Author Topic: Visual Novel Project  (Read 14877 times)

Alice

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Visual Novel Project
« on: October 16, 2013, 10:45:05 PM »
Alright, so, let's do a VN project together, because VNs are great and awesome and we should make our own.

So here's the rundown on things, and who's doing what. Once we designate someone (or multiple someones) for each role, their name(s) will appear next to the appropriate heading. Also, if we end up having multiple projects, instead of just putting the stats here, I'll just make this OP an index for all the currently running VN projects.

"Name of Project"
Writer(s):
Artist(s):
Programmer(s):
Editor(s):
Music/Sound:
Play-testers:

Basically, first off we need to decide on the nature of the project. Honestly, it sounds a bit odd, but I think an otome wouldn't be a bad idea. Bishojo-esque vns are a dime a dozen. We need something to separate us from the crowd, so to speak. Plus it's nice to have something that caters to the ladies for a change (I'm certainly not biased in any way in this regard. No sir.) Whether it's Type Moon based or not is also a matter for debate.

I may take the position of writer, though I'll leave that open for now too. I can also serve as an artist if we absolutely run out of options.

Other than that, take it away!
« Last Edit: October 18, 2013, 06:37:29 AM by Alice »

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Xamusel

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Re: Visual Novel Project
« Reply #1 on: October 16, 2013, 10:50:32 PM »
Quick question. Would the game be an eroge? Or would we need to wait before we make those?

No, I have nothing against Otome games, but I never played one either.

Alice

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Re: Visual Novel Project
« Reply #2 on: October 16, 2013, 10:55:14 PM »
Otome can be eroge, though it doesn't tend to happen as frequently. I think that'll depend on the writer (or writers), the artist (or artists) and what direction we take with it. We'll see what happens, once we get more feedback and the like. :)

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Xamusel

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Re: Visual Novel Project
« Reply #3 on: October 16, 2013, 11:01:02 PM »
Well... consider me interested. It doesn't mean that I'll be writing this as an eroge, far from it, I'd like to see what this would be like without the erotic content for now.

I vote that we don't turn this particular game into an eroge.

Arch-Magos Winter

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Re: Visual Novel Project
« Reply #4 on: October 16, 2013, 11:27:40 PM »
Making a porn game? Nah, I wouldn't be able to keep a straight face writing the damn thing.

An Otome game sounds like a decent pitch, but we could easily go with more of a horror/mystery thing with it.

Here's an idea pitch - You're a necromancer/exorcist, trying to figure out who killed your old mentor, and the circumstances surrounding his death. His spirit was apparently destroyed, so there's no leads there. Basically, you're going to need to rely as much on your ghost sources as you will on good old fashioned detective work. Colorful characters, both dead and living are simultaneously your only sources and primary suspects. Good luck!

Fun fact, Necromancy was originally a concept based around asking the spirits of the dead about the future. Could lead to some fun stuff.

Or you want to know something? I haven't seen a good classic sci-fi story in a while. Blade Runner style Cyberpunk anyone?

Alice

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Re: Visual Novel Project
« Reply #5 on: October 16, 2013, 11:36:05 PM »
Huh, that's an interesting idea. :D ...Really, that reminds me, if we have enough cool ideas, I don't mind creating separate projects for each of them. Programming a VN isn't nearly as difficult as programming other types of games is, so it's possible they could even share a coder, enabling work to be done on multiple projects simultaneously.

Really, we could even fuse the OP pitch and Magos's idea and try having both in the same game. A girl protagonist would be fun regardless for it, really, otome or no, since we don't see female necromancers running around too often in these things.

In other words, I like it. :3

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Xamusel

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Re: Visual Novel Project
« Reply #6 on: October 16, 2013, 11:51:00 PM »
Agreed. I have to say, Magos, you got a great idea there.

Cherry Lover

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Re: Visual Novel Project
« Reply #7 on: October 16, 2013, 11:56:20 PM »
Huh, that's an interesting idea. :D ...Really, that reminds me, if we have enough cool ideas, I don't mind creating separate projects for each of them. Programming a VN isn't nearly as difficult as programming other types of games is, so it's possible they could even share a coder, enabling work to be done on multiple projects simultaneously.

Honestly, I would imagine that the coding would be the same for any possible VN project, so doing multiple projects would be no issue for a coder. Writers, editors, artists etc. would require more work, though.

Arch-Magos Winter

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Re: Visual Novel Project
« Reply #8 on: October 17, 2013, 12:15:17 AM »
Loving the Female Necromancer idea, really was trying to be as gender neutral with this idea as possible. I relish the challenge of writing/editing such a work.

Art is what I see the biggest trouble in obtaining though. I submit that a 'Sin City' style of artwork for this VN idea would likely work the best, mainly black and white with some color thrown in for example, on the Spirits and other such things.

Alice

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Re: Visual Novel Project
« Reply #9 on: October 17, 2013, 01:01:33 AM »
Yeah, getting artists is likely going to be the hardest part. I can draw, but I don't have a ton of confidence in my abilities (though I can at least serve as a concept artist or a back up or something). KAIZA might work, though I'm not for sure if he can replicate the art style you're going for, though I think he definitely has the potential to. We can only see what the man himself has to say about that though.

We can always have someone do some sample art, then try to find an artist to hire and do a Kickstarter or something similar. Now that the forum's public though, we can also try asking around in relevant places and the like.

It depends on what people think is the best approach though. What do you guys think? I could definitely be wrong about how to approach the artist thing after all. ^_^"

Also, if there's any artists lurking around, feel free to speak up! We want you! :3

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Arch-Magos Winter

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Re: Visual Novel Project
« Reply #10 on: October 17, 2013, 01:22:25 AM »
Honestly the style is more a practical choice; its simpler for an artist to do IMO, but I'm not certain.


That and the style just looks friggin awesome.
« Last Edit: October 17, 2013, 01:24:50 AM by Arch-Magos Winter »

Xamusel

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Re: Visual Novel Project
« Reply #11 on: October 17, 2013, 04:03:12 AM »
So... any way for me to help out? Or am I gonna need to do something else in this thread?

Arch-Magos Winter

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Re: Visual Novel Project
« Reply #12 on: October 17, 2013, 04:06:20 AM »
No idea; we're still bouncing ideas around.

Xamusel

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Re: Visual Novel Project
« Reply #13 on: October 17, 2013, 04:12:10 AM »
Thanks for letting me know about that.

Still... is there anything against us working on more than one game as a forum community?

Alice

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Re: Visual Novel Project
« Reply #14 on: October 17, 2013, 04:28:08 AM »
Not at all. I wouldn'tve said that I was willing to make multiple project threads otherwise. :) But yeah, working on multiple VN projects is perfectly fine. We may have a coder doing that for sure anyway, so there's no reason to restrict anyone else in that sense if they're up for it.

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This is my mod voice. ...Most of the time anyway.