Author Topic: Questions thread  (Read 32494 times)

Cherry Lover

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Re: Questions thread
« Reply #150 on: December 27, 2013, 09:03:58 PM »
What?

Alice

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Re: Questions thread
« Reply #151 on: December 27, 2013, 09:23:16 PM »
....Hmm, yeah, that'd actually be more plausible than projecting the car really, using reinforcement somehow to make the wheelchair easier to work with on that front. Honestly, given all the weird, distinctly uncanon things this particular set of characters has, I'm actually surprised that said wheelchair bound character has a perfectly normal wheelchair, come to think of it.

I guess while we're asking questions related to stuff that was questioned done by this person... even though what happened in Hollow Ataraxia was All A Dream, a Servant version of Angra Manyu would be pretty much exactly like Avenger abilities-wise minus the time loop thing, wouldn't they? Because the version of Avenger in the RP was somehow able to control grail mud and use it to help manifest/possess a castle while having multiple physical human forms at the same time, which I don't know if is really plausible or not.

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Cherry Lover

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Re: Questions thread
« Reply #152 on: December 27, 2013, 09:28:12 PM »
Well, the car thing you might have a good point with, but it's pretty clear that Lantz's Angra Mainyu is not the same as the servant form you see in HA. He said to me that he only wrote "servant" on the sheet because he wasn't sure what else to put. The version Lantz is playing is literally an incarnation of all the evils of the world.

Alice

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Re: Questions thread
« Reply #153 on: December 27, 2013, 09:34:46 PM »
Ah, OK- that wasn't probably the right thing to put on the sheet in his case then, as it makes her seem like something she's not.

I guess then in addition to my last question, I'll ask if Angra Manyu actually managed to manifest like Cherry just mentioned, and somehow not just try to destroy everything (which is a bit off by itself, really), would he/she actually have those abilities?

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waifu slayer

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Re: Questions thread
« Reply #154 on: December 27, 2013, 09:46:07 PM »
If you have literal incarnation of All the World's Evil, then you get the amorphous shadow with no personality or powers. All the World's Evil is a void.

Cherry Lover

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Re: Questions thread
« Reply #155 on: December 27, 2013, 10:57:58 PM »
Ah, OK- that wasn't probably the right thing to put on the sheet in his case then, as it makes her seem like something she's not.

Yeah, Lantz admitted to that.

If you have literal incarnation of All the World's Evil, then you get the amorphous shadow with no personality or powers. All the World's Evil is a void.

How does that differ from Avenger, then?

lantzblades

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Re: Questions thread
« Reply #156 on: December 27, 2013, 11:55:42 PM »
It is a shadow that is to gain an ego so to speak. Yeah I'm referencing persona with that but it fits it the case of the RP. And I admitted to (and had planned for) the projection was sketchy at best but it was my only effective option at the time to not leave the characters stranded.

Cherry Lover

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Re: Questions thread
« Reply #157 on: December 27, 2013, 11:57:32 PM »
It is a shadow that is to gain an ego so to speak.

Hmm, so Angra is basically Kuro's bigger, more intelligent sister...?

waifu slayer

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Re: Questions thread
« Reply #158 on: December 28, 2013, 12:27:02 AM »
Ah, OK- that wasn't probably the right thing to put on the sheet in his case then, as it makes her seem like something she's not.

Yeah, Lantz admitted to that.

If you have literal incarnation of All the World's Evil, then you get the amorphous shadow with no personality or powers. All the World's Evil is a void.

How does that differ from Avenger, then?

All the World's Evil is basically an idea. Avenger is the idea tagged onto Shirou's personality.

Essentially Avenger is blackened Shirou.

An incarnated Angra Mainyu alone was just that man-shaped blob thing summoned in the Third War and was quickly knocked out.

lantzblades

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Re: Questions thread
« Reply #159 on: December 28, 2013, 12:34:52 AM »
Similar yes mike, although Angra has gained something more then that.

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Re: Questions thread
« Reply #160 on: December 28, 2013, 12:37:28 AM »
Similar yes mike, although Angra has gained something more then that.

Eh, what do you mean?

Andoriol

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Re: Questions thread
« Reply #161 on: February 12, 2014, 05:37:04 AM »
This is going to be a bit of a huge post, for which I apologize. If this should be somewhere else or there's a better way to do this, tell me and I'll do so!

So! I have a question for y'all for a fanfiction I'm in the design stages of at the moment.

First off, let’s assume that a living person is summoned as a Servant (Yes, I am aware that this is basically impossible, consider this a given).

Second, while Servants in the Fate series are Heroic Spirits 'squeezed' into their Class Containers, at what point do the stats of a ‘True’ Heroic Spirit start getting squeezed into a class container?
Now, following the ‘True’ stats of the character, at what point would you consider him to cross the line from ‘guy’ to ‘Hero/Servant-Worthy’? At what point would he start getting squeezed into a Class Container? How would you squeeze them at that point?


(Side Note: Yes I'm aware that there's no Second Swing. It's functionally identical to the First Swing from the Servant Stat perspective)
---

First Swing
Spoiler for “Saving Space”:
Name: [REDACTED]
Class: Archer
Master: Tohsaka Rin
Alignment: Lawful Good

Strength: E-
Endurance: E-
Agility: E-
Mana: E-
Luck: A
Noble Phantasm: E-

Skills
Living Spirit EX Rank:
This replaces Independent Action that most Archer’s have, representing Archer’s nature as a living being summoned as a Servant.
Archer needs no support from his Master to respire Prana or resist the effects of Gaia’s attempts to correct him. However, Archer is unable to exist in this world without a Master to anchor him.

