: 46
Lck: 44

Innate

Resist: None
Block: None
Absorb: Wind
Reflect: None
Weak: Elec

Inherent Attribute:

Bonds of Fate
The ability granted by the Norns is to perceive the links between cause and effect. This when combined with analysis and experience allows for accurate prediction of the immediate future in short bursts. It is extremely dangerous to use repeatedly or continuously as doing so puts a significant strain on the user's brain. As it is now, Minato is able to use it for up to thirty seconds continuously, and for around five minutes over a twenty four hour period without permanent damage.

Passive Skills:

Wind Amp
Greatly increases Wind damage

Regenerate 3
Restores 15% HP at the start of each turn

Invigorate 3
Restores 7 SP at the start of each turn

Absorb Elec
Absorb Elec attacks

Active Skills:

Magarudyne
Inflicts a large amount of Wind damage over a wide area

Panta Rhei
Inflicts a massive amount of Wind damage to one enemy


Alice
Spoiler for Hiden:
Arcana: Death

Str: 31
Mgi: 50
End: 27
Agi: 42
Lck: 39

Innate

Resist: None
Block: None
Absorb: None
Reflect: Dark
Weak: Light

Inherent Attribute:

Delusional Wonderland
The Ability of Alice which allows Minato to release a delusion into the world. The skill is activated by Minato, who designates an enclosed space as Wonderland; Within this space Alice manifests as a semi-physical hallucination. The degree to which she is able to affect the environment and those in it is determined by the number of individuals who have observed her since the activation of Wonderland.

Initially, Delusional Alice is visible to no individuals other than Minato. Upon being visually confirmed by Minato, Delusional Alice becomes visible to others. Delusional Alice gains full ability to physically interact with her environment with five observers, and at ten she is able to rewrite her surroundings to some extent. Any changes wrought by Delusional Alice are reverted when the skill is ended. It should be understood that Delusional Alice and the Persona Alice do not possess the same abilities, nor are they bound by the same rules; Delusional Alice is not bound to follow Minato's orders as the Persona Alice is, but is also unable to use any of the Persona Alice's skills. Minato is unable to access the Persona Alice while Delusional Wonderland is active.

Delusional Wonderland is bound by three rules, the violation of any of which will cause the skill to immediately end.

1. Wonderland can only exist indoors.
2. Alice cannot ever leave Wonderland.
3. At least one individual who has observed Alice must remain in Wonderland at all times.

Passive Skills:

Repel Dark
Able to repel Dark attacks

Mudo Boost
Dark spells become more effective

Active Skills:

Evil Touch
25% chance to inflict Fear ailment to one target

Spirit Drain
Siphons 20 SP from one foe

Die for Me!
80% chance of death by Dark for foes in a wide area

Marakunda
Lowers defense of enemies in a wide area


Daisoujou
Spoiler for Hiden:
Arcana: Hierophant

Str: 32
Mgi: 44
End: 36
Agi: 29
Lck: 38

Innate

Resist: Strike
Block: Light
Absorb: None
Reflect: None
Weak: Dark

Inherent Attribute:

Specialized Spirit Arts
The Skill granted by the Daisoujou is to wield some of it's power in the original form. This includes focusing Minato's spiritual power for use and also amplifying it to some minor degree; But primarily comes in the form of the knowledge of the Daisoujou's highly customized techniques and rituals, formed from not just Buddhist teachings but also a containing great deal of knowledge from Shinto; Several of the techniques even seem to be deliberate expansions of known Onmyo techniques. Due to some degree of spiritual incompatibility, as well as the over personalized nature of the techniques, Minato is unable to make use of any of the powerful high level skills. He is however able to use low and mid level skills with efficiency and power comparable to a master.

