Author Topic: Cross Effects: Rebirth (2.0) Discussion Page (OOC).  (Read 201825 times)

Knick

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Re: Cross Effects: Rebirth (2.0) Discussion Page (OOC).
« Reply #1260 on: June 19, 2014, 04:31:09 AM »
>Ability to manipulate Ether Lumps.

In canon, Ether Lumps are useless, made by novices who fail to materialize the other elements. The only implied thing is that they are connected to the 1st true magic in some way.

Saying he can manipulate something defined as "Nothingness" is a little hard to swallow.

For example, he could probably defeat a normal vampire mook, but he wouldn't stand a chance against someone like Forest.

How can he? Most vampires have above human capability along with other traits. If you want to give him someone he can beat say he can beat just about any normal human as most, he can still be picked up and thrown into a wall and go splat by something powerful enough.
« Last Edit: June 19, 2014, 04:35:48 AM by Knick »

Cherry Lover

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Re: Cross Effects: Rebirth (2.0) Discussion Page (OOC).
« Reply #1261 on: June 19, 2014, 04:54:48 AM »
How can he? Most vampires have above human capability along with other traits.

Because he has magical swords, that's why. And, I don't think the average vampire mooks are particularly powerful, a decent magus can kill whole groups of them without too much difficulty.

Quote
If you want to give him someone he can beat say he can beat just about any normal human as most, he can still be picked up and thrown into a wall and go splat by something powerful enough.

There is zero reason for him to ever fight a normal human. He needs to be able to at least avoid dying instantly to an average mook, otherwise Rider is massively handicapped in terms of having to watch over him.

Elf

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Re: Cross Effects: Rebirth (2.0) Discussion Page (OOC).
« Reply #1262 on: June 19, 2014, 05:05:12 AM »
Because he has magical swords, that's why. And, I don't think the average vampire mooks are particularly powerful, a decent magus can kill whole groups of them without too much difficulty.

This probably depends on the vampire's origin.  Say a vampire from Buffy the Vampire Slayer?  Not too terribly bad.

One of Deacon Frost's flunkies- not too much there either.  However their regeneration and speed are something to behold.

Now a vampire like Ash and Forest, even without their age, is still someone that would eat Kiyoshi for lunch.  He's just an eleven year old boy with no mental defenses.  He'd get hypnotized then bit.

Also character approvals have been updated.

Knick

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Re: Cross Effects: Rebirth (2.0) Discussion Page (OOC).
« Reply #1263 on: June 19, 2014, 05:15:02 AM »
Hey Elf, the character limit is 8 and not 9 like it was in CE 1.0 right?

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Re: Cross Effects: Rebirth (2.0) Discussion Page (OOC).
« Reply #1264 on: June 19, 2014, 01:13:14 PM »
She might increase the limit, or don't. Up to her.

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Re: Cross Effects: Rebirth (2.0) Discussion Page (OOC).
« Reply #1265 on: June 19, 2014, 01:44:37 PM »
Hey Elf, the character limit is 8 and not 9 like it was in CE 1.0 right?

It is currently at eight yes.

I might up the cap though.

Cherry Lover

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Re: Cross Effects: Rebirth (2.0) Discussion Page (OOC).
« Reply #1266 on: June 19, 2014, 02:01:17 PM »
Because he has magical swords, that's why. And, I don't think the average vampire mooks are particularly powerful, a decent magus can kill whole groups of them without too much difficulty.

This probably depends on the vampire's origin.  Say a vampire from Buffy the Vampire Slayer?  Not too terribly bad.

One of Deacon Frost's flunkies- not too much there either.  However their regeneration and speed are something to behold.

Yeah, that makes sense. Obviously, being fast is a potential issue for him, but he's reasonably agile, and his swords give him an advantage.

Quote
Now a vampire like Ash and Forest, even without their age, is still someone that would eat Kiyoshi for lunch.  He's just an eleven year old boy with no mental defenses.  He'd get hypnotized then bit.

Well, yes, true. I mean, he has defences against mind-altering magic to some extent (although not outstanding ones), but I doubt that would work against Ash or Forest's hypnosis.

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Re: Cross Effects: Rebirth (2.0) Discussion Page (OOC).
« Reply #1267 on: June 19, 2014, 07:39:27 PM »
Erufu-sama, how close we are to the end of the first night?