Prodigy B Rank:
The Servant is able to learn at an absolutely prodigous speed provided certain conditions are met about either how the knowledge is gained or the kind of knowledge.
When Archer is being taught a skill, he learns 40 times faster than a normal person.

Encyclopedic Knowledge C Rank:
A result of his Prodigy skill over the course of his life, Archer has a wide range of knowledge to draw from.

Noble Phantasms
Impossible Knowledge B Rank:
Archer bears knowledge from the depths of the Kalediscope, knowing things he should not know.

---
Third Swing
Spoiler for “Saving Space”:
Name: [REDACTED]
Class: Archer
Master: Tohsaka Rin
Alignment: Lawful Good

Strength: E-
Endurance: E-
Agility: E-
Mana: E
Luck: A
Noble Phantasm: C

Skills
Living Spirit EX Rank:
This replaces Independent Action that most Archer’s have, representing Archer’s nature as a living being summoned as a Servant.
Archer needs no support from his Master to respire Prana or resist the effects of Gaia’s attempts to correct him. However, Archer is unable to exist in this world without a Master to anchor him.

Prodigy B Rank:
The Servant is able to learn at an absolutely prodigous speed provided certain conditions are met about either how the knowledge is gained or the kind of knowledge.
When Archer is being taught a skill, he learns 40 times faster than a normal person.

Encyclopedic Knowledge C Rank:
A result of his Prodigy skill over the course of his life, Archer has a wide range of knowledge to draw from.

Thaumaturgy E Rank:
A very basic understanding of modern Thaumaturgy.

Arcane Language E Rank:
A lesser form of the Divine Language from the Age of the Gods. It requires far more words and speech to achieve the same effect, though it is by practice stored within the mind of the spellcaster.
At this level, it reduces the effective casting time of selected spells by two verses to a minimum of a single line.


Noble Phantasms
Impossible Knowledge B Rank:
Archer bears knowledge from the depths of the Kalediscope, knowing things he should not know.

Vibroblade D Rank Anti-Personnel
An extremely hard sword that vibrates at an insane speed, allowing it to chainsaw its way through many things.

Blaster Weaponry C Rank Anti Personnel
Powerful weaponry from a possible far flung future or distant past, they fire concentrated blasts of plasma which are effectively B rank attacks in of themselves. The phantasm’s rank is ‘only’ C due to the harsh ammunition limits of the weapons while used at this power setting.


---
Fourth Swing
Spoiler for “Saving Space”:
Name: [REDACTED]
Class: Archer
Master: Tohsaka Rin
Alignment: Lawful Good

Strength: E
Endurance: E
Agility: E
Mana: E
Luck: A
Noble Phantasm: C

Skills
Living Spirit EX Rank:
This replaces Independent Action that most Archer’s have, representing Archer’s nature as a living being summoned as a Servant.
Archer needs no support from his Master to respire Prana or resist the effects of Gaia’s attempts to correct him. However, Archer is unable to exist in this world without a Master to anchor him.

Prodigy B Rank:
The Servant is able to learn at an absolutely prodigous speed provided certain conditions are met about either how the knowledge is gained or the kind of knowledge.
When Archer is being taught a skill, he learns 40 times faster than a normal person.

Encyclopedic Knowledge C Rank:
A result of his Prodigy skill over the course of his life, Archer has a wide range of knowledge to draw from.

Thaumaturgy E Rank:
A very basic understanding of modern Thaumaturgy.

Arcane Language D Rank:
A lesser form of the Divine Language from the Age of the Gods. It requires far more words and speech to achieve the same effect, though it is by practice stored within the mind of the spellcaster.
At this level, it reduces the effective casting time of selected spells by four verses to a minimum of a single line.

Weaponmaster A Rank:
Archer magically resonates with any weapon he wields, and may lay claim to any weapon he touches. While wielding a weapon, he increases all of his physical stats and skill by half a rank. This is already accounted for in his statline as his ever-present armor counts as a weapon.


Noble Phantasms
Impossible Knowledge B Rank:
Archer bears knowledge from the depths of the Kalediscope, knowing things he should not know.

Future Arsenal C Rank Anti-Personnel
A set of weapons from a possible future or the far flung past, they include a variety of individually powerful weapons.
Including vibroblades, extremely hard swords that vibrates at insane speeds, allowing them to chainsaw their way through many things.
It also includes ranged weapons which fire concentrated blasts of plasma which are effectively B rank attacks in of themselves.

Lightsaber A Rank Anti Personnel
An unimaginably powerful cutting weapon, a blazing hot monomolecular chainsaw. This weapon is unimaginably powerful and only magic can stop its cut.

Babbo C Rank Anti-Unit
A sentient hammer and flail combination, Babbo is capable of changing his size and mass in an instant, up to the size of a house. The users strength for the purposes of using Babbo is treated as one rank higher.

Derflinger B Rank Anti-Magic, Anti-Personnel
An ancient blade, having seen six thousand years of use, Derflinger is one of the greatest anti-magic blades to ever exist, drinking in the power of any spell of A rank or less. Effects such as Reality Marbles, Sorcery, and Marble Phantasms are unable to be affected.

---
Fifth Swing
Spoiler for “Saving Space”:
Name: [REDACTED]
Class: Archer
Master: Tohsaka Rin
Alignment: Lawful Good

Strength: E
Endurance: E
Agility: E
Mana: E
Luck: A
Noble Phantasm: B

Skills
Living Spirit EX Rank:
This replaces Independent Action that most Archer’s have, representing Archer’s nature as a living being summoned as a Servant.
Archer needs no support from his Master to respire Prana or resist the effects of Gaia’s attempts to correct him. However, Archer is unable to exist in this world without a Master to anchor him.