Passive Skills:

Growth 3
Gain full experience while inactive

Null Dark
Immune to Dark attacks

Hama Boost
Greatly increases effectiveness of Light skills

Active Skills:

Hamaon
50% chance of instant death by light to one foe

Diarahan
Recover all HP to one ally

Samsara
80% chance of instant death by Light to all foes


Satan
Spoiler for Hiden:
Arcana: Judgement

Str: 51
Mgi: 60
End: 52
Agi: 47
Lck: 58

Innate

Resist: None
Block: None
Absorb: None
Reflect: Fire/Dark
Weak: Wind

Inherent Attribute:

The Deceiver
The skill granted by Satan is simply the ability to deceive; With it Minato is able to obscure or falsify the level of power he has and lie in such a way that those well versed in detecting falsehoods, even machines designed to do so will be unable to see it for the deceit that it is. It is the voice of the great deceiver, the adversary of humanity, and as such is nigh infallible against a human lacking divine protection; It's effectiveness wanes against those who are dissimilar in mentality to humans, and anyone who has seen through his deceit once will not be affected a second time.

Passive Skills:

Regenerate 3
Restores a bit of HP every turn

Invigorate 3
Restores a bit of SP every turn

Repel Light
Repel Light skills

Active Skills:

Megidola
Inflicts heavy Almighty damage over a wide area

Maragidyne
Inflicts heavy Fire damage over a wide area

Black Viper
Inflicts massive Almighty damage upon one enemy


Lucifer
Spoiler for Hiden:
Arcana: Judgement

Str: 65
Mgi: 68
End: 64
Agi: 52
Lck: 52

Innate

Resist: Slash/Strike/Pierce
Block: Electricity
Absorb: None
Reflect: Dark
Weak: Ice

Inherent Attribute:

Lord of Chaos
The attribute of Lucifer is one that constantly acts to increase the amount of chaos in the world. This is accomplished by a passive system that generates mental, spiritual, and physical interference to lower the influence of Law in all of it's forms. People in it's range will be more impulsive and less likely to consider things like the law or morality. Thaumaturgy and similar practices become both stronger and easier to use as natural laws become weaker, less enforced. The effect becomes far more pronounced if Lucifer is evoked, causing localized disruptions in the fabric of reality through sheer presence.

Passive Skills:

Spell Master
Halves cost of all Magic skills

Victory Cry
Fully recovers HP and SP after battle

Active Skills:

Maziodyne
Inflicts heavy Thunder damage over a wide area

Brave Blade
Inflicts heavy Slash damage upon one enemy

Makarakarn
Repel one Fire/Ice/Wind/Thunder/Light/Dark attack

Megidolaon
Inflicts heavy Almighty damage over a wide area


Helel
Spoiler for Hiden:
Arcana: Star

Str: 64
Mgi: 63
End: 61
Agi: 57
Lck: 58

Innate

Resist: Slash/Strike/Pierce
Block: Light
Absorb: None
Reflect: None
Weak: Ice

Inherent Attribute:

Defiance of Law
If Lucifer's ability can be called "Something that frees others from the bindings of Law" then Helel's is one that "Claims freedom for oneself". It is a conceptual effect targeting only the user's body that unconditionally reduces the effect of processes that rely on or are based off of a form of law. At the same time, processes that defy or circumvent Law in some way will have an exaggerated effect on him. That is to say that a backstab will always be a critical hit but he gets a defense bonus against someone with a stringent code of honor facing him head on. Thaumaturgy will inflict more damage but Authorities will be reduced in effect. Things like True Magic which are both Laws and Violations at once cannot be handled by this skill.

Passive Skills:

Absorb Slash
Absorb Slash attacks

Active Skills:

Primal Force
Inflicts severe Pierce damage on one enemy

Maragidyne
Inflict heavy Fire damage over a wide area

Mind Charge
Charges power for next spell, damage x2.5

Morning Star
Inflicts severe Almighty damage over a wide area

Salvation
Recovers all HP and status for allies in a large area


Inherent Attribute
The unique capability that is granted to a persona user by their persona. This ability is inherent in all personae. Normally a persona will only possess one inherent attribute, but certain special personae will possess two; A persona that has undergone an evolution will retain the ability from it's previous form, in addition to it's new one. Because of the nature of inherent attributes a normal persona user will only ever have access to one or two of these abilities. It is the users of the Wild Card who are able to truly take advantage of the different abilities granted by persona.

Fusion Spells
The highest form of power, attained by unleashing two compatible Persona at once.