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Re: Cross Effects: Rebirth (2.0) Discussion Page (OOC).
« Reply #1268 on: June 20, 2014, 04:02:33 AM »
Erufu-sama, how close we are to the end of the first night?

Other than what's happening with Team Wheelchair, I'd pretty much say the night's close to ending.

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Re: Cross Effects: Rebirth (2.0) Discussion Page (OOC).
« Reply #1269 on: June 20, 2014, 04:25:59 AM »
Hmm, Rider and Kiyoshi have quite a bit to do yet. Once they actually find somewhere to stay, Rider will want to go out looking for prana whilst Kiyoshi is asleep. I'm not sure how best to make that fit in (since I'd like Rider to head to the compound).

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Re: Cross Effects: Rebirth (2.0) Discussion Page (OOC).
« Reply #1270 on: June 20, 2014, 04:26:43 AM »
We're finally going to get past Night 1 in Cross Effects.

*single tear* Ladies. Gentlemen. I am moved. In a good way.
[13:38:37] Helligator: Depends on the god, but gods by definition in Nasuverse are strong because they have divine authority.
[13:38:48] Kat: Even the toilet god?
[13:38:56] Helligator: No one worships toilets.
[13:39:00] Helligator: Don't be a shitlord.

[04:32:08] Helligator: I can't make dragons in power armor like this

[19:50:12] francobull III: [...] why are you being all assive aggressive?

[23:32:37] Helligator: use the narrative as a means to convey an interesting story and cool conflicts with the openness you're allowed
[23:32:43] Helligator: not to CHEAT stories and conflicts

Puck-Chan

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Re: Cross Effects: Rebirth (2.0) Discussion Page (OOC).
« Reply #1271 on: June 20, 2014, 04:30:35 AM »
We're finally going to get past Night 1 in Cross Effects.

*single tear* Ladies. Gentlemen. I am moved. In a good way.






Hmm, Rider and Kiyoshi have quite a bit to do yet. Once they actually find somewhere to stay, Rider will want to go out looking for prana whilst Kiyoshi is asleep. I'm not sure how best to make that fit in (since I'd like Rider to head to the compound).

You're more likely better off trying to get there during Day/Night 2. Cause you know, almost everything's wrapped up now.
« Last Edit: June 20, 2014, 04:57:10 AM by Puck-Chan »


On 3/22/15, at 10:09 AM, Donkey Punch Fucker! wrote:
> On 3/22/15, at 10:07 AM, ReverseLogic wrote:
> > seriously, again, I ran one of the weakest characters. you keep obsessing over abilities and powers
> Power, it's something so... so intangible. Yet, has such a strong grip upon me. I... I want it. I desire it, in my hands, in my life, in my soul. And once I have, I will simply want more, while jealously guarding what I have.

Cherry Lover

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Re: Cross Effects: Rebirth (2.0) Discussion Page (OOC).
« Reply #1272 on: June 20, 2014, 05:07:35 AM »
OK, post up. I'm not convinced it's a particularly great one, but at least I've posted something....

YOLF

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Re: Cross Effects: Rebirth (2.0) Discussion Page (OOC).
« Reply #1273 on: June 20, 2014, 05:42:43 AM »
One more scene closed for the night, just a few to go~
[13:38:37] Helligator: Depends on the god, but gods by definition in Nasuverse are strong because they have divine authority.
[13:38:48] Kat: Even the toilet god?
[13:38:56] Helligator: No one worships toilets.
[13:39:00] Helligator: Don't be a shitlord.

[04:32:08] Helligator: I can't make dragons in power armor like this

[19:50:12] francobull III: [...] why are you being all assive aggressive?

[23:32:37] Helligator: use the narrative as a means to convey an interesting story and cool conflicts with the openness you're allowed
[23:32:43] Helligator: not to CHEAT stories and conflicts

Kurogami

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Re: Cross Effects: Rebirth (2.0) Discussion Page (OOC).
« Reply #1274 on: June 20, 2014, 11:29:31 PM »
Okay the interference has started, now I just have to wait on the Haruna post to go up. Then the killing can begin.

And with the morning so shall come the MAKO.