Author Topic: Dark Side of the Moon: welcome to the dungeon crawl  (Read 10109 times)

lantzblades

  • Black King of the round table
  • Alter Ego
  • *******
  • Posts: 3676
  • GM
    • View Profile
Dark Side of the Moon: welcome to the dungeon crawl
« on: November 15, 2013, 04:14:57 AM »
Alright well after all the commotion I decided to create a D&D game. While the materials are not yet complete  I'll be giving out the basic details.

the game is most similar to the original dungeons and dragons. I as game master will handle the game's mechanical side (rolling die to determine success or failure as in dungeons and dragons)

no evil characters.

no halflings

no paladins.

the game is set for 2 to 5 players.

Absolutely no player killing or you will be black listed.

health is rolled at level one.

finally

as I have had serious issues with him regarding this subject matter all players are welcome to join EXCEPT Arch.

further details to be announced.

The Man With All The Cute Boats

  • L-lewd
  • Administrator
  • Sentient NPC
  • **********
  • Posts: 957
  • This is too lewd for me, Sir
    • View Profile
Re: Dark Side of the Moon: welcome to the dungeon crawl
« Reply #1 on: November 15, 2013, 04:23:55 AM »
Why no paladins?

lantzblades

  • Black King of the round table
  • Alter Ego
  • *******
  • Posts: 3676
  • GM
    • View Profile
Re: Dark Side of the Moon: welcome to the dungeon crawl
« Reply #2 on: November 15, 2013, 04:56:03 AM »
Alignment arguments, party conflicts and general overlap with fighter and cleric party roles. Plus they cheat out the cleric's restrictions.

Mordalfus Grea

  • NPC
  • ***
  • Posts: 197
    • View Profile
Re: Dark Side of the Moon: welcome to the dungeon crawl
« Reply #3 on: November 15, 2013, 05:35:22 AM »
To tell the truth the only Paladin that comes to my mind in Hellsing's Alexander Anderson.

Though my knowledge of this still of RP is very light.
If you must address me as something, it is not MG! Please address me as Mord if you need to shorten my name

My Other Locations
http://gat-x139.deviantart.com/
http://www.fanfiction.net/~mordalfusgrea

lantzblades

  • Black King of the round table
  • Alter Ego
  • *******
  • Posts: 3676
  • GM
    • View Profile
Re: Dark Side of the Moon: welcome to the dungeon crawl
« Reply #4 on: November 15, 2013, 05:48:11 AM »
Think high fantasy  mord. Guys in armour with swords and shields

Arch-Magos Winter

  • The Machine Prophet
  • Servant
  • ******
  • Posts: 2349
  • Techpriest of Beasts Lair
    • View Profile
Re: Dark Side of the Moon: welcome to the dungeon crawl
« Reply #5 on: November 15, 2013, 07:20:40 AM »
OK, I'll bite, why no Paladins? If it's because "Oh, they're broken," well, Clerics are far, far, FAR, more broken. And Alignment? Dude, if this is 3.5, Lawful Good doesn't mean lawful stupid for that matter, and you could always go with the 4e clause that a paladin of a deity is the same alignment of that deity. And if there AREN'T any evil characters, there shouldn't be that much alignment conflict unless you're dealing with dickish as hell players... or a douche of a GM who just wants to make the paladin fall. For that matter, Cleric's and Druids overlap with the Wizard and so do fucking Sorcerers. Hell, BARDS overlap with Wizards. Barbarians overlap with Fighters. Why not ban Barbarians, or Rangers?

So yeah, the reasons you gave ain't good ones.

Mord - Paladins in D&D are basically the equivalent of the militant arm of their church. They are the defenders of their faith, and according to class roles, are basically Clerics with Swords. Reality is that a good Cleric build will just wipe the floor with any Paladin build. Clerics are full on spell casters that can wear heavy armor, have more health, and can heal. Yeah. Paladins are basically fighters that can patch themselves up a bit, and SMITE EVIL. That's really it.

lantzblades

  • Black King of the round table
  • Alter Ego
  • *******
  • Posts: 3676
  • GM
    • View Profile
Re: Dark Side of the Moon: welcome to the dungeon crawl
« Reply #6 on: November 15, 2013, 07:44:50 AM »
Please leave Arch. I was clear I would not have you joining and your comments do not pertain to or assist in clarification of the game as it is.