Armageddon
The End, ultimate power which obliterates all in it's path. The form it takes varies according to the user's will. Armageddon reveals the last Truth, that in the end all things will become as nothing once more. The true form of this spell is an unstoppable wave of destruction which leaves only the azure star of mourning to witness what remains. The immense strain involved in using this Spell in particular makes more than a single use per day entirely impossible.

Other Abilities:

Charm- A+
A measure of ones attractiveness, both in speech and appearance. At this level the effect can be mistaken for a magical compulsion. Grants a bonus to persuasion, and at ranks higher than B also provides a bonus to Charisma.

Courage- A+
The measure of ones ability to overcome fear and face dangers to ones life.
At this level the impossible is made possible through sheer force of will, one can only be called a badass; Even the eldritch horror that is Fuuka's cooking can be faced without flinching.

Academics- A+
A measure of the knowledge one has accumulated. Higher ranks allow for broader and deeper knowledge, as well as understanding of more obscure subjects. At this level one can be called a genius whose knowledge has exceeded what can be gained merely through study, possessing a deep understanding in a large number of subjects.

Mind of the Universe
The presence of a vast number of Persona has the side effect of rendering mental intrusion by beings with minds less vast than an elder god unwise...

Knockdowns
Not always in the form of actually being knocked down, Minato will always have an adverse reaction to proximity to or contact with his current weakness, the effects can range from general discomfort to massive damage or unfathomable agony. Constant damage from a weakness may prevent Minato from switching Persona until the damage ceases.

Immune and Absorb
In a similar manner to his weaknesses, his immunities are enforced on a conceptual level. That is to say that an attack of the Fire element regardless of it's power or direction will never harm Minato while he is immune. Absorb should be obvious, things that should hurt heal instead, but only when the right Persona is equipped.

Social Link
The true source of Arisato Minato's power, simply put is bonds between others. This manifests quite strongly in Minato's case as The Universe, a power no one had possessed before and no one has since. Due to Minato being complete as an entity, the flow of the links have changed and now grows, stabilizes, and evolves the potential of those he is linked to. This can manifest as growth of existing abilities, development of new ones, or even gaining access to abilities that were previously out of reach. All that can be said for certain is that the growth will always be beneficial in some way, and that it's effect grows as the link does.

Inhuman Soul
Having once hosted a portion of Death in his soul, Minato's soul is no longer entirely that of a human. Even as part of Minato's soul and humanity bled into Death allowing it to later become Mochizuki Ryoji, an equal amount of the inhuman essence of Death was merged with Minato's soul. The result of this did not make itself known until after Minato arrived in Nexus City, solidifying into two distinct skills each with its' own weaknesses and limitations; Lesser forms of the power from which they originate.

Dark Moment
Only at night once per night, Minato is able to disrupt the flow of time momentarily to produce a lag in local space time. Such a thing is entirely useless in most cases, but it may be able to disrupt certain types of effects...

Were Minato willing this skill could in theory be used to institute a Dark Hour, but the energy requirement for such a feat would be beyond astronomical, it is not an amount that could be gathered on one's own even with a thousand years.

Hall of Doors
The ability to see and use doors that lead into the hall of doors. It is just as the name would imply, a virtually infinite hallway with a multitude of doors to many places in and out of the city. This is technically something any human with the right mentality could access, but the only user in the city at this moment is Minato. Though the number of doors in the city indicate that there were users in the city before Minato's arrival.

A user of the Doors is able to bring others through the hallway as well, most will find themselves unable to perceive the doors afterwards; A few however may gain the ability to use the doors themselves. It is impossible for even Minato to perceive the doors during high tension scenes like battles.

A Door user is able to create new doors through exertion of will, but once created the door can never be destroyed, even by the one who created it. Also it should be understood that one must actually physically go to a place if they wish create a Door there.

After arriving in the Nexus, all of the doors leading to anywhere outside of it vanished.

Equipment:

Holy Grail Lucifer
The Holy Grail, forged of the Jewels taken from the Crown of the Fallen Angel Lucifer. Used as a weapon, the divine light within the grail forms into a blade by the user's will. Though it is not primarily a weapon by nature, it should not be underestimated. As a divine relic it exceeds even supreme holy objects such as Lancea Longini or Excalibur, though as a weapon it is exceeded in killing ability by the god killing lance, and is not suited to comparison against the anti fortress Excalibur.

