Author Topic: Cross Effects - Sign Up, Discussion Page  (Read 382603 times)

Alice

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Re: Cross Effects - Sign Up, Discussion Page
« Reply #1095 on: November 14, 2013, 02:42:53 AM »
lantz, what did I say about dropping it?

And yeah, pretty much what Cherry said.

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lantzblades

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Re: Cross Effects - Sign Up, Discussion Page
« Reply #1096 on: November 14, 2013, 02:56:49 AM »
I said nothing about the fight I pointed out the time lapse between now and when elf is usually around

Alice

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Re: Cross Effects - Sign Up, Discussion Page
« Reply #1097 on: November 14, 2013, 03:02:18 AM »
lantz, stop. Wait for Elf. Do this one more time, and I'll have to get harsher, understood?

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Daiki

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Re: Cross Effects - Sign Up, Discussion Page
« Reply #1098 on: November 14, 2013, 03:09:13 AM »
I would just like to say something about the players and their characters. However, I'm not going to discuss the issue between Lawrence and the others. It's related though.

Why do you guys participate in a self-running RP if you can't accept your characters dying?

If one character can't die, it basically;

1/ Destroys any point in engaging them in combat. (Unless it's sparring between two players for fun or skirmishes with unnamed npcs, which, I hope from the bottom of my heart, won't constitute the essential part of the fights)

2/ Ruins any tension when dangerous situations happen.

3/ Makes the whole RP boring, because it's close to godmodding. Yes, not dying is basically cheating.

I understand that you brought characters you created and/or that you like in. I understand that you don't want them to get stomped. I understand, trust me. And that's one of the reason why I did come up with a bunch of OC characters. However, even if I went with characters already existing, I wouldn't mind them dying, even in such an unexpected event which justified three pages worth of argument.

Why? Because player characters dying are tools to move the story forward. Enmity, anger, grudge, affliction, regrets, sadness, doubt, etc... are as much elements to use in order to develop your other characters and even generate mini-story arcs. How they react to it, how they adapt to the situation, how they move on, how they decide that it's time for payback, etc... Drama is a good thing. Don't reject it stubbornly for your own satisfaction to keep more PCs around. It can benefit greatly not only for you, but also for others.

If my characters die, I'll bring others. It's not really a problem to me. If your characters die, what will you do? Stop RPing? Don't be like that. We're there to have a good time. If they die, they die. Just part of the game. Nothing much happens outside the RP.  Shrug it off and think about how you can exploit the situation to make the whole thing more interesting for everyone.

Finally, asking the GM to choose for you what's going to happen is only a temporary solution. Settle the problem between yourself like adults. If the GM decides something that doesn't go your way, you'll get mad. (Perhaps enough to drop the RP)

a/ If Elf decides Lawrence fails at reaching Connor with his shot, Arch will argue how impossible that it is at that range. (And also adding the fact that he could always shoot again anyway)
b/ If Elf decides that Sakura/Connor doesn't have a way to stop/avoid the shot, Lantz loses a character.
c/ If Elf decides to intervene in another way, it will only be for this time. A similar situation will eventually arise again. And even in the case we wait for the GM to choose once again, it will lock any confrontation in the future because nobody will want this or that character dead.

I really don't want to argue over details about who's in right or not, who's supposed to get the upper hand in the situation right now, etc... Simply, we shouldn't have to rely on Elf for this. Not siding with anyone, but if we want this to work out, people will have to make compromises.

Just my two cents, anyway.

Arch-Magos Winter

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Re: Cross Effects - Sign Up, Discussion Page
« Reply #1099 on: November 14, 2013, 03:14:51 AM »
Right Daiki, not letting your characters die just... kills everything else about the game. Mind you I'd accept Elf's ruling no matter what, but honestly, it shouldn't have to have came down to this. I'm fine with Lawrence dying - if he does, yes, he can get back up but that takes a lot of time (Ingame time. Like a good day or so) and he's going to be a hobbling cripple for even longer.

Hell, making a character that doesn't have the chance of death boggles my mind. I mean, it's not like you can't just shrug your shoulders and make a new character and use the old's death to advance plots or spur character development or some shit.

OPOI

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Re: Cross Effects - Sign Up, Discussion Page
« Reply #1100 on: November 14, 2013, 03:15:06 AM »
Yeah I kinda agree with Daiki with this one...

Also, where the hell are Lawrence and Taiga and others? Are they outside the door?

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Re: Cross Effects - Sign Up, Discussion Page
« Reply #1101 on: November 14, 2013, 03:17:37 AM »
Well, part of the rule is that a player can choose if their character dies or not.

Or hell, the reasonable thing would have been for Connor to have gotten shot, but he could have dodged at the last moment.  So while it wouldn't have been a fatal blow, he still would have gotten hurt.

I can understand about not wanting a character to die.  However if you're not willing for them to get hurt, that's something else all together.  In this game your characters can get hurt.  If someone is going to land a killing blow I'll allow it that they won't die, but they're sure as hell not going to go unscathed either.