Prodigy B Rank:
The Servant is able to learn at an absolutely prodigous speed provided certain conditions are met about either how the knowledge is gained or the kind of knowledge.
When Archer is being taught a skill, he learns 40 times faster than a normal person.

Reservoir of Knowledge B Rank:
Archer has a massive pool of knowledge and skills to draw from. It can reasonably be assumed that he is able to perform any learnable skill at D rank. He is able to use the following skills at C rank: Riding, Eye of the Mind (True), Presence Concealment, Territory Creation, Clairvoyance, Instinct, and Military Tactics.

Thaumaturgy D Rank:
A basic understanding of modern Thaumaturgy.

Arcane Language D Rank:
A lesser form of the Divine Language from the Age of the Gods. It requires far more words and speech to achieve the same effect, though it is by practice stored within the mind of the spellcaster.
At this level, it reduces the effective casting time of selected spells by four verses to a minimum of a single line.

Weaponmaster A Rank:
Archer magically resonates with any weapon he wields, and may lay claim to any weapon he touches. While wielding a weapon, he increases all of his physical stats and skill by half a rank. This is already accounted for in his statline as his ever-present armor counts as a weapon.


Noble Phantasms
Armor of the Traveler D Rank Support
A powerful suit of armor, it reduces the power of any elemental based attack by two ranks. It also has a barrier that, when activated, allows Archer to ignore any attack of only E rank. An attack that pierces this barrier has its power reduced by one rank while reducing power of the protection by half a rank.

Impossible Knowledge B Rank:
Archer bears knowledge from the depths of the Kalediscope, knowing things he should not know.

Future Arsenal C Rank Anti-Personnel
A set of weapons from a possible future or the far flung past, they include a variety of individually powerful weapons.
Including vibroblades, extremely hard swords that vibrates at insane speeds, allowing them to chainsaw their way through many things.
It also includes ranged weapons which fire concentrated blasts of plasma which are effectively B rank attacks in of themselves.

Lightsaber A Rank Anti Personnel
An unimaginably powerful cutting weapon, a blazing hot monomolecular chainsaw. This weapon is unimaginably powerful and only magic can stop its cut.

Babbo C Rank Anti-Unit
A sentient hammer and flail combination, Babbo is capable of changing his size and mass in an instant, up to the size of a house. The users strength for the purposes of using Babbo is treated as one rank higher.

Derflinger B Rank Anti-Magic, Anti-Personnel
An ancient blade, having seen six thousand years of use, Derflinger is one of the greatest anti-magic blades to ever exist, drinking in the power of any spell of A rank or less. Effects such as Reality Marbles, Sorcery, and Marble Phantasms are unable to be affected.

---
Sixth Swing
Spoiler for “Saving Space”:
Name: [REDACTED]
Class: Archer
Master: Tohsaka Rin
Alignment: Lawful Good

Strength: D
Endurance: D
Agility: E
Mana: E
Luck: A
Noble Phantasm: B

Skills
Living Spirit EX Rank:
This replaces Independent Action that most Archer’s have, representing Archer’s nature as a living being summoned as a Servant.
Archer needs no support from his Master to respire Prana or resist the effects of Gaia’s attempts to correct him. However, Archer is unable to exist in this world without a Master to anchor him.

Prodigy B Rank:
The Servant is able to learn at an absolutely prodigous speed provided certain conditions are met about either how the knowledge is gained or the kind of knowledge.
When Archer is being taught a skill, he learns 40 times faster than a normal person.

Reservoir of Knowledge B Rank:
Archer has a massive pool of knowledge and skills to draw from. It can reasonably be assumed that he is able to perform any learnable skill at D rank. He is able to use the following skills at C rank: Riding, Eye of the Mind (True), Presence Concealment, Territory Creation, Clairvoyance, Instinct, and Military Tactics.

Thaumaturgy D Rank:
A basic understanding of modern Thaumaturgy.

Arcane Language C Rank:
A lesser form of the Divine Language from the Age of the Gods. It requires far more words and speech to achieve the same effect, though it is by practice stored within the mind of the spellcaster.
At this level, it reduces the effective casting time of selected spells by five verses to a minimum of a single line.

Item Creation C Rank
Archer can create reasonably powerful Mystic Codes

Divinity D Rank
While himself not a demigod, Archer stole the spark of divinity from a powerful Demigod of Murder.

Weaponmaster A Rank:
Archer magically resonates with any weapon he wields, and may lay claim to any weapon he touches. While wielding a weapon, he increases all of his physical stats and skill by half a rank. This is already accounted for in his statline as his ever-present armor counts as a weapon.


Noble Phantasms
Armor of the Traveler B Rank Support
A powerful suit of armor that combines technology from various potential futures and significant magic to defend and enhance its wearer. It reduces the power of any elemental or physical based attack by two ranks, physical attacks drain some of the energy of the armor. Smaller, faster items such as bullets are affected even more, reduce the power of all arrows and bullets by three ranks.
It also has a barrier that, when activated, allows Archer to ignore any attack of only E rank. An attack that pierces this barrier has its power reduced by one rank while reducing power of the protection by half a rank. This final barrier is affected after the others.

Impossible Knowledge B Rank:
Archer bears knowledge from the depths of the Kalediscope, knowing things he should not know.

Arsenal of the Traveler D - B Rank Anti-Personnel
A set of weapons from a possible future or the far flung past, they include a variety of individually powerful weapons. It includes vibroblades, mass driver weapons that fire tiny slugs of metal at hypersonic velocities, and weapons that can fire concentrated blasts of plasma.

Lightsaber A Rank Anti-Personnel
An unimaginably powerful cutting weapon, a blazing hot monomolecular chainsaw. This weapon is unimaginably powerful and only magic can stop its cut.