Armor of Light
A set of pentacle engraved armor made from divine light. Provides a large bonus to both physical and magic resistance as well as boosting END. It is generally invisible but Minato can choose to reveal it.

Shoes of Light
A pair of pentacle engraved shoes made from divine light. Provides a large bonus to evasion as well as boosting SPD and AGI. It is generally invisible but Minato can choose to reveal it.

Mp3 Player
A supreme divine relic that grants the user an authority - changing the BGM...
But really, it's just an mp3 player, a really cool one with custom headphones Fuuka made.

Evoker
The Evoker is a gun-esque item that functions as a summoning medium for Minato to invoke and control his Persona. While it is not strictly necessary in the nexus, he still uses it.

Inventory
Minato keeps a number of the more useful items that he acquired, such as traesto gems and medical powder, on him just in case he finds need of them.

The Dorm
Spoiler for Hiden:

https://www.youtube.com/watch?v=b3KKYk5vxKI

Changes from the original in the video:

On the right wall of the dining area on the first floor is a door leading to a fairly large kitchen.

The door in the indented section of the back of the first floor dining area leads to the basement...  And by basement I mean underground time space labyrinth, the lower levels of which hold a large percentage of the shadows in the nexus.

The second and third floor hallways get longer and add rooms based on the number of occupants.

There is a red door on the back wall on the second floor entry that leads to a sort of armory where Minato stored all the weapons and armor he has collected.

There is a yellow door on the back wall of the third floor entry that leads to a treasure room where Minato keeps all the gold, jewels, treasures, and artifacts he has accumulated.

A person who signs the golden book at the front desk will be considered a permanent resident and will find their name on a door on the appropriate floor. The door will only open for the person whose name is on the door, unless the person gives someone else permission to enter. The room of a permanent resident is automatically altered to suit the owner's needs and desires, and can even have doors to or be combined with other rooms if both residents want such.



Origin:
Spoiler for Hiden:


The Journey

The Protagonist in Persona 3 is first seen departing for the Dorm in Port Island. During that time, he experiences the Dark Hour, and is confused upon the sudden change of the surroundings and the sudden halt of his earphones functioning, though he takes the hour in stride, seemingly unaffected. Upon reaching the dorm, he encounters a child, who promptly gives him a contract to sign, providing players the opportunity to name him. The protagonist transfers to Gekkoukan High School on the next day. His invitation to study as a transfer student is later revealed that due to his capability to adapt to the Dark Hour, he was moved to the co-ed dorm so his potential can be monitored.

During a full moon, one of the Shadows attacks, causing the protagonist to awaken his initial Persona, Orpheus. The summoning sequence, however, was interrupted as Thanatos bursts forth from Orpheus' head, tearing apart Orpheus and slaying the Shadows. After dispatching the remaining Shadows, the protagonist fainted and was taken to the hospital. While unconscious, he awakens in the Velvet Room, where he learns about his abilities. The protagonist later learns about the nature of the Shadows and the existence of SEES, and eventually joins SEES. Out of all characters to appear Persona 3, the protagonist is the only character throughout the game with access to the Wild Card ability.

The protagonist's past is later revealed after Aigis' memories are restored. In the year 1999, when Death escaped the Kirijo group, Aigis was dispatched and was in hot pursuit of the Shadow. It is during Aigis' confrontation with Death, during the Dark Hour, that the protagonist's parents died. Presumably, the protagonist survives due to his potential allowing him to be active during the Dark Hour. Aigis, knowing that she cannot defeat Death, seals a portion of Death inside the protagonist, thus amplifying the protagonist's capabilities of summoning multiple Persona.

In SEES' final confrontation with Nyx, the bonds he has forged with SEES and his other friends give him the power to fight the sorrow, depression, and apathy of humankind, which were what drew Nyx to Earth, by letting him create the final arcana, the Universe Arcana with the help of Igor. With the power of the The Universe, and the cheering on of his comrades he ascends to Nyx' true body, the moon, to combat Nyx itself in a one-on-one battle. After being downed and uplifted multiple times by the SEES members' prayers and Nyx's attacks, he eventually reaches his full potential and performs the Great Seal to miraculously seal Nyx.