Arch-Magos Winter

  • The Machine Prophet
  • Servant
  • ******
  • Posts: 2349
  • Techpriest of Beasts Lair
    • View Profile
Re: Dark Side of the Moon: welcome to the dungeon crawl
« Reply #7 on: November 15, 2013, 07:46:59 AM »
Please leave Arch. I was clear I would not have you joining and your comments do not pertain to or assist in clarification of the game as it is.
It was a better explanation of what a paladin than you gave. Oh, and which edition are you going by? Advanced? 3.5/Pathfinder? 4th edition?

lantzblades

  • Black King of the round table
  • Alter Ego
  • *******
  • Posts: 3676
  • GM
    • View Profile
Re: Dark Side of the Moon: welcome to the dungeon crawl
« Reply #8 on: November 15, 2013, 07:47:51 AM »
None, now please leave

Arch-Magos Winter

  • The Machine Prophet
  • Servant
  • ******
  • Posts: 2349
  • Techpriest of Beasts Lair
    • View Profile
Re: Dark Side of the Moon: welcome to the dungeon crawl
« Reply #9 on: November 15, 2013, 07:48:31 AM »
None, now please leave
>None

Lolwat. Then it isn't D&D.

Alice

  • Administrator
  • Master
  • **********
  • Posts: 1703
    • View Profile
Re: Dark Side of the Moon: welcome to the dungeon crawl
« Reply #10 on: November 15, 2013, 08:00:54 AM »
While I ask things to keep in control in here, his question is a legitimate one lantz, not a trolling one.

To explain for those unfamiliar, in D&D you have to select an Edition to use for the base rules. The most commonly mentioned ones these days are 3.5 and 4. 3.5 in particular is notable for being the ruleset used for games like Baldur's Gate and Neverwinter Nights. In other words, without an Edition, the game isn't technically a D&D game because it's not using a core set of rules that's validated by the game's creators.

Besides running the forum, I can provide avatars for people as well~
This is my mod voice. ...Most of the time anyway.

Arch-Magos Winter

  • The Machine Prophet
  • Servant
  • ******
  • Posts: 2349
  • Techpriest of Beasts Lair
    • View Profile
Re: Dark Side of the Moon: welcome to the dungeon crawl
« Reply #11 on: November 15, 2013, 08:28:23 AM »
At best he can claim it's a D&D knockoff using d20 system rules.

Which it still isn't but that isn't the point. False advertising here Lantz.

Cherry Lover

  • The Maintainer
  • SE.RA.PH
  • **********
  • Posts: 6375
    • View Profile
Re: Dark Side of the Moon: welcome to the dungeon crawl
« Reply #12 on: November 15, 2013, 12:29:00 PM »
Magos, please just leave us alone and let us play. Although, yes, Lantz should explain what rules he is running the game on.

I'm in, anyway. I don't really care if it is exactly D&D rules or not....

Arch-Magos Winter

  • The Machine Prophet
  • Servant
  • ******
  • Posts: 2349
  • Techpriest of Beasts Lair
    • View Profile
Re: Dark Side of the Moon: welcome to the dungeon crawl
« Reply #13 on: November 15, 2013, 04:24:40 PM »
Magos, please just leave us alone and let us play. Although, yes, Lantz should explain what rules he is running the game on.

I'm in, anyway. I don't really care if it is exactly D&D rules or not....
Well, excuse me for wanting to provide an actually positive first RPG experience. 4e is perfect for that.

Cherry Lover

  • The Maintainer
  • SE.RA.PH
  • **********
  • Posts: 6375
    • View Profile
Re: Dark Side of the Moon: welcome to the dungeon crawl
« Reply #14 on: November 15, 2013, 04:34:51 PM »
Magos, please just leave us alone and let us play. Although, yes, Lantz should explain what rules he is running the game on.

I'm in, anyway. I don't really care if it is exactly D&D rules or not....
Well, excuse me for wanting to provide an actually positive first RPG experience. 4e is perfect for that.

That's fine, but you didn't really say that. You were just saying "Lantz isn't doing D&D".