Babbo C Rank Anti-Unit
A sentient hammer and flail combination, Babbo is capable of changing his size and mass in an instant, up to the size of a house. The users strength for the purposes of using Babbo is treated as one rank higher.

Derflinger B Rank Anti-Magic, Anti-Personnel
An ancient blade, having seen six thousand years of use, Derflinger is one of the greatest anti-magic blades to ever exist, drinking in the power of any spell of A rank or less. Effects such as Reality Marbles, Sorcery, and Marble Phantasms are unable to be affected.

---
Seventh Swing
Spoiler for “Saving Space”:
Name: [REDACTED]
Class: Archer
Master: Tohsaka Rin
Alignment: Lawful Good

Strength: D
Endurance: D
Agility: D
Mana: E
Luck: E (A)
Noble Phantasm: A

Skills
Living Spirit EX Rank:
This replaces Independent Action that most Archer’s have, representing Archer’s nature as a living being summoned as a Servant.
Archer needs no support from his Master to respire Prana or resist the effects of Gaia’s attempts to correct him. However, Archer is unable to exist in this world without a Master to anchor him.

Prodigy B Rank:
The Servant is able to learn at an absolutely prodigous speed provided certain conditions are met about either how the knowledge is gained or the kind of knowledge.
When Archer is being taught a skill, he learns 40 times faster than a normal person.

Reservoir of Knowledge B Rank:
Archer has a massive pool of knowledge and skills to draw from. It can reasonably be assumed that he is able to perform any learnable skill at D rank. He is able to use the following skills at C rank: Riding, Eye of the Mind (True), Presence Concealment, Territory Creation, Clairvoyance, Instinct, and Military Tactics.

Thaumaturgy E Rank:
A very basic understanding of modern Thaumaturgy.

Arcane Language D Rank:
A lesser form of the Divine Language from the Age of the Gods. It requires far more words and speech to achieve the same effect, though it is by practice stored within the mind of the spellcaster.
At this level, it reduces the effective casting time of selected spells by five verses to a minimum of a single line.

Item Creation B Rank
Archer can create powerful Mystic Codes

Divinity D Rank
While himself not a demigod, Archer stole the spark of divinity from a powerful Demigod of Murder.

Weaponmaster A Rank:
Archer magically resonates with any weapon he wields, and may lay claim to any weapon he touches. While wielding a weapon, he increases all of his physical stats and skill by half a rank. This is already accounted for in his statline as his ever-present armor counts as a weapon.


Noble Phantasms
Armor of the Traveler B Rank Support
A powerful suit of armor that combines technology from various potential futures and significant magic to defend and enhance its wearer. It reduces the power of any elemental or physical based attack by two ranks, physical attacks drain some of the energy of the armor. Smaller, faster items such as bullets are affected even more, reduce the power of all arrows and bullets by three ranks.
It also has a barrier that, when activated, allows Archer to ignore any attack of only E rank. An attack that pierces this barrier has its power reduced by one rank while reducing power of the protection by half a rank. This final barrier is affected after the others.

Impossible Knowledge B Rank:
Archer bears knowledge from the depths of the Kalediscope, knowing things he should not know.

Arsenal of the Traveler D - B Rank Anti-Personnel
A set of weapons from a possible future or the far flung past, they include a variety of individually powerful weapons. It includes vibroblades, mass driver weapons that fire tiny slugs of metal at hypersonic velocities, weapons that can fire concentrated blasts of plasma as well as a variety of magical weapons.

Lightsaber A Rank Anti-Personnel
An unimaginably powerful cutting weapon, a blazing hot monomolecular chainsaw. This weapon is unimaginably powerful and only magic can stop its cut.

Babbo C Rank Anti-Unit
A sentient hammer and flail combination, Babbo is capable of changing his size and mass in an instant, up to the size of a house. The users strength for the purposes of using Babbo is treated as one rank higher.

Derflinger B Rank Anti-Magic, Anti-Personnel
An ancient blade, having seen six thousand years of use, Derflinger is one of the greatest anti-magic blades to ever exist, drinking in the power of any spell of A rank or less. Effects such as Reality Marbles, Sorcery, and Marble Phantasms are unable to be affected.

Fateless A Rank Anti-Fate
Archer is utterly immune to the powers of Fate, Destiny, and Luck. No effect drawing on these can touch him unless he chooses otherwise. Increase the power of his attacks against those particularly bound by Fate by one rank.
Archer has no luck one way or the other, represented by his E-rank Luck stat. But he may choose to have whatever luck rating he desires when facing a Luck Check.

---
Eighth Swing
Spoiler for “Saving Space”:
Name: [REDACTED]
Class: Archer
Master: Tohsaka Rin
Alignment: Lawful Good

Strength: D (C)
Endurance: C
Agility: D (C)
Mana: E (B)
Luck: E (A)
Noble Phantasm: A

Skills
Living Spirit EX Rank:
This replaces Independent Action that most Archer’s have, representing Archer’s nature as a living being summoned as a Servant.
Archer needs no support from his Master to respire Prana or resist the effects of Gaia’s attempts to correct him. However, Archer is unable to exist in this world without a Master to anchor him.

Magic Resistance B Rank

Prodigy B Rank:
The Servant is able to learn at an absolutely prodigous speed provided certain conditions are met about either how the knowledge is gained or the kind of knowledge.
When Archer is being taught a skill, he learns 40 times faster than a normal person.

Reservoir of Knowledge A Rank:
Archer has a massive pool of knowledge and skills to draw from. It can reasonably be assumed that he is able to perform any learnable skill at D rank. He is able to use the following skills at B rank: Riding, Eye of the Mind (True), Presence Concealment, Territory Creation, Clairvoyance, Instinct, and Military Tactics.