The protagonist clings to life for one month after fighting Nyx. He, unlike the others, retains his memories regarding the Dark Hour and Nyx in order to keep the promise he made to meet his friends on Graduation Day. Once his oath was fulfilled, he "falls asleep" in Aigis' lap, smiling.

The Answer

In the playable epilogue of Persona 3 FES, titled "Episode Aegis" in Japan and "The Answer" in the localization, it is revealed that the Protagonist died the day after his sleep, leading to the members of SEES' confusion regarding his cause of death, as the doctor cannot find any unusual symptoms before his death.

After the defeat of Nyx and the death of the Protagonist, Aigis was the one who kept his Evoker, upon witnessing the Abyss of Time, the remaining members of SEES encounter a recurring silhouette resembling the Protagonist. However, whenever they come into contact, the silhouette flees.

It is not until venturing into the deepest area of the Abyss of Time, that the silhouette is revealed to be a shadow resembling the protagonist's appearance. It manifests through the negative emotion and urge of seeing the protagonist one more time deep within the members of SEES. Making its entrance, the shadow challenges SEES, copying their Persona (all of which are colored with a grayish tint) except Psyche and Juno, retaining the Wild Card ability, and several attacks of the protagonist.

Protagonist becomes the Great Seal

The "real" protagonist is later seen in the past, where he seals Nyx. In order to seal Nyx, the protagonist sacrificed his life to become the Great Seal. He was, however, capable of retaining his consciousness long enough to fulfill his oath between the members of SEES to meet again on Graduation Day. The protagonist is shown as a statue, crucified and bound to the door between Nyx and humanity. It is later revealed that Nyx was only awakened because Erebus, a grand being manifested from humanity's grief and negative emotions, was reaching out to Nyx to bring the Fall. The protagonist wasn't trying to seal Nyx, he was acting as a barrier between Nyx and Erebus. After defeating Erebus and realizing the protagonist's purpose, the remaining members of SEES swore to help him bear the burden by making the most out of their own lives.

The END

During the long period of time that he spent as the great seal, Minato would occasionally regain awareness; Sometimes these would only last for only a few minutes, sometimes they would go on for days. Minato has no way of telling how long that lasted, but just the times he was aware seemed to have added up to much longer than he had been alive before.

When he finally woke as a living being once more, many centuries had passed, his loved ones had all passed from living memory. Even Aigis, who had weathered the ages awaiting him, shut down for the last time shortly after she and Elizabeth woke him. He had awoken to an age where he was no longer needed; Humanity had finally overcome it's wish for death.

The Nexus

It was a short and rather uneventful period after his awakening before Minato one day woke up in his old bed, in his old room, in his old dorm, in an entirely new city. A few days later while exploring Minato ran afoul of a rampaging feral dragon. After defeating it and nearly dying in the process, he was approached by an somewhat old man introducing himself as Aien Caebel; The City Council representative for Nexus City District 11, the district Minato's dorm landed in. Aien invited Minato to his home and told him of his dream, to transform District 11 into a place where beings of all shapes and sizes, both strong and weak, could live together safely and in peace. Minato for his part, had nothing better to do, plus he liked the idea; So when Aien asked him to help, Minato agreed.

In the five years that followed Minato explored a large portion of the city, fulfilled requests both mundane and supernatural in nature, and worked with Aien to create that safe haven. In the beginning it was only a small area, but as the reputations of both Minato and the safe haven grew, many beings came to see and participate; Some hoping to finally have a safe place, others hoping to preserve that for others. Over time, with the participation of the many beings (even ordinary humans) from within who had been inspired to join in and from outside who had come to fight for a chance at peace, the haven grew; By the end of the third year the haven had grown to fill the entire district. From there things grew better within, but the chaos outside became a periodic issue as things attempted to encroach on the district.

