Author Topic: role playing ideas thread  (Read 40451 times)

Cherry Lover

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Re: role playing ideas thread
« Reply #150 on: October 01, 2014, 05:27:37 PM »
I think that's not quite right but Sol and YOLF are the parties involved in the ideas creation. So they need to be the ones to clarify it.

Well, I just don't want my character's alignment, personality etc. defined by the GM....

lantzblades

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Re: role playing ideas thread
« Reply #151 on: October 01, 2014, 06:00:18 PM »
Even without SMT being heavily about individual choice no GM proper would ever define a Player character. And speaking personally I would never do that.

YOLF

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Re: role playing ideas thread
« Reply #152 on: October 05, 2014, 12:16:59 AM »
I was literally just trying to give thoughtful feedback. I'm not looking to interfere with decisions regarding this project, so don't take my contribution to bear the same weight as people actually arguing in this thread. Consider it if you find it relevant, but responses from those directly involved are more important to take in.
[13:38:37] Helligator: Depends on the god, but gods by definition in Nasuverse are strong because they have divine authority.
[13:38:48] Kat: Even the toilet god?
[13:38:56] Helligator: No one worships toilets.
[13:39:00] Helligator: Don't be a shitlord.

[04:32:08] Helligator: I can't make dragons in power armor like this

[19:50:12] francobull III: [...] why are you being all assive aggressive?

[23:32:37] Helligator: use the narrative as a means to convey an interesting story and cool conflicts with the openness you're allowed
[23:32:43] Helligator: not to CHEAT stories and conflicts

lantzblades

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Re: role playing ideas thread
« Reply #153 on: October 05, 2014, 12:56:08 AM »
Well I was trying to discern what you specifically intended by your statement YOLF. If you wouldn't mind clarifying a bit, that would be appreciated.

YOLF

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Re: role playing ideas thread
« Reply #154 on: October 05, 2014, 02:21:59 AM »
I wasn't trying to be vague. My statements in that conversation are as transparent as they could be.

They're also solely my view of things. I don't claim to have taken anything from objective evidence.
[13:38:37] Helligator: Depends on the god, but gods by definition in Nasuverse are strong because they have divine authority.
[13:38:48] Kat: Even the toilet god?
[13:38:56] Helligator: No one worships toilets.
[13:39:00] Helligator: Don't be a shitlord.

[04:32:08] Helligator: I can't make dragons in power armor like this

[19:50:12] francobull III: [...] why are you being all assive aggressive?

[23:32:37] Helligator: use the narrative as a means to convey an interesting story and cool conflicts with the openness you're allowed
[23:32:43] Helligator: not to CHEAT stories and conflicts

Lycodrake

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Re: role playing ideas thread
« Reply #155 on: October 05, 2014, 03:28:29 AM »
Missed the SMT RP discussion, but I'd like to recommend to Mike that he stay out of such an RP. Given his belief system on the subject matter, I feel it would turn volatile quickly.
Spoiler for Best -monogatari:

Cherry Lover

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Re: role playing ideas thread
« Reply #156 on: October 05, 2014, 03:42:00 AM »
Missed the SMT RP discussion, but I'd like to recommend to Mike that he stay out of such an RP. Given his belief system on the subject matter, I feel it would turn volatile quickly.

Why? It seems like it would fit me very well.

lantzblades

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Re: role playing ideas thread
« Reply #157 on: October 05, 2014, 09:02:33 PM »
Discussion isn't over Lyco. Frankly player freedom works exceedingly well with the current group, mike included.

Lycodrake

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Re: role playing ideas thread
« Reply #158 on: October 05, 2014, 11:03:34 PM »
Why? It seems like it would fit me very well.
Perhaps you'd be a Neutral-leaning-Chaotic player and enjoy it, but you may not like the subject matter that SMT entails. AFAIK, much of it is about metaphysics and spirituality and neither Law nor Chaos - or even Neutrality - are clear-cut black and white: meaning you may be in over your head, given your moral stances.
Spoiler for Best -monogatari:

Cherry Lover

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Re: role playing ideas thread
« Reply #159 on: October 06, 2014, 12:04:02 AM »
Why? It seems like it would fit me very well.
Perhaps you'd be a Neutral-leaning-Chaotic player and enjoy it, but you may not like the subject matter that SMT entails. AFAIK, much of it is about metaphysics and spirituality and neither Law nor Chaos - or even Neutrality - are clear-cut black and white: meaning you may be in over your head, given your moral stances.

Well, my viewpoint on the SMT spectrum would be pretty clear, but I'm not an idiot. I'm aware that different people have different viewpoints on how things will turn out, and I'm aware that not everyone shares my views on authority.

It depends somewhat on the setting, though. I like the idea of being able to choose my own "reason", for example, because then I don't have to deal with the stupid "Chaos means leaving the weak to suffer" thing, but if not then I would likely indeed be Neutral with Chaos leanings, because I'm an anarcho-socialist and not an anarcho-capitalist, so I believe in freedom for everyone and not just the strong.

Lycodrake

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Re: role playing ideas thread
« Reply #160 on: October 06, 2014, 01:19:42 AM »
Just wanted to be sure, Mike. I think an SMT RP would be interesting, and I agree that getting to choose your own "reason", as you put it, would be very, very nice to include, rather than just straight-up Law, Chaos, or Neutral.
Spoiler for Best -monogatari:

lantzblades

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Re: role playing ideas thread
« Reply #161 on: October 06, 2014, 05:14:18 PM »
If every one is cool with reason being the method here then I suggest we move on to characters. Namely what you guys think about classes, different ones? Or one class for simplicity?.

Cherry Lover

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Re: role playing ideas thread
« Reply #162 on: October 06, 2014, 05:22:48 PM »
Probably one class would be better, provided we can all agree on what it is. If not, then it's better to have different classes than a big argument.

lantzblades

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Re: role playing ideas thread
« Reply #163 on: October 07, 2014, 06:48:04 AM »
The best class for a singular classed game is demon summoner in my opinion. That cool?

Kurogami

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Re: role playing ideas thread
« Reply #164 on: October 07, 2014, 08:09:04 AM »
I would say a sort of combination of becoming a demon and summoning.

Sorta like Nocturne only everyone is demi-fiend.

Magatamas for everyone!

This is a totally impartial suggestion, having nothing at all to do with the game I am currently in the process of stealing off the internet, due to not getting to finish it the first time.

NOPE totally without bias.
« Last Edit: October 07, 2014, 08:09:57 AM by Kurogami »