Thaumaturgy C Rank:
A solid understanding of modern Thaumaturgy.

Arcane Language C Rank:
A lesser form of the Divine Language from the Age of the Gods. It requires far more words and speech to achieve the same effect, though it is by practice stored within the mind of the spellcaster.
At this level, it reduces the effective casting time of selected spells by Six verses to a minimum of a single line.

Item Creation A+ Rank
Archer can create B rank Noble Phantasms provided the time and materials.

Divinity D Rank
While himself not a demigod, Archer stole the spark of divinity from a powerful Demigod of Murder.

Weaponmaster A Rank:
Archer magically resonates with any weapon he wields, and may lay claim to any weapon he touches. While wielding a weapon, he increases all of his physical stats and skill by half a rank. This is already accounted for in his statline as his ever-present armor counts as a weapon.

Battle Continuation A Rank
While Lancer’s represents his determination to never give up and Berserkers represents his ability to not die, Archer’s represents a combination of his resilient body and his intense regenerative abilities. Any wound that is not decisively fatal will be healed within a day unless it bypasses his regeneration. Dragon-Bane weapons, weapons of sunlight or purifying weapons bypass his regeneration.

Noble Phantasms
Armor of the Traveler A+ Rank Support
One of the most powerful Defensive and Support Phantasms in existence, this suit of armor combines technology from various potential futures and significant magic to defend and enhance its wearer. It reduces the power of any elemental or physical based attack by three ranks, physical attacks drain some of the energy of the armor. Smaller, faster items such as bullets are affected even more, reduce the power of all arrows and bullets by four ranks.
The armor can create a barrier of crystalized Mana around the wearer, creating glowing runic inscriptions upon the air. The power of this barrier is based on the amount of mana in the atmosphere around them. In Fuyuki City or other Leyline areas, it reduces the power of all attacks by one rank. In areas of normal prana distribution, it’s reduced by half a rank.
The armor’s final barrier is one that, when activated, allows Archer to ignore any attack of D Rank or lower. An attack that pierces this barrier has its power reduced by one rank while reducing power of the protection by half a rank.
The armor proper is nearly indestructible. While it doesn’t stop all damage, it reduces all incoming damage significantly, E rank attacks can barely be felt.
The armor also increases its wearers’ Strength and Agility by one rank (Noted in his statline).
In addition to its numerous lesser effects, the armor may shift its appearance at a minimal prana cost, appearing to all natural senses to be its new form, but it's protections and weight do not change.

Barrier Shield B Rank Defensive
Based on the same defensive principles as his armor, the Barrier Shield is a powerful Defensive Phantasm. The barriers it generates are identical to those the armor does, though only a plane of force rather than an all-encompassing barrier. Combined with his Armor of the Traveler, no attack may harm him.

Impossible Knowledge B Rank
Archer bears knowledge from the depths of the Kalediscope, knowing things he should not know.

Eyes of the Demon C Rank Support
Archer's eyes pierce through all illusions regardless of their rank and allow him to perform D-rank Hypnosis or D-Rank Stat reduction on any that meet his gaze.

Arsenal of the Traveler D - A Rank Anti-Personnel
An arsenal of weapons collected from the depths of the Kalediscope and crafted by Archer’s own hands. Weapons from potential future and Ages of the Gods, weapons of advanced technology and powerful magic.
Some standouts in this arsenal include Derflinger, the Null Magic sword, Babbo, the Hammer and Flail, the Widowmaker, a rifle that fires slugs of metal at hypersonic speeds, Deadeye, the plasma sniper that fires concentrated blasts of superheated plasma, and Carsomyr, a powerful holy blade.

Arsenal Bow A Rank Anti Personnel
This massive recurve bow stands as tall as Archer himself and its center is far bulkier than normal. Any arrow fired from this bow flies at an astounding speed, few arrows can even survive the hypersonic transit. Anything fired by the bow also swerves around obstacles as it seeks its target. This bow is used by Archer to fire blades from his Arsenal of the Traveler at his foes like Arrows.

Interitus A Rank Anti-Unit
The single greatest Weapon Phantasm that Archer possesses. It is a sword designed by Archer, for Archer. It is an extremely strong and dense material mixed with a fraction of Starmetal, several times heavier than a normal sword, it is suffused with prana, forged in dragon fire, with liquid Prana runes worked into its length and was quenched in his own tainted blood.
The blade vibrates faster than the eye can see at a microscopic level, the sword tearing through anything it hits like a chainsaw. It hums and moans while drawn and swung, but when it cuts it screams like twisting metal and tortured souls.
The sword is unholy, tainted by his blood, and should any other attempt to wield the sword, it shall consume a portion of the wielders health, and it is strongest in his hands. The blade reeks of hatred, enhanced again and again to be the bane of various beings and powered by its’ tainted nature and its wielders instinctive hunger it has been suffused with both. That which would harm, that which is corrupt, these are the things the blade particularly hates and seeks to destroy and consume. Even as an Unholy blade, it is also powerful against other Unholy weapons as it consumes their power.
However, while the swords’ core is the concept of “Projection and Amplification of Energy”, the weapon is a crystallization of Archers’ travels through the Kalediscope, a weapon of “Beyond”, beyond destruction, beyond time and space, beyond the Earth itself. As such, it is a weapon capable of countering Ea with its own concepts.
Its greatest power is when invoked, flooded with Archers’ Od and the surrounding Mana, it converts it all into a destructive wave of energy.