Over the course of those five years, Minato participated in a great number of battles; Fighting dragons, though none were as strong as the first; Angels and Demons; A hero or two, though neither were of truly mythical status; and Monsters (Read "lots of werewolves"). At one point he even battled a god, though said event was quite unlike a normal battle, and Minato refuses to speak of what happened to this day. Because of this, the district, and the sheer number of requests he has taken; Minato has developed something of a formidable reputation and it is thought by some, quite innacurately, that there is no request he cannot fulfill. Aien has taken every opportunity to whip up and inflate that reputation contributing greatly to just how formidable it has become.


Weakness: Public Speaking, Elevator Attendants, Megidolaon, Others (Depending on the Active Persona)

Likes: Social links, Music, Pharos, Coffee with hot sauce, The Dorm, Cooking Large Meals, Eating Large Meals, Teamwork

Dislikes: Erebus, Reversals, Nihilism

Notes
Spoiler for Hiden:
This is not god mode, I did not give him the Omnipotent orb.
I will be editing this as I play to add better descriptions for attacks, indicate changes in the Persona lineup ECT.
This profile took five days to make.
Added a few edits for 2.0
More edits; Changed stats, fixed descriptions, added spell scaling, ect.
Last major round of edits; Added all Inherent attributes, finished background.

I shall list through... questionable items that led to disapproving the sheet.

Now, since I'm only at the very beginning of P3, I asked people who have played the game about certain things, and have observed youtube videos for others. As such, similarly to how a certain "nasuverse OC" was seen as nonsensical even within his original universe's canon, Minato will also be judged for the game's canon.

Let's start at the beginning.

Quote
Race: Ascended Human

Age: 17 (Physically - Aging has Ceased)
Becoming a statue/seal does not make you into some kind of ascended human, and there is literally not a single thing to make you think so inside P3.

It might have kept him in stasis, but that's it.

Quote
Base Stats

On the Servant Scale
 
Strength: X
Agility: X
Speed: X
Endurance: X
Mana: X
Luck: X
Write the character's stats please thank you. This right here is the remainder of an incomplete sheet.
Persona give him different stats? Okay! Then, these stats are him, high school boy, without the persona.

Quote
Magic Resistance:
The equipment grants strong resistances to everything, further enhanced by the persona though the effect Varies according to the one currently equipped.
It's not classic "magic resistance," though. He does resist elements because equipment and shit, but that's not "magic" resistance, that's more like SMT-style elemental resistance.
The elements you should have listed instead of lazily writing "everything," by the way.

Even the armor of light, just resists all elements.

Quote
General Magic Ranking

Agi- C
Maragi- D
Agilao- A
Maragilao- B
Agidyne- A++
Maragidyne- A+
Ragnarok- EX
Ragnarok does a lot of damage, sure, but is a tiny fart of fire. It's not EX. EX would break the limit on damage solely because too stronk. EX is Enuma Elish, which, at 2% of its full power is stronger than excalibur.

To make a comparison, final fantasy 6's ultima spell. It's stronk as fuck, 9999 to every enemy ever, still not EX. A+ to A++, tops. And it's the strongest spell in the game.

Basically your entire scale's off by three or four increments, though I doubt you think so. This spell baseline is way overwanked.

Quote
The user's base stats are equal to the equipped Persona's listed stats. The evoked Persona has double the listed stats.
Quote
The evoked Persona has double the listed stats.
To quote my source, "There is literally no reason for that."

Quote
ALL THE PERSONA STATS
We use a scale of E to A. Not numbers. And no, they don't directly translate into nasuverse, so no, they don't all have A+ in everything.

Quote
ABOUT ALL PERSONA

From my source:

>The Inherent attributes are unique traits particular to a single Persona granted to it's user while equipped
>also
>the concept of inherent attributes is flawed
>since Persona are basically shadow/manifestations of your psyche that emulate mythological beings
>and should not have abilities pertaining to the actual being in SMT
>or mythology

Basically, all that in inherent attributes about Messiah?

Complete
Utter
Bullshit

You want to play Jesus? Play Jesus. Don't make up shit to play japanese magic persona jesus, because it's stupid. And makes no sense, even in-universe.

The other inherent attributes too. Fusion spells are fine, abilities it gives you (1h sword master, or whatever) are fine, being magical japanese jesus because "well the card IS called messiah, might as well go for ALL JUDEO CHRISTIANS WILL WORSHIP IT ON-SIGHT, CAN PERFORM MESSIAH FEATS" is not fine.

Quote
Armageddon
The End, ultimate power which obliterates all in it's path. The form it takes varies according to the user's will. Armageddon reveals the last Truth, that in the end all things will become as nothing once more. The true form of this spell is an unstoppable wave of destruction which leaves only the azure star of mourning to witness what remains. The immense strain involved in using this Spell in particular makes more than a single use per day entirely impossible.
>Unstoppable wave of destruction

IT'S JUST ANOTHER LITTLE FIRE FART

By the flavor text you'd given it I thought it'd be a big deal, but like, it's just another fire fart. It is blue though. Very impressive. But you made it sound like Enuma Elish at 100% where it split apart the heavens and earth, and yet...

it's just a tiny little fire fart! Ooh, 9999 damage, we talked about this.

Also, we use a scale. E to EX(no this is not EX).

Quote
Charm- A+
A measure of ones attractiveness, both in speech and appearance. At this level the effect can be mistaken for a magical compulsion. Grants a bonus to persuasion, and at ranks higher than B also provides a bonus to Charisma.
Charisma's been explicitly told to NOT be put on sheets. This stat? This is charisma under another name.

Your character's charming? That's cool, but instead of saying he is, make him charming instead.

Quote
Courage- A+
The measure of ones ability to overcome fear and face dangers to ones life.
At this level the impossible is made possible through sheer force of will, one can only be called a badass; Even the eldritch horror that is Fuuka's cooking can be faced without flinching.
Quote
Academics- A+
A measure of the knowledge one has accumulated. Higher ranks allow for broader and deeper knowledge, as well as understanding of more obscure subjects. At this level one can be called a genius whose knowledge has exceeded what can be gained merely through study, possessing a deep understanding in a large number of subjects.
Same here, show, don't tell.

Though, those are lesser complaints. Figured I'd say everything everything.

Quote
Mind of the Universe
The presence of a vast number of Persona has the side effect of rendering mental intrusion by beings with minds less vast than an elder god unwise...
Personas are a reflection of your psyche, if anything, someone looking in would just see a kind of mess. Invasion sure would be like fighting a small army, but looking in wouldn't be too bad.

Quote
Dark Moment
Only at night once per night, Minato is able to disrupt the flow of time momentarily to produce a lag in local space time. Such a thing is entirely useless in most cases, but it may be able to disrupt certain types of effects...

Were Minato willing this skill could in theory be used to institute a Dark Hour, but the energy requirement for such a feat would be beyond astronomical, it is not an amount that could be gathered on one's own even with a thousand years.
...This entire idea comes out of absolutely nowhere.

Quote
Hall of Doors
The ability to see and use doors that lead into the hall of doors. It is just as the name would imply, a virtually infinite hallway with a multitude of doors to many places in and out of the city. This is technically something any human with the right mentality could access, but the only user in the city at this moment is Minato. Though the number of doors in the city indicate that there were users in the city before Minato's arrival.

A user of the Doors is able to bring others through the hallway as well, most will find themselves unable to perceive the doors afterwards; A few however may gain the ability to use the doors themselves. It is impossible for even Minato to perceive the doors during high tension scenes like battles.

A Door user is able to create new doors through exertion of will, but once created the door can never be destroyed, even by the one who created it. Also it should be understood that one must actually physically go to a place if they wish create a Door there.

After arriving in the Nexus, all of the doors leading to anywhere outside of it vanished.
Elf already noped this. It's stupid, and is an addition to nexus (her baby) made without her consent or even consultation.

Quote
Inventory
Minato keeps a number of the more useful items that he acquired, such as traesto gems and medical powder, on him just in case he finds need of them.
You know when I told you to add details?
Saying "Oh he has some items" and not specifying what they do is the exact opposite.

Quote
There is a red door on the back wall on the second floor entry that leads to a sort of armory where Minato stored all the weapons and armor he has collected.
If this wasn't in the original dorm, and he's been a statue for so long, why are they there apart from "MUH SPECIALIZED BOSS SETUPS"?