I'm saying they're in the garage, that's the point of entry before the compound proper.

Also, "Rice Burner" is a slang term for a Japanese sports car.

Arch-Magos Winter

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Re: Cross Effects - Sign Up, Discussion Page
« Reply #1102 on: November 14, 2013, 03:18:12 AM »
Yeah I kinda agree with Daiki with this one...

Also, where the hell are Lawrence and Taiga and others? Are they outside the door?
I'm actually in the door way.

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Re: Cross Effects - Sign Up, Discussion Page
« Reply #1103 on: November 14, 2013, 03:19:38 AM »
Elf said we don't have to allow our characters to die, and honestly I can't see how any of mine could die without completely ruining the RP for the rest. If Kiyoshi was killed then Sakura would have a complete breakdown, and would hunt Lawrence down.

The idea of this RP is for us to have fun, and killing a character off makes a massive difference to that. Just because you are OK with losing characters like that, it doesn't mean the rest of us are, especially to a random unprovoked attack like that.

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Re: Cross Effects - Sign Up, Discussion Page
« Reply #1104 on: November 14, 2013, 03:27:02 AM »
Elf said we don't have to allow our characters to die, and honestly I can't see how any of mine could die without completely ruining the RP for the rest. If Kiyoshi was killed then Sakura would have a complete breakdown, and would hunt Lawrence down.

The idea of this RP is for us to have fun, and killing a character off makes a massive difference to that. Just because you are OK with losing characters like that, it doesn't mean the rest of us are, especially to a random unprovoked attack like that.
>Unprovoked

I gave him fair warning that he could explain his shit. Instead, Lantz decided Sakura needed to become Rambo and try to fry Lawrences ass. The result was entirely justified.

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Re: Cross Effects - Sign Up, Discussion Page
« Reply #1105 on: November 14, 2013, 03:35:12 AM »
I think that people who are fine with having their characters die (Or people who don't want all their characters dead but are fine with one or two specifically kicking the bucket) should raise their hands (metaphorically) so we all know who we can go full ham on.

I for one am totally okay with anyone of my characters dying, but I'm not too sure on if Inferno Cop can. He's a god, has died once to become Inferno Cop and hits survival ratings of 120% because he can.

Oh, and if he does die, it involves him becoming a giant ghost in Arizona.

lantzblades

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Re: Cross Effects - Sign Up, Discussion Page
« Reply #1106 on: November 14, 2013, 03:37:27 AM »
I have no issue with characters dying, I take issue with them dying for no reason. Which is exactly what this fight was death without reason. As for Angra I promised elf she'd show up awhile ago and this just forced that up a bit.

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Re: Cross Effects - Sign Up, Discussion Page
« Reply #1107 on: November 14, 2013, 03:38:15 AM »
I think that people who are fine with having their characters die (Or people who don't want all their characters dead but are fine with one or two specifically kicking the bucket) should raise their hands (metaphorically) so we all know who we can go full ham on.

I for one am totally okay with anyone of my characters dying, but I'm not too sure on if Inferno Cop can. He's a god, has died once to become Inferno Cop and hits survival ratings of 120% because he can.

Oh, and if he does die, it involves him becoming a giant ghost in Arizona.
Perfectly fine with mine getting offed.

Daiki

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Re: Cross Effects - Sign Up, Discussion Page
« Reply #1108 on: November 14, 2013, 03:39:02 AM »
Well, part of the rule is that a player can choose if their character dies or not.

Yeah, that's why I suggested to resolve the issue through discussion between the parties involved.

Elf said we don't have to allow our characters to die, and honestly I can't see how any of mine could die without completely ruining the RP for the rest. If Kiyoshi was killed then Sakura would have a complete breakdown, and would hunt Lawrence down.

You're simply rejecting such development, but it's totally a viable option. Well, you're case is a bit special because it's a family and all, but the point still stands.

Quote
The idea of this RP is for us to have fun, and killing a character off makes a massive difference to that.

So, your idea of fun is just to have a bunch of immortals PCs? Fair enough, it's your choice, after all.

Quote
Just because you are OK with losing characters like that, it doesn't mean the rest of us are,

That's getting personal, when I really didn't want it to be, but okay.

Look, you brought an happy family in a setting where they could die and yet you refuse to lose anybody?

Don't you think there's already a problem here?

Quote
especially to a random unprovoked attack like that.

That's the whole point to have characters of different horizons involved. If you are supposed to know when stuff will happen, what point is there to even play?

« Last Edit: November 14, 2013, 03:42:10 AM by Daiki »

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Re: Cross Effects - Sign Up, Discussion Page
« Reply #1109 on: November 14, 2013, 03:47:16 AM »
Oh yes I would also like to remind people of two things:

1)I am still playing this RP, despite my long absences.

2)Ran is still in the building, and heard the shots. lololol