Fateless A Rank Anti-Fate
Archer is utterly immune to the powers of Fate, Destiny, and Luck. No effect drawing on these can touch him unless he chooses otherwise. Increase the power of his attacks against those particularly bound by Fate by one rank.
Archer has no luck one way or the other, represented by his E-rank Luck stat. But he may choose to have whatever luck rating he desires when facing a Luck Check.
---
Ninth Swing
Spoiler for “Saving Space”:
Name: [REDACTED]
Class: Archer
Master: Tohsaka Rin
Alignment: Lawful Good

Strength: D (C)
Endurance: C
Agility: D (C)
Mana: D (A)
Luck: E (A)
Noble Phantasm: A++

Skills
Living Spirit EX Rank:
This replaces Independent Action that most Archer’s have, representing Archer’s nature as a living being summoned as a Servant.
Archer needs no support from his Master to respire Prana or resist the effects of Gaia’s attempts to correct him. However, Archer is unable to exist in this world without a Master to anchor him.

Magic Resistance B Rank

Prodigy B Rank:
The Servant is able to learn at an absolutely prodigous speed provided certain conditions are met about either how the knowledge is gained or the kind of knowledge.
When Archer is being taught a skill, he learns 40 times faster than a normal person.

Reservoir of Knowledge A Rank:
Archer has a massive pool of knowledge and skills to draw from. It can reasonably be assumed that he is able to perform any learnable skill at D rank. He is able to use the following skills at B rank: Riding, Eye of the Mind (True), Presence Concealment, Territory Creation, Clairvoyance, Instinct, and Military Tactics.

Traveler’s Magic B Rank:
Archer has a solid understanding of many different forms of magic of many different disciplines. Archer may use the following forms of Magic at rank C: Thaumaturgy, Rune Magic, Arcane Language, Mana Manipulation, and Fade Magic. While his raw Prana is not high, his effective Mana is many times greater than what he can store as noted in his statline.

Item Creation EX
Archer can create A rank Noble Phantasms provided the time and materials.

Divinity D Rank
While himself not a demigod, Archer stole the spark of divinity from a powerful Demigod of Murder.

Weaponmaster A Rank:
Archer magically resonates with any weapon he wields, and may lay claim to any weapon he touches. While wielding a weapon, he increases all of his physical stats and skill by half a rank. This is already accounted for in his statline as his ever-present armor counts as a weapon.

Battle Continuation A Rank
While Lancer’s represents his determination to never give up and Berserkers represents his ability to not die, Archer’s represents a combination of his resilient body and his intense regenerative abilities. Any wound that is not decisively fatal will be healed within a day unless it bypasses his regeneration. Dragon-Bane weapons, weapons of sunlight or purifying weapons bypass his regeneration.

Transformation EX Rank
Archer can transform into one, and only one other form. That of a Dragon. In this form, Archer is unable to use his Noble Phantasms other than Fateless and most of his Skills are useless, but his Strength, Agility, Endurance, and Mana are all EX rated.

Noble Phantasms
Armor of the Traveler A+ Rank Support
One of the most powerful Defensive and Support Phantasms in existence, this suit of armor combines technology from various potential futures and significant magic to defend and enhance its wearer. It reduces the power of any elemental or physical based attack by three ranks, physical attacks drain some of the energy of the armor. Smaller, faster items such as bullets are affected even more, reduce the power of all arrows and bullets by four ranks.
The armor can create a barrier of crystalized Mana around the wearer, creating glowing runic inscriptions upon the air. The power of this barrier is based on the amount of mana in the atmosphere around them. In Fuyuki City or other Leyline areas, it reduces the power of all attacks by one rank. In areas of normal prana distribution, it’s reduced by half a rank.
The armor’s final barrier is one that, when activated, allows Archer to ignore any attack of D Rank or lower. An attack that pierces this barrier has its power reduced by one rank while reducing power of the protection by half a rank.
The armor proper is nearly indestructible. While it doesn’t stop all damage, it reduces all incoming damage significantly, E rank attacks can barely be felt.
The armor also increases its wearers’ Strength and Agility by one rank (Noted in his statline).
In addition to its numerous lesser effects, the armor may shift its appearance at a minimal prana cost, appearing to all natural senses to be its new form, but it's protections and weight do not change.

Barrier Shield B Rank Defensive
Based on the same defensive principles as his armor, the Barrier Shield is a powerful Defensive Phantasm. The barriers it generates are identical to those the armor does, though only a plane of force rather than an all-encompassing barrier. Combined with his Armor of the Traveler, no attack may harm him.

Impossible Knowledge B Rank
Archer bears knowledge from the depths of the Kalediscope, knowing things he should not know.

Eyes of the Demon C Rank Support
Archer's eyes pierce through all illusions regardless of their rank and allow him to perform D-rank Hypnosis or D-Rank Stat reduction on any that meet his gaze.

Arsenal of the Traveler D - A Rank Anti-Personnel
An arsenal of weapons collected from the depths of the Kalediscope and crafted by Archer’s own hands. Weapons from potential future and Ages of the Gods, weapons of advanced technology and powerful magic.
Some standouts in this arsenal include Derflinger, the Null Magic sword, Babbo, the Hammer and Flail, the Widowmaker, a rifle that fires slugs of metal at hypersonic speeds, Deadeye, the plasma sniper that fires concentrated blasts of superheated plasma, and Carsomyr, a powerful holy blade.

Arsenal Bow A Rank Anti Personnel
This massive recurve bow stands as tall as Archer himself and its center is far bulkier than normal. Any arrow fired from this bow flies at an astounding speed, few arrows can even survive the hypersonic transit. Anything fired by the bow also swerves around obstacles as it seeks its target. This bow is used by Archer to fire blades from his Arsenal of the Traveler at his foes like Arrows.