Quote
There is a yellow door on the back wall of the third floor entry that leads to a treasure room where Minato keeps all the gold, jewels, treasures, and artifacts he has accumulated.
If this wasn't in the original dorm, and he's been a statue for so long, why is all his shit intact and exactly where he needs it?

Quote
The door in the indented section of the back of the first floor dining area leads to the basement...  And by basement I mean underground time space labyrinth, the lower levels of which hold a large percentage of the shadows in the nexus.
Usually when you add a dungeon to someone else's RP setting, you ask permission.

Quote
It was a short and rather uneventful period after his awakening before Minato one day woke up in his old bed, in his old room, in his old dorm, in an entirely new city.
With all his accumulated gear and money and everything. Right.

Quote
A few days later while exploring Minato ran afoul of a rampaging feral dragon. After defeating it
This reminds me of squirrel girl, that one marvel hero who'd defeat Galactus in a fistfight offscreen.

Quote
In the five years that followed Minato explored a large portion of the city, fulfilled requests both mundane and supernatural in nature, and worked with Aien to create that safe haven. In the beginning it was only a small area, but as the reputations of both Minato and the safe haven grew, many beings came to see and participate; Some hoping to finally have a safe place, others hoping to preserve that for others. Over time, with the participation of the many beings (even ordinary humans) from within who had been inspired to join in and from outside who had come to fight for a chance at peace, the haven grew; By the end of the third year the haven had grown to fill the entire district. From there things grew better within, but the chaos outside became a periodic issue as things attempted to encroach on the district.

Over the course of those five years, Minato participated in a great number of battles; Fighting dragons, though none were as strong as the first; Angels and Demons; A hero or two, though neither were of truly mythical status; and Monsters (Read "lots of werewolves"). At one point he even battled a god, though said event was quite unlike a normal battle, and Minato refuses to speak of what happened to this day. Because of this, the district, and the sheer number of requests he has taken; Minato has developed something of a formidable reputation and it is thought by some, quite innacurately, that there is no request he cannot fulfill. Aien has taken every opportunity to whip up and inflate that reputation contributing greatly to just how formidable it has become.
HE CAME TO US, A SAVIOR but in backstory only.

This entire backstory smells a lot of sucking dick. Minato's, specifically. How much of a pedestal are you trying to put him on?

I get his deeds in P3, but... fuck man, try to actually get some stuff done in-RP, instead of going "THIS GUY IS AMAZING AND SAVED AN ENTIRE DISTRICT AND HAS A HUGE REPUTATION AND FIGHT DRAGONS AND ANGELS AND DEMONS AND A GOD AND IS SUPER CRAZY AMAZING IN EVERY WHICH WAY."

I mean, come on. You're wanking this guy to hell and back. A better idea would have been to start at day 1 and actually RP your way into getting that RESPECT AND PROTECTED DISTRICT, instead of just going "THIS GUY IS SUPER RESPECTED HUGE GOOD REP K? K HE'S ALSO VIEWED AS A GUARDIAN BY EVERYONE AROUND bluh bluh bluh." From the get-go.

You're trying to start your part of the RP at the top, and the way you went to it was stupid and not how you should be RPing in general.

Quote
Weakness: Public Speaking,
What was all that nonsense about charm and courage, then?


Anyway that's that, I didn't go through every single persona (since already inherent attributes noped at) because they just take up useless space on the sheet, but the bottom lines are:

If you wank your character this hard, they're at risk of going blind.
This is someone else's RP setting, don't add shit like doors, an entire protected district, a dungeon a personal of HUGE REPUTATION and HIGH STANDING, a city counselor (Does Nexus even have a city council?) without even consulting them.
If you want to have a highly respected and influential character, don't be an ass: RP them getting to that point instead of walking in and going "LOOK I'M AMAZING". Minato earning respect and rep through fighting and diffusing fights and what have you could have been interesting to see, while other people's characters would come in and out and shit. Instead you skipped the "grind" just to have your AWESOME SNOWFLAKE.
Learn to actually scale shit.
« Last Edit: September 07, 2014, 07:39:04 PM by NamesAreHardToComeUpWith »