Interitus A Rank Anti-Unit
The single greatest Weapon Phantasm that Archer possesses. It is a sword designed by Archer, for Archer. It is an extremely strong and dense material mixed with a fraction of Starmetal, several times heavier than a normal sword, it is suffused with prana, forged in dragon fire, with liquid Prana runes worked into its length and was quenched in his own tainted blood.
The blade vibrates faster than the eye can see at a microscopic level, the sword tearing through anything it hits like a chainsaw. It hums and moans while drawn and swung, but when it cuts it screams like twisting metal and tortured souls.
The sword is unholy, tainted by his blood, and should any other attempt to wield the sword, it shall consume a portion of the wielders health, and it is strongest in his hands. The blade reeks of hatred, enhanced again and again to be the bane of various beings and powered by its’ tainted nature and its wielders instinctive hunger it has been suffused with both. That which would harm, that which is corrupt, these are the things the blade particularly hates and seeks to destroy and consume. Even as an Unholy blade, it is also powerful against other Unholy weapons as it consumes their power.
However, while the swords’ core is the concept of “Projection and Amplification of Energy”, the weapon is a crystallization of Archers’ travels through the Kalediscope, a weapon of “Beyond”, beyond destruction, beyond time and space, beyond the Earth itself. As such, it is a weapon capable of countering Ea with its own concepts.
Its greatest power is when invoked, flooded with Archers’ Od and the surrounding Mana, it converts it all into a destructive wave of energy.

Fateless A Rank Anti-Fate
Archer is utterly immune to the powers of Fate, Destiny, and Luck. No effect drawing on these can touch him unless he chooses otherwise. Increase the power of his attacks against those particularly bound by Fate by one rank.
Archer has no luck one way or the other, represented by his E-rank Luck stat. But he may choose to have whatever luck rating he desires when facing a Luck Check.

---
Tenth Swing
Spoiler for “Saving Space”:
Name: [REDACTED]
Class: Archer
Master: Tohsaka Rin
Alignment: Lawful Good

Stats:
Strength: C+
Endurance: B+
Agility: C+
Mana: C (A+)
Luck: E (A)
Noble Phantasm: EX

Skills
Living Spirit EX Rank:
This replaces Independent Action that most Archer’s have, representing Archer’s nature as a living being summoned as a Servant.
Archer needs no support from his Master to respire Prana or resist the effects of Gaia’s attempts to correct him. However, Archer is unable to exist in this world without a Master to anchor him.

Magic Resistance A Rank

Prodigy B Rank:
The Servant is able to learn at an absolutely prodigous speed provided certain conditions are met about either how the knowledge is gained or the kind of knowledge.
When Archer is being taught a skill, he learns 40 times faster than a normal person.

Reservoir of Knowledge A+ Rank:
Archer has a massive pool of knowledge and skills to draw from. It can reasonably be assumed that he is able to perform any learnable skill at C rank. He is able to use the following skills at A rank: Riding, Eye of the Mind (True), Presence Concealment, Instinct, and Military Tactics.

Traveler’s Magic EX Rank:
Archer has a solid understanding of many different forms of magic of many different disciplines and is considered an Archmage in many worlds.
While the amount of prana he has available is relatively small, he can do things with it that would boggle the minds of even Mages from the Age of Gods.
This Skill represents Archer possessing the following skills at A rank: Territory Creation, Thaumaturgy, Rune Magic, Arcane Language, Mana Manipulation, Fade Magic, Clairvoyance, His effective Mana rating is much higher than his actual listing and is noted in his statline.

Item Creation EX
Archer can create A rank Noble Phantasms provided the time and materials.

Divinity D Rank
While himself not a demigod, Archer stole the spark of divinity from a powerful Demigod of Murder.

Weaponmaster A Rank:
Archer magically resonates with any weapon he wields, and may lay claim to any weapon he touches. While wielding a weapon, he increases all of his physical stats and skill by half a rank. This is already accounted for in his statline as his ever-present armor counts as a weapon.

Battle Continuation A+ Rank
While Lancer’s represents his determination to never give up and Berserkers represents his ability to not die, Archer’s represents a combination of his resilient body and his intense regenerative abilities. Any wound that is not decisively fatal will be healed within a day unless it bypasses his regeneration. Dragon-Bane weapons, weapons of sunlight or purifying weapons bypass his regeneration.
Uniquely, the only truly fatal blow for Archer is a blow to the head. Archer has multiple hearts that may be damaged or destroyed without damaging his spiritual core.

Transformation EX Rank
Archer can transform into one, and only one other form. That of a Dragon. In this form, Archer is unable to use his Noble Phantasms other than Fateless and most of his Skills are useless, but his Strength, Agility, Endurance, and Mana are all EX rated.

Noble Phantasms
Armor of the Traveler EX Rank Support
One of the most powerful Defensive and Support Phantasms to ever exist, this suit of armor combines magic from the Age of Gods and technology from both far flung potential futures and distant pasts. It is the greatest work of the King of All Craftsmen, and it shows.
Any attack with a physical presence in the world has its power reduced by four ranks as its power is converted harmlessly into light. Additionally, the power of any elemental or physical attack is reduced by a further three ranks as they are stopped by azure ripples in space.
The armor has a final barrier, a combination of mighty technology and powerful magic. Crystalizing Mana and plasma around the wearer, creating a glowing field and runic inscriptions around them while active. In Fuyuki City or other Leyline areas, it allows Archer to ignore any attack of C rank or lower. An attack that pierces this defense has its power reduced by 3 ranks, but reduces the strength of this barrier by half a rank. In areas of normal prana distribution, the power of this defense is reduced
The armor proper is nearly indestructible; any attack of D rank after piercing his shields simply fails to affect him. It reduces the power of any attack that hits Archer by two ranks.
The armor also increases its wearers’ physical stats by one rank.
In addition to its numerous lesser effects, the armor may shift its appearance at a minimal prana cost, appearing to all natural senses to be its new form, but it's protections and weight do not change.

Barrier Shield A+ Rank Defensive
Based on the same defensive principles as his armor, the Barrier Shield is an extremely powerful defensive phantasm in of itself. Creating a plane of various crystalized forces in front of the shield proper. The shields reduce the power of any attack with a physical presence in the world by a total of seven ranks, any attack of D rank or less that pierces that simply fails to go further and reduces its power by two ranks. The shield itself has A Rank magic resistance which stacks with Archers own.
Unlike his armor, the Barrier shield may spread its barriers to encompass a much larger area rather than just the user.
The shield itself is very large and heavy, being nearly 60 cm in diameter, made of nearly indestructible material, it is able to witstand absolutely tremendous forces and can be used as a D rank weapon in of itself with its sharpened edges.

Impossible Knowledge B Rank
Archer bears knowledge from the depths of the Kalediscope, knowing things he should not know.

Eyes of the Demon C Rank Support
Archer's eyes pierce through all illusions regardless of their rank and allow him to perform D-rank Hypnosis or D-Rank Stat reduction on any that meet his gaze.

Arsenal of the Traveler D – A+ Rank Anti-Personnel
An arsenal of weapons collected from the depths of the Kalediscope and crafted by Archer’s own hands. Weapons from potential future and Ages of the Gods, weapons of advanced technology and powerful magic.
Some standouts in this arsenal include Derflinger, the Null Magic sword, Babbo, the Hammer and Flail, the Widowmaker, a rifle that fires slugs of metal at hypersonic speeds, Deadeye, the plasma sniper that fires concentrated blasts of superheated plasma, and Carsomyr, a powerful holy blade.

Arsenal Bow A+ Rank Anti Personnel
This massive recurve bow stands as tall as Archer himself and its center is far bulkier than normal. Any arrow fired from this bow flies at an astounding speed, few arrows can even survive the hypersonic transit. Anything fired by the bow also swerves around obstacles as it seeks its target. This bow is used by Archer to fire blades from his Arsenal of the Traveler at his foes like Arrows.

Interitus A Rank Anti-Unit
The single greatest Weapon Phantasm that Archer possesses. It is a sword designed by Archer, for Archer. It is an extremely strong and dense material mixed with a fraction of Starmetal, several times heavier than a normal sword, it is suffused with prana, forged in dragon fire, with liquid Prana runes worked into its length and was quenched in his own tainted blood.
The blade vibrates faster than the eye can see at a microscopic level, the sword tearing through anything it hits like a chainsaw. It hums and moans while drawn and swung, but when it cuts it screams like twisting metal and tortured souls.
The sword is unholy, tainted by his blood, and should any other attempt to wield the sword, it shall consume a portion of the wielders health, and it is strongest in his hands. The blade reeks of hatred, enhanced again and again to be the bane of various beings and powered by its’ tainted nature and its wielders instinctive hunger it has been suffused with both. That which would harm, that which is corrupt, these are the things the blade particularly hates and seeks to destroy and consume. Even as an Unholy blade, it is also powerful against other Unholy weapons as it consumes their power.
However, while the swords’ core is the concept of “Projection and Amplification of Energy”, the weapon is a crystallization of Archers’ travels through the Kalediscope, a weapon of “Beyond”, beyond destruction, beyond time and space, beyond the Earth itself. As such, it is a weapon capable of countering Ea with its own concepts.
Its greatest power is when invoked, flooded with Archers’ Od and the surrounding Mana, it converts it all into a destructive wave of energy.

Fateless A Rank Anti-Fate
Archer is utterly immune to the powers of Fate, Destiny, and Luck. No effect drawing on these can touch him unless he chooses otherwise. Increase the power of his attacks against those particularly bound by Fate by one rank.
Archer has no luck one way or the other, represented by his E-rank Luck stat. But he may choose to have whatever luck rating he desires when facing a Luck Check.

Cherry Lover

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Re: Questions thread
« Reply #162 on: February 12, 2014, 01:24:50 PM »
Whether or not he is a Heroic Spirit shouldn't depend on his stats, and nor should whether he is put into a class container. I would say he would never be a Heroic Spirit (because he's not from the Throne) but would still be placed into a class container from the very beginning (because anyone summoned necessarily must be).

Andoriol

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Re: Questions thread
« Reply #163 on: February 12, 2014, 03:25:31 PM »
Obviously he's never really a Heroic Spirit (He's alive even more so than Saber), but I guess a better way to phrase that part of the question is "When would you stop looking at him funny for being summoned?"

He'd always be assigned a Class Container, but I'm concerned about when his 'true' stats would start being 'squeezed' and limited by that container. Because by the 10th Swing, he's definitely overpowered for a Servant. True Heroic Spirits are limited by their Class Container when summoned, and initially, this guy isn't powerful enough when summoned to be limited (and I dislike the concept that people are 'empowered' when they are summoned). At what point do you think he would start to be limited by it?  :)

Cherry Lover

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Re: Questions thread
« Reply #164 on: February 12, 2014, 03:35:39 PM »
Well, in a sense it's always "funny" that he'd be summoned, because he's not a hero. I guess the main question is when Rin would go from facepalming over how shit a job she did of the summoning to thinking "OK, this isn't too bad", and given that it's Rin I suspect that would be pretty late on....

As for the container "limiting" them, it's not quite that simple. Heracles was able to have rank A everything, for example. Similarly, Archer EMIYA may be a little more powerful than you'd expect a future Shirou to be (he can stand up to a servant, which isn't something you'd expect from a normal magus), although that may be due to him becoming